NorsemanViking

NorsemanViking

Joined Member # 2414715
6 Posts 559 Replies 567 Reputation

[quote who="Frogboy" reply="6" id="3068847"]Jon is lead designer on a different game that's in development. [/quote] Galactic Civilizations III :D

117 Replies 417,534 Views

Is experience split between the heroes in the army now, or do you still earn 4 times more experience from a battle if you use 4 instead of one hero? Didn't have time to test new patch yesterday..... ;)

35 Replies 10,894 Views

The reload/save issue is completely up to the player. We shouldn't make the game unbalanced or non-challenging because some people cheat. But of course; The AI has to be able to deal with it too (or cheat for less impact of the maluses). As the poster above me mentioned, the way it works now is too exploitable.

57 Replies 161,919 Views

[quote who="CariElf" reply="93" id="3063208"] Quoting Luke_strider, reply 87 When they are talking about having to rewrite TC for MP, they are not talking about re-designing it. As you say, from a end-user perspective all the rules and such _should_ be exactly the same as playing the NPC. The problem is that the *underlying code* is not set up to handle multiplayer and would need to be gutted. This is

254 Replies 734,735 Views

This is such a super idea. Solves alot of problems, and makes for more interesting city building and hard choices. I support both tile limitation and upgrades for buildings.

32 Replies 25,919 Views
Reply to Way too easy in FE Beta

[quote who="LordTheRon" reply="7" id="3064394"]These are exactly the things a beta is supposed to iron out. Champions get treatment aleady in the upcoming patch. See 0.76 update thread.[/quote] Well, increasing experience needed is OK, but the most important thing they should do is splitting experience between the surviving heroes in the battle. I see alot of people are suggiesting it, so hopefully they implement it. Guess it's a glip in the first place, and not an

18 Replies 12,798 Views

[quote who="mqpiffle" reply="26" id="3063796"]+ Increased the XP needed between levels Derek, Please think about changing the xp gained after battles from the current system of every unit involved on the winning side gains the full xp value of the defeated party to every unit involved on the winning side gets a share of the full xp value of the defeated party. As it is now, the system promotes a "kitchen sink" party band

136 Replies 104,739 Views

Taking over a city should be a big deal. I like the garnisons they implemented, but they should make it even stronger. I'd like a siege system as well. It should take some turns before you can attack, based on the type of walls the city has, and what kind of siege engines your army has. No siege units at all vs high walls should mean having to starve the city down. That should take a looooooong time.

4 Replies 4,545 Views
Reply to Way too easy in FE Beta

[quote who="Takeitsy" reply="4" id="3064346"]I agree with the easy experience issue, furthermore when the game counts individually the damage. I guess it wouldn´t be difficult to fix this.[/quote] The heroes you use in a battle should share the amount of experience the battle gives, the experience points should also be determined by the strength of the combined enemy army. So, if the wolf pack gives lets say 6 experience points to defeat, using one hero means he g

18 Replies 12,798 Views

I'm just very glad Brad wants multiplayer, and that he hasn't given it up. Hopefully we will see it in the next expansion already: Elemental FE; Play the World! :D This game is already shaping up to be one of the very best games ever made, It's already on my top list among games like The Civilization-series, MoM, GalCiv, Europa-Universalis-series and Heroes of Might and Magic 4 (My favorite Heroes game, after that the series has been garbage.... But anyways, the Hero

254 Replies 734,735 Views
Reply to Downloading :) in FE Beta

[quote who="7EA" reply="28" id="3058651"] Quoting 7EA, reply 16 I'm going with Procipinee of Pariden. I love strong magic, and the female characters are much nicer to look at (instead of those ugly men of Elemental. Can't we get same handsome males too?). I believe I also started with Pariden in my first game of WoM. I take that back, Relias is actually quite handsome now that I see him in-game. [/quo

49 Replies 27,549 Views
Reply to Downloading :) in FE Beta

Started playing, works like a charm so far! :D Edit: And already loving it! :)

49 Replies 27,549 Views
Reply to Downloading :) in FE Beta

OK, I've decided to test the Kingdom of Altar and Lord Relias first! What about you other guys here? 82% downloaded by the way! :D

49 Replies 27,549 Views
Reply to Downloading :) in FE Beta

Love you Frog, Dereck, Jon, Stardock! 44% downloaded! [e digicons]:beer:[/e] Edit: Hmmm, time to read the faction developer diary again. What faction to play first, hmmmmmm? :D

49 Replies 27,549 Views
Reply to EMAIL IS OUT! in FE Beta

19% downloaded. You others, please wait downloading until I'm finished! :D

84 Replies 70,982 Views
Reply to EMAIL IS OUT! in FE Beta

Damn, it's up! Downloading!!!!!!

84 Replies 70,982 Views
Reply to EMAIL IS OUT! in FE Beta

[quote who="Barrynor" reply="64" id="3058533"]Does anyone see anything already on his account? I have two entries, one for Galciv 2, one for Elemental... no FE yet, no grayed out or blocked or whatever. Is that correct? I am nervous! EEEK! [/quote] I'm nervous too. I see the same as you do, and no signs of the beta..... [e digicons]8C[/e] Clicking F5 every second can make disorders in your mind simular to the berserk spell.....

84 Replies 70,982 Views

Nice read while waiting for the beta. Thank you, Froggie! It looks like this game will have a great feel to exploration, fighting for new land and ressources, and finally the map will not be urbanized totally in a few turns. God damn, I can't wait. I'll do my best beta-testing! :)

42 Replies 127,199 Views