So you want to release it, this is courageous...
Since the last time I played a while ago besides the nicer design most of the game feels the same with all of its problems.
Yes, some people will like it for a while, because it makes fun to play around in an Diablo meets Civ-way.
But it is not or wants not to be an challenging strategy game.
And it has to many beta-state bugs:
Some of the quests I played in the recent version did not work properly, I could not enter humble inns or when I entered locations for finished quests nothing happened or I did not get any info anywhere what to do else.
Party managment when standing on the same tile is not possible.
When I tamed a beast and had no place in my party the beast stand alone next to an enemy army after the battle that directly attacked and killed it.
I still have problems to see where I can settle, sometimes this information disappears and I have to reload to see it again.
Same with the info how far I can move in tactical combat, sometimes I can not see that anymore till I reload.
It is useless when you have a non-aggression-pact and free travelling through an opponents territory when you can not pass their cities and outposts.
Since my first game of FE I tried very fast to attack enemy towns and it is still very easy (Level Cheallenging) and after that not much happens as reaction.
The world still feels very calm and boring since you killed some monsters in your way. You do not feel under pressure or feel any tension.
The AI-Fractions have no lively personality at all.
I can not say anytime how the state or progress in the game is compared to the others. Yes, I see my and their points, but I can not say if I am on a good way and most of the time I only have to conquer some towns and then the opponents are not strong anymore.
After my opinion it is a shame what came out at the end. FE could have been a great follower of Master of Magic, but as Elemental war of Magic I see an unfineshed mediocre design study not better then some of the Civ-Fantasy Mods.