Just a heads-up for those of us who are waiting for Distant Worlds to come out: The game's release has, in fact, been pushed back from this week to next week (due to the aforementioned artwork not yet being completed). They don't have an official date set yet, although most of us over on the Matrix forums seem to betting on a Tuesday or Wednesday release (so March 9-10). [quote who="Machina" reply="8" id="2555877"]Armada 2526 was
Martok
Congrats on the publishing deal, Brad! Looking forward to the book when it comes out. [e digicons]B)[/e] [e digicons]\o/[/e]
I'll be getting this on the day of release. While I'm admittedly generally not fond of RTS games myself, this one still looks too good to pass up! [quote who="ubernaught" reply="5" id="2552936"]I think so...but not immediatly...couldn't find the release date though...do they have one yet?[/quote] No date yet. Matrix had said a few days ago that they were shooting for early March, but that's not set in stone. They're currently wait
(Gah. Stupid forum issues....)
My answer to both questions is "no". Is PC gaming changing & evoloving? Yes. Is it dying? Not in the slightest.
[quote who="Kanaric" reply="33" id="2547830"]real-time + 4x = annoying to play or overly simplistic garbage. [/quote] You've never played Imperium Galactica 2 or Pax Imperia, have you? They're both (admittedly rare) examples of a real-time 4x game that actually works pretty well.
[quote who="Kanaric" reply="33" id="2547830"]real-time + 4x = annoying to play or overly simplistic garbage. [/quote] You've never played Imperium Galactica 2 or Pax Imperia, have you? They're both (admittedly rare) examples of a real-time 4x game that actually works pretty well.
(Gah! Stupid forums causing stupid double posts....)
[quote who="astrath" reply="3" id="2544803"]and what they mean by larger maps is the ones that are like more than 5x the size of a CivIV huge map taking months to complete.[/quote] Actually, the largest map in Elemental is already 5x the size of the largest Civ IV map just in 32-bit. With 64-bit, map sizes could get truly (and wonderfully!) ridiculous....
The reviews are coming in....and they're not very gentle . Even IGN (who are about as lenient as they come) only gives STO a 6.8 rating. Gamespy has been the harshest so far, only rating it 2 out of 5 stars.
Very cool! I already want to try out the Yithril and Resoln based on the artwork alone. [e digicons]:grin:[/e]
If we're referring specifically to colas, then it's Coke over Pepsi for me. However, as Moutain Dew is far & away the soda I drink the most, PepsiCo wins the day overall.
Frak. I would love to have that so badly, but I can't quite bring myself to stoop to create a Twitter account....
I've been following Supremacy's development for a long time now. As an avid (if not rabid) BOTF fan, the game's completion and release is a consummation devoutly to be wished!
While he seems to be serious, I don't think he's trolling -- he means well enough. It's just that most of us (including myself) disagree with his opinion. The "genetics code" is a feature I'm definitely looking forward to!
After Elemental, this is probably the game I'm most excited about being released this year. I wish it wasn't in real-time (I've always preferred turn-based strategy games), but otherwise Distant Worlds looks like it's going to be a worthy addition to the space 4x genre.
[mod edit: don't quote spam] Goddamn spambot. Bad enough you invaded the Matrix forums yesterday, now you have to come here too? Bah. Begone!
[quote who="CariElf" reply="50" id="2520645"]Maybe. But I'd also want an iMac so that I could develop for it. I'd take one as a wedding gift. [/quote] Cari , are you trying to tell us something? An announcement you'd care to share with us, perhaps....? [e digicons]>_>[/e]
Very cool! Always good to see more kudos for Stardock and their games.
That's not what he was getting at, and you know it. Don't be an ass.
I too first heard about it on the GalCiv2 forums. I've been panting with anticipation ever since!
[quote who="Nesrie" reply="42" id="2510478"] quoting post 32 player multiplayer. This is a big one and will take a lot of work but it we are requiring that the game handle up to 32 players playing together. To make this work, it also means that games need to be automatically saved (to our servers regardless of whether it’s on a custom modded server or ours) so that stopping and starting games later is easy. So I guess this answers my question
I would watch new episodes of Firely in a heartbeat, but sadly it's not going to happen. *sigh*
Play against the developers? Are you nuts??! They'll wipe the floor with me! Not that I don't mind losing, but a match against any of the Stardockians would be so completely lop-sided (in their favor) that I'd be too embarrassed to ever show my face here again. I shall not do that to myself! [e digicons]8C[/e] [e digicons]:P[/e]
Wow. First Armada 2526 (which I enjoyed) came out late last year, and now this! I love all these 4x games coming out in such close succession. [e digicons]B)[/e] [quote who="GJDriessen" reply="1" id="2505755"]Any details on the release date or the possibility of a demo?[/quote] No mention of a specific release date yet, but the word is that they're "close". Knowing how Matrix usually does things, I'd hazard a guess that th