[quote]More Mythbusting about the US presidency: It ain't nearly as powerful for domestic policy as it is for foreign policy. At least it hasn't been so far, and this Obama voter hopes that any change we see soon will be *further* reductions of presidential power.[/quote] ./cough Irrelevant to the point I made -- yes, his power is relatively weak, but he still has more power than any other single individual [quote]What is astrology is stuff like t
RonLugge
[quote]I think blaming him is nuts. We didn't have this crises until very recently. If his policies were as truly horrible as you claim, it should've collapsed dirung his first year. Personally, the only thing I'd blame him for was not seeing it coming. I'd blame other people for the crises itself.[/quote] Except societal inertia will keep things from changing extremely quickly -- it takes time for even presidential authority to move something as large as the economy.
[quote]Yes well, not all of us a defence attorneys, its just an example.[/quote] Excuse me, I need to go take a shower. And you know, I thought there were [i]rules[/i] about insults like that... calling me a lawyer... I think I'm gonna throw up. :P [quote]Because opposing ideas will conflict even when both sides could be considered "good"[/quote] Alas, true. [quote]Such harsh
[quote]Whats wrong with that? You could use it to your advantage by intercepting and stealing the enemy shipments to armies in the field.[/quote] I'd say nothing's wrong with it -- just remember to have the army carry a storehouse of weapons of its own! (and if the army looses, the enemy gets to capture these weapons...)
[quote]That's the point. Swords are good weapons, and if your peasants you're giving iron swords to stay cheap start taking the astoundingly expensive +30 swords of d&dness, that's bad.[/quote] Which is why auto [i]done right[/i] is desireable. In my case, I want my high-end units to get the best of everything right away, with the results 'trickling down' to everything else (I hate trickle down economics in real life, but here it works great). Someone el
[quote]They already said that you'll have control over what shows up and what doesn't [/quote] But what level of control, and how will it work? Will I have to manually sift through hundreds of items to find the nuggets in the rough, or will the game have some kind of balancing mechanism?
[quote]By the word of law he is now guilty of murder.[/quote] I dont' know what twisted laws [i]you[/i] live under, but defending yourself -- or another -- from imminent harm (i. e. getting stabbed) pretty much negates any chance of it being called murder. Homicide, yes, but while all murders are homicides, not all homicides are murders. Edit: Oh, and I'm very much on the side of "people kill people" -- while the tools you use can
[quote]Did radagast show up? I'm not sure if he was only mentioned or actually took part.[/quote] In the movies, he wasn't even mentioned. In the books, he was mentioned as being the messenger from Saruman to Gandalf. [quote]The term "canon" Elemental will become significant as the beta matures because the integration of player created content will alter the world dramatically over time. Players might create a race of vampi
So if I wanted to focus on an army consisting of a smaller number of elite units, I can? [i]Woot woot![/i]
[quote]what if you're shipping +20 swords of dnd reference to the city that you want to go to a new royal guard unit, and the peasants keep 'upgrading' to them and you have to manually unequip them?[/quote] Ideally, your peasants aren't going to be [i]using[/i] the same type of weapons as your elite guards -- if they are, something is wrong with your paradign.
You can gain esseance over time (as you gain levels), so you aren't limited to X number of cities based on starting mana -- it just a question of how low you're willing to let your personal mana pool drop (er, essence) at any point in the game.
As far as multiple weapons go, don't forget that it's possible to train a given force to use multiple weapons as part of one singular doctrine. For example, the Roman's had a light javelin called a Pilum that they would throw at the enemy just before they closed to melee range (from what I recall, the tip was made of a soft lead, and it would penetrate an enemy shield and then bend, rendering the shield useless, and prevent the enemy from returning the favor because the bend made it unt
[quote]Such a battle would need : lots of soldiers. A system that don't kill a unit in one hit. No fatigue system (because with it you just can't battle for so long).[/quote] Actually, fatigue would be critical to his proposed system -- it represents the fact that the battle has gone on for hours, and they just can't finish it that same day.
