If you want to see truly disgusting amounts of spell damage, get yourself a Brilliant Warlock with Death and Water. Horrifying Wail does just over the top damage, and it scales with your caster level instead of depending on you finding shards to boost it. (3 dmg per level) x (L10 caster) x (1.5 boost from Warlock) x (1.5 boost from Path of the Mage) x (1.25 boost from Evoker I which is easy to get) = 84.375 dmg to every stack on the table for 18 mana i
ManiiNames
I hadn't thought about that. He could have cast a number of things which lowered his HP dramatically, Paragon for example. Regardless, none of those things are likely worth lowering your HP to zero, so here's the savegame =)
Enemy Karavox only has 23 HP @ L9. It is showing zero base HP, +18 from level, and then a 1.3 multiplier for Expert difficulty. Saved Game is here: https://dl.dropbox.com/u/59771612/FE%20Pics/Karavox%20HP%20Issues.EleSav
This is what I feel to be a logic bug. 1. Killed enemy hero, he reappears in the nearest town. 2. Attack said town in the same turn. 3. Hero casts Berserk on himself, when he only has one HP, and promptly dies. Suggestion: Don't use Berserk when the unit has less than 5 HP?
When in the 'Build new Buildings' window, a Barracks does not show that the 'Unit Training Discount' is changing from +10 to +25%. The Command Post and War College both properly display upgrading values, but the Barracks does not. - Manii Names
[quote who="joeball123" reply="26" id="3267458"]I'll also throw a vote to Ophidians[/quote] Unfortunately these do not work, as they are magic immune. I even tried taming one with I had 120+ spell mastery, and it still told me they had 100% resist.
Huge number of crashes upon leveling, you should be seeing them all in your queue since I am logged in and the software still transmits crash info.
I was playing Pariden one time and my first expansion city was next to a Howling Gorge special location (+3 air power). Since my hometown also had an Air Shard, this gave my initial troops a free +4 initiative. Pair that with the trait which gives +3 attack if your init > opponent's, and it was a wonderful thing. Also the Revelation city enchantment, gained by researching in the Magic tree, is truly outrageous if you have a lot of essence in your citi
With Pariden and a Conclave it is possible to get a five essence city. Find a rare spot that starts with three, add scrying pool and the L3 Conclave city level up FTW.
Updated initial post. More ideas?
What do you like capturing with Beastmaster? 1. Great Wolf - Buffs your entire army with +1 attack per level of the wolf, and it starts at level six. 2. Big Bears - Maul em baby! 3. Umberdroth - Overpower! 4. BIG Spiders - Web, Poison 5. Really big Rock Spiders - Tank and Spit Poison 6. Skaths - x3 dmg Bite ?. Anyone try Nagas? Note you can only ca
Q: How do you destroy a city? A: After you have owned it for 5 turns an option to 'Raze' the city becomes available. I think it shows up immediately in the little city menu with rename etc, but when you try to do so it says you have to wait for those 5 turns.
Does it do anything other than impact city size, and thus unlocking city specific bonuses at city level 2-3-4-5? Pop used to impact research and production, but that's obviously been changed.
I used to be very active in the beta community, and then RL drew me away. While I've been gone many changes were made, and a I have a few questions. 1. Logging camp. Does your city have to be founded directly next to a forest or can you creep towards it with buildings and then create a logging camp? 2. Pier. Same question as above. 3. Strategies for Hero growth. Potential seems l
[quote who="Kentuckyy" reply="10" id="3260392"]On easy difficulty, the AI gangbangs me about an hour into the game for 3 games in a row now. Same thing was happening on normal so I switched. It does not matter how much of a relationship you have or how many tributes you give, about an hour in they will gangbang you. Just to make things clear, nobody here likes getting gangbanged.[/quote] You can look at your relationship with each AI player, seeing what values are giving you +/-. &nbs
Yea this has been around for a while. Annoying for sure when you forget to choose a research path.
Having similar issues. It's intermittent from battle to battle, but consistent across a saved game. IE if it happens once, you can load the save and have it happen every time.
If you look at the city on the Strategic map it will have a little spell icon for each enchantment on the city. That's how I tell if bad things are occurring.
1. The Slave Lords have spells that kill their own units to generate different effects. Is that what you're seeing? 2. Yes it stacks if you cast it as both a Strategic and Tactical spell. Do I think it should? No. 3. Yes debuffs stack. Yes you can dispel them individually.
People are posting their issues in the wrong forum, please direct all of the bugs and issues and whatnot to the SUPPORT FORUM. It is causing too much churn in this beta forum, which is designed for general feedback and questions. I am pasting in a quote from Derek here: "1. When posting to the forums, please preface the Subject line with [BUG], [CRASH], etc. Where possible, please direct general feedback to the FE beta forum (<a href="https://forums.elemen
Queen Procipinee has the summoner trait, plus Air / Life / Water spellbooks. The only summoner spell in those three books is the water elemental, which quite frankly is pretty crappy. So she can summon the basic warg, plus water elementals. Why bother being a summoner in this case? I just don't see it being a viable trait without a serious investment in either Fire, Earth or both. You could say, "Well Pariden can buy earth and fire spellbooks!" Yes th
Thank you for your reply.
I have a pet Ophidian (Bitey) that I received from an early quest. Ophidians are magic immune. In spite of this when I engage spellcasting enemies (Spiders) they will persist in trying to web Bitey, while she laughs at them. Suggestion - have enemy AI take magic immunity into account. - Manii Names (#05)
I haven't had a lot of time to play yet, but in my most recent game I have found five (5!) weathered shields and one Anguine blade. I'd say the loot is still extremely streaky. - Manii Names
This is still borked in v0.90. Working as intended?