Also a good suggestion, Parrott. It's always interesting when we run into the same issues that the devs have worked through. Make me feel good that we seeing the same issues, even if the resolution isn't always an easy one.
For some point in future of LH, I'd love to see the notification system generally act like Endless Space's. That system just added notifications along the right side that must be addressed prior to ending the turn. Right now, the pop-up dialogs for LH all require immediate attention (like hero upgrades, research, city upgrades, etc.) and you don't have the opportunity to fix other things on your turn. It's kind of the equivalent of "DO SOMETHING NOW!" instead of allowing me to attend to my different things in a timely manner and research some stuff.