[quote who="vieuxchat" reply="3" id="1939653"]Yep after thinking about hge armies roaming a desperate world .. I said to myself "It it isn't karma generating what is it?" [/quote] [e digicons]k1[/e] , definitely!
[quote who="Luckmann" reply="9" id="1939127"]Yes, but like StoweMobile said in the very first opening post; "I've read the lore obviously, but that doesn't tell us much."[/quote] Or, next time I could Just remember to quote the guy I was responding to... Specifically Luckman :D And, to me, that actually says quite a bit.
[quote](and upgrading to 64-bit would probably break half my non-DOS game library anyway[/quote] The [i]only[/i] programs I've had trouble with are my antivirus and browser -- Vista 64 is pretty good about not letting most programs know it's 64 unless they can handle it, and some plugins won't function in 64 bit IE (which is fine because I prefer Firefox anyways).
Um, done [i]right[/i], auto is good. If I'm going from type A armor 1 to type A armor 2 (light armor to light armor, heavy to heavy) or from iron swords to steal swords, why would I [i]not[/i] want to have that occur?
[quote who="Cervomix" reply="2" id="1939344"]Thanks Annatar for the answer and the explanations. Too bad because i won't mind buying it right now with paypal [/quote] You can't but it now, even if you used a credit card you wouldn't be charged until the day the beta is ready -- which is when you can use paypal :D
[quote]Besides, it's not like this can't be made to work. Think of Lord of the Rings (the movies, not the games). In battles with tens of thousands of orcs (which are apparently not in this game, so they translate to humans), the monsters employed consisted of nine dragons and their riders, four to six elephants, a few trolls, and some eagles towards the end. The monsters with combat potential that weren't used in armies were one Balrog, a giant spider, and a Kraken-type thing. There were onl
[quote who="Zubaz" reply="2" id="1937496"] Not necessarily; those numbers are tied to our SD accounts -- someone with a low number like 5421 might have bought GC when it first came out, but never been on the forums before.Nope. Very much tied to forum membership.[/quote] That's odd, becuase while I signed up for an SD account (to get the GalCiv patch), I never signed up for a forum membership!
https://www.elementalgame.com/fallen.asp Of The Fallen When the powers strove for dominance before the cataclysm, some felt that men were too random and too unpredictable to be of use to them. Some of these powers selected men of cunning, brutality and might. They created an “improved” or “idealized” version of men that came to be known as the Fallen. The Fallen are stronger, faster and more lethal in bat
[quote who="GW Swicord" reply="8" id="1938787"]Balefire. Now there's some seriously unbalancing magic, if you're talking Wheel of Time--that balefire actually burns backwards in time, destroying a person's recent actions as well as the person.[/quote] Balefire has shown up in other contexts than just WoT -- and the WoT version would be [i]seriously[/i] difficult to impliment (because you can't just 'undo' the results of a unit / cities actions over the last several turn
[quote]Aren't you quoting the loser who eventually lost his country to Aragorn, the king who led his troops himself and acted himself directly, putting himself at risk personally?[/quote] Actually, Denethor commited 'suicide' because he had tried to face Sauron directly through the medium of the Palantir -- and lost, seeing only a distorted vision of the future which filled him with dispair. Personally, I think that the conflict also ended up warping his mind, lea
[quote]Thus those with the lower numbers have done the time and can be assumed to know what they are talking about. [/quote]Not necessarily; those numbers are tied to our SD accounts -- someone with a low number like 5421 might have bought GC when it first came out, but never been on the forums before.
[quote]Covering up the crime on the other hand is problematic, you were legally required to report it most likely. [/quote] Agreed; that said the intent to violate the law is missing -- he [i]was[/i] honestly trying to comply with the law, just didn't know the 'right' way to do so. Ergo he does have [i]a[/i] defense. (Not a great one, but since the girl posted it herself it doesn't need to be all that 'heavyweight' a defense...) !Note: