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Tuidjy currently has 80 karma from 80 submissions.

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  1. Oct 29, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  2. Oct 29, 2012
    Better explanation on the difficulty settings?
  3. Oct 29, 2012
    's Profile
  4. Oct 28, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  5. Oct 28, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  6. Oct 28, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  7. Oct 28, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  8. Oct 27, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  9. Oct 27, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  10. Oct 27, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  11. Oct 27, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  12. Oct 27, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  13. Oct 26, 2012
    Help finding the scrying pool ability
  14. Oct 26, 2012
    AI ruining the game?
  15. Oct 21, 2012
    [.991] Bug/UI/Balance: Upgrading trained troops
  16. Oct 16, 2012
    Playthrough: .982, Karavox, 7 ridiculous AIs, large map [Turn 142]
  17. Oct 16, 2012
    Playthrough: .982, Karavox, 7 ridiculous AIs, large map [Turn 142]
  18. Oct 12, 2012
    Playthrough: .982, Karavox, 7 ridiculous AIs, large map [Turn 142]
  19. Oct 10, 2012
    Elemental: Fallen Enchantress Release Date Set for October 23rd
  20. Oct 09, 2012
    Elemental: Fallen Enchantress Release Date Set for October 23rd
  21. Sep 27, 2012
    Playthrough: .98, custom race, 8 ridiculous AIs, large map [Turn 92]
  22. Sep 26, 2012
    Playthrough: .98, custom race, 8 ridiculous AIs, large map [Turn 92]
  23. Sep 26, 2012
    Playthrough: .98, custom race, 8 ridiculous AIs, large map [Turn 92]
  24. Sep 26, 2012
    Playthrough: .98, custom race, 8 ridiculous AIs, large map [Turn 92]
  25. Sep 25, 2012
    We REALLY need a community list of known bugs
  26. Sep 23, 2012
    Playthrough: .98, custom race, 8 ridiculous AIs, large map [Turn 92]
  27. Sep 17, 2012
    [FEEDBACK] Some impressions after my first game
  28. Jun 19, 2012
    [0.915] I finished Insane Difficulty with 10 Insane AIs via Master Quest Victory on Season 151.
  29. Jun 06, 2012
    Playthrough: .915, custom race, 10 insane AIs, dense large map
  30. May 13, 2012
    No restores, Ridiculous AI, large map attempt on 0.913
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