[quote]It should be beta 0, because as all good programmers know, you start counting at zero[/quote] Depends on what you're counting an how!
RonLugge
[quote](ii): You can cutstomize and name any type of unit you'd like, but we'll probably save army-wide leadership bonuses for heroes (the guys that lead the armies).[/quote] They don't necessarily have to be army-wide; Paladin's and clergy could simply provide a 'localized' AoE boost, and [i]that[/i] would be cool too.
I'm surprised no one has mentioned Jim Butcher's Fury series (Furies of Calderon, Academ's Fury, Cursor's Fury, Captain's Fury, Princep's Fury), or his Dresden files. Both are [i]great[/i] series!
Hey, congrats Stardock! Another update to a lovely program!
Five sounds about right, I know Sins started at 5 and got bumped up to 10 because of box weight, but I think 5 is about reasonable... of course, that's 5$ worldwide, not just US...
June? noooo, that's way too long to wait!
[quote]I would place a $10,000 gambling bet you are using 32bit OS.[/quote] Careful, if you'd bet that on me you'd have lost -- laptop is 64 bit vista :D
[quote who="kryo" reply="9" id="2122904"]A pirate distro with a bunch of preloaded pirated software.[/quote]And he 'brags' about it in here? Wow. Just wow.
[quote]So if Conficker C will make infected computers under the control of the people controlling it, than that means that if Conficker infects out missle launch control systems the people controlling it will have control of out Nuclear Weapons.[/quote] A) If the military isn't completely and utterly stupid (OK, no comment), as another poster pointed out they have all the appropriate updates and what not. B) If they have one [i]ounce[/
[quote]Want to sit back, set up your unit objectives (grind, gather loot, explore dungeons, uncover FOW) then focus on domestic and foreign issues? A wise choice, sire![/quote] Ah, I do love my empire building! Glad to hear it's in the game :D
[quote]It's more than close enough to be relevant to put on a resume, so certainly nothing to feel odd about. It would be much harder to describe how your sign holding experience would help you make strict development deadlines in a programming job, after all [/quote] Isn't that the point I made? Or is this a Toe-may-to Vs. Tah-mah-to discussion? [quote]From the HR people I know, Bachelor's is really the minimum for any kind of decent job in
What ANnie said :D I'm actually going to take some webdesign courses while working on my Bachelor's (only a year away...) so I can get a job with a local group doing website design (www.watchdoit.com -- I interned with them over the summer, and to quote da boss 'the only reason [they] didn't hire me is budget'). While it's not exactly 'in the field', it gives me a (decent) paying job and work experiance that is at least [i]a little[/i] related (compared to holding
[quote]What people don’t understand about Elemental is that it’s really the first 3D gaming engine to be made specifically for strategy games in years. This is a big deal because there are some huge differences between a game that’s designed to be played 1st person and one that is designed to be viewed third person in terms of what features the engine is optimized for.[/quote] Such as, or is this one of those things only a professional would understand
[quote]Almost all the world in this map is linked by land, except for the small landmass in the middle. Can we be reassured that in Sandbox games the AI will be comfortable with using boats and islands. ... ?[/quote] With SD? Yes!
[quote]If you'd like to know more about the first 7 days of our earth then you can check the Book of Genesis in the Holy Bible.[/quote] Why should I read a book of poetry when I want to know about history? :P [quote]Um, how did this go from being about technology to being a Creationist debate?[/quote] Because some people see a bible quote / reference and immediately decide it's time to start thumping the stupid thing.<
[quote who="Frogboy" reply="23" id="2103954"]The tactical battles will be something that will evolve a lot as we get feedback from the betas.[/quote] Then give us betas! (So we can start evolving :D )
The three stat system is an [i]abstraction[/i], not an absolute mapping, of the effects of various items. Training increasing HP means you can last longer in a fight (if you consider HP to be the stamina needed to move around and avoid being hit) will increase not only how much 'damage' you take, but also (by living longer) how much you deal. So while it is indirect, yes it does increase your attack ability.
[quote]As anyone who has spent time in the military can tell you, one well trained, well armed man is the equal of many many unarmed, untrained men. So the scale of men in battle is significant.[/quote]So my army of well-equipped, highly trained professionals will defeat the unruly rabble that my opponents throw at me? [i]Nice![/i]
[quote]O'brian's reply? "Cadet, by the time you took command, there'd be nobody left to call you anything."[/quote] But that isn't on a ship that, presumably, is filled with Cadets. Now, why Starfleet would be stupid enough to staff a ship entirely with cadets is beyond me, and insane. Primarimly with cadets, sure -- any training ship (which would not , I say again for possible penetration, not be one of the most powerful sh
You guys are just [i]wrong[/i], [i]wrong[/i] I tell you!
That sounds like something out of Castles II: Siege and conquest. Great game, and I loved having the storylines.
Oh, d'oh!
Looks great, any chance of us getting our hands on it early? :D
[quote who="Tamren" reply="25" id="2050938"]That brings up the idea of your elemental map being part of a creature. You know instead of the world being a planet, the universe is really a turtle who carries the world on his back. Or it could take place inside a giant worm or something. Map generation would be... interesting to say the least. Also, none of you got the Enders Game reference? Im shocked [/quote] Actually, I disregarded it because it was a [i]d
[quote who="Luckmann" reply="20" id="2050250"] Quoting landisaurus, reply 19the bone city thing is probebly going to be easy once we get our mod tools. Burrowing into a giant's brain though? that would be interesting, how do you propose it? (now, I want a city that is IN a giant's brain. Like you have a living being and the people chain it down, then burrow their city into its living flesh, harvesting food and such just to feed it and keep it alive) That