Prosephone? Oh i had a friend who just signed up their new mobile with that phone company last week??? I think your thinking of the Roman spelling of Persephone - Proserpina? Both are pretty stupid names although Persephone is a nice name phonetically, as for Proserpina, well i think we all know what to do back in school for any girl with that name!!!
Mystikmind
[quote who="pomalley" reply="11" id="3275101"] Quoting Mystikmind, reply 10I would believe the OP that the AI is getting a free 'heads up' I disagree. Two instances does not a cheating AI make. And I've never seen anything that strikes me as suspicious in my games.[/quote] Cast a wider net and take into consideration the overall history of turn based games. There are far more games where AI's are getting various sorts of free heads up tha
Yea, ah i tried it a few times, but it never once did anything for me....just too slow. I propose the name of the spell should be changed to 'close the gate' spell, as in close the gate after the horse has bolted/battle ended!
I know, make it possible to get reward scrolls from the market when you buy stuff that let you get magical explosive refined crude oil at discount prices!
[quote who="Viperswhip" reply="9" id="3275289"] Quoting Gaunathor, reply 8 Quoting Warsoullord, reply 6Regarding blocking with cities, isn't there a manual placement mode for city development? There is. You can find it in the 'Advanced Options'. and it rocks! Snake your way towards resources way before you border would normally extend that far, especially with an AI city not too far away. Keep in mind, you cannot build
Also there is a sword in the campaign for a level 18 hero.... that one needs to be fixed because it hurts my logical brain to see all these weapons of lower hero level crop up that are more powerful!
You think that is a dumb name for a woman, huh, how about 'Isolde' ??? There was a movie released a few years ago Tristan & Isolde, saw that name and was like "WTF" i have NEVER seen a more stupid looking name for a woman, in my entire life! Isolder electrical components, Isolde car yesterday Is'olde and gray
I would believe the OP that the AI is getting a free 'heads up'
It seems to be a compulsory requirement of any turn based game with city founding that the AI must be determined to try to shove cities up the players nether regions, and it is very annoying! In WOM i can control city development and make my cities stretch length ways between mountains/cliffs to try to block wandering AI garbage. Raise lower land helps too.
[quote who="Kongdej" reply="5" id="3272593"] Quoting Winterbraid, reply 2This post was a delight. I'm not sure why, but imagining the king just swannin' off really gave me a chuckle. "Come back here your highness, I want to give you an army!" Reminds me of playing "Medieval: Total War 2", when I had a king that really just "screwed" over the empire, I would send him on a heroic mission with 3 groups of peasants (with spears) to conquer Fran
My first attempt at the campaign failed because i could not split my army. It started when I fought the dragon a number of times and reloaded the game to the point before fighting the dragon. I did not realize reloading a saved game does not give you the game you saved! Only realized after spotting all my mana had depleted, somehow it remembered how much mana i used in each battle and deducted it from the saved game meanwhile duplicating all my heros. I ended up with three pag
I remember in one of the versions of WOM sometimes when you order a unit to exit a city to attack an enemy, sometimes your unit would run stupidly and be out of range, then the enemy you wanted to attack would take your city!
I was enjoying the FE scinario/campaign and at some point on the second map, my hero's got multiplied? I did not notice until after i fought the dragon several times reloading until no one died then i got the combat report list and thought "WTF" Who the hell are all these fallen heros and how come i did not see them get killed?? I ended up with three pages of hero's, each individual replicated up to three times except the soverign I did have an earlier save whi
I remember this exact same bug in galciv! The FE game you reload is never capable of being the same FE game that you originally saved and it is a big sh-- because you end up leaving your computer on all night in desperation if your at a crucial part of the game but in the end it crashes because the game needs restarting every so often to run properly!
You should understand the logic why there is no such thing as armor for beasts in the game, because no one in all of history has ever made armor for beasts.... especially not horses or elephants! Sarcasm aside, it could probably be easily slid into the game via perks rather than active stand alone articles which require allot more work to create.
This thread reminded me of the old space resources in GALCIV.... The AI was always so quick to grab all the resources while the player was still in the middle of struggling to claim a few planets in among the hordes of AI colony ships! I used to surround the resource station with my ships and then give one of my ships to the AI at war with the owner of the station. You would usually have to blockade the ship to make it attack the station. You cann
Had fun playing the campaign last night! At one point on the second map the ocean became transparent? Did not seem to affect anything, except it was a bit hard to visually distinguish beach tiles from ocean tiles. Then after i collected all the parts of the parchment and the staff for the Air shrine thingy i found a horde of soldiers moving north.... from the East... that is my computer screen north IE, UP! and my computer screen East IE the left side of my screen (i live in t
[quote who="Chibiabos" reply="11" id="3266554"] That's funny, I loved shoving my cities up the AI's nether region in Civ IV, especially in the late game pushing my borders into 'em hard.[/quote] Why would you build cities late game when you can simply take their cities???
I can understand how ships would make the game feel more realistic, but i would not miss them if they were never in the game. Dynasties on the other hand, this is potentially a very large plus to the game. Some ideas; It would be good if the player can have more of an ability to influence generational development of characters. Let the sovereigns have a few more offspring - their magical, it makes them live thousands of years! But the extra offsp
[quote who="Chibiabos" reply="8" id="3266456"]I don't know what you can control with the map editor, but one 'goodie' you can get from loot is a collar, which gives you a one-off 'Tame' spell essentially. Resoln, I think, can actually train spiders out of their cities ... I've never played them, but in my current game (which I've been capturing to video and uploading to Youtube here -> http://www.youtube.com/playlist?list=PLucltIH-umI-_3RGG4RJHWG5eUjz
[quote who="Chibiabos" reply="6" id="3266417"]Monsters are actually much tougher than in WoM. Early level champions, even in a large group, have no real hope against slags, dragons, dark wizards, earth elementals or other very difficult foes. Some animals you can Tame, though, have unique capabilities and can work well as tanks. Trust me, the first time you meet an Umberdroth (very fast, powerful beast) or Harridan (essentially a massive and high-level spider), you'
[quote who="Lord Xia" reply="2" id="3266395"]Clumsy is a bit of a gimmie, just don't stand next to a friendly when attacking.[/quote] Excelent! [quote who="Chibiabos" reply="3" id="3266397"] If you find yourself, as many players do, frustrated away because monsters are too hard at the beginning ... consider playing with Beastlord profession, and that turns some of those monsters from menaces into a potential powerful military for you.[/qu
After receiving Brad's gift of FE (elemental Customer) i tried playing my first game yesterday. I got stuck at character creation when i realized my knowledge of WOM may not be so useful here?? Can anyone give me any useful advice on character and kingdom creation? What perks are good, what weaknesses are 'gimmies' etc etc? Also i was a big fan of making my own maps in WOM, was just wondering if everything is ok
Looking at this thread reminded me of how bad a game elemental is even though i absolutely loved it! random map = bad build your own map = brilliant! You do need the patience to learn the map editor and how to build a map that YOU like, but once you achieve that, Elemental is vastly better than you could ever have imagined without learning the map editor. I do not know about building maps in this game, but am assuming the sa
Also got the letter from Brad, also grateful! I did not regret purchasing Elemental either, it gave me plenty of entertainment for the money which is more than i can say for at least 60% of the games i buy in general!! i had the game from the first release and enjoyed it but all the version upgrades since then, so bemusing???! Every version upgrade i could describe as 'whack a mole'.... some good things and some bad things get knocked down