The Civics technology, when researched by the Empire, does not give access to the Water Wheel improvement. - Manii Names
ManiiNames
Pic added.
Can I upload one directly here or do I have to host it somewhere?
Am playing the tutorial, and I have been given the objective to 'Fight the Earth Elemental'. When I click on the 'Watch Video' button a video pops up as normal, but it is obscured by the 'Fight the Earth Elemental' screen which should probably be covered up by the tutorial video, but isn't. - Manii Names
I have just launched the game and am playing through the walkthrough. After picking up my first piece of equipment (Masterwork Chain Vambraces) I went to the Unit Details screen to equip it. On this screen the 'Spell Mastery' field is overwriting the 'Equipment' text. Edit - Pic added.
Teleport using the Teleport Spell. While in the strategic view, highlight a stack containing a caster hero that has a minimum of 5 mana currently available. Open your spellbook and cast the teleport spell, then click on any tile where you have influence. Your stack should teleport to that location at a cost of 5 mana and zero movement points.
They work for me. I will say that if you build 3-4 of the mana regen buildings then unless you're fighting multiple battles per turn you basically never run out of mana. It's probably unbalanced given the low town level required to build them and the ability to create a bunch of little channelers through Imbue. It does make magic more fun though.
The splash screen that comes up when you get married has the word 'suitor' misspelled as 'suiter'. - Manii Names
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There's a mod around here somewhere with a magic ring that gives +1 mana regen.
How did you guys go about implementing this mod on your systems? I tried creating the following, and it totally broke spell research - things began researching almost instantly... DisplayName DisplayName</Translate
I agree on the staves being too powerful. I made some which do ((Int/4)+1) damage, +1 per shard. For mana free true damage at range, that's still pretty powerful. I then introduced better versions, running through Apprentice, Journeyman, Wizard and Archmage.
NM, still looking at them.
I have your mod up and working, and have been playing with it. Some comments: 1. Ring of Mana Regen is too cheap. As a proof of concept it works well though. 2. Mana regen from shrines becomes over the top once you get more than 2 or so. It easily reaches the point that you can teleport whenever you want and cast multiple spells per battle with very little drawdown in mana. 3. I really like the regen stat being visible somewher
OK, I dropped your four xml files in there, but the first thing I tested (shrines) doesn't seem to boost mana regen? 1. All files are in the \My Games\Elemental\Items directory. 2. Use Mods is turned on. Shrines: 1. I kept starting new games until I had a shard spawn near my home town, then I built the basic shrine on it ASAP. 2. Cast spells, watch mana regen. Still only one per turn. A
What folder should the shrines.xml and manaRegen.xml go in? I put them in the inventory folder and that doesn't seem to work. Sorry, am not a modder =/
I own a Kindle, and like it quite a bit. If I purchase the book tie-in, Kindle edition, will I receive the additional content for the game that I would if I bought the print edition? Just in a downloaded form instead of a disc or something? - Manii Names
Thank you for providing this to us. - Manii Names
Thank you all for your suggestions. Back to testing go I! - Manii Names
I preordered the game ages ago, and have the beta installed, but until this Christmas weekend have not had much time to fool around with the system. I've created towns, built some roads, harvested food and explored a bit, but not much else. What I am really looking for are shortcuts, suggestions and answers to some questions. Q: If I have three towns built, is there any handy way to cycle between them so I can see what they are all doing? Q: Map scrolli