Version 0.951 - Final Save Game
1. Which Faction did you play? How does their late game power compare to earlier in the game? What makes that faction feel unique at this point compared to other factions you have gotten to this point in the game?
Altar. Their power is greater only because it grows so fast. Whether it comes to leveling units or cities, they're the best. While they do have Henchmen available I never really needed to use them, nor was I attacked during this game. At most Pariden demanded Tribute from me early on which I accepted.
2. Which technologies do you rush for? Which ones do you avoid? What is the worst payoff in the late game techs? What is the best tech?
Always the civilization line (always start with civics) up to the second tier, then a detour into Leather Armor and Horde Riding which lasts for most of the game, then picking up Heroes, then back to Civilization which lasts until the late game. With Altar I also made an effort to pick up more Magic tech than I usually do for a few additional weapon choices. Overall I find that I only Civilization is worth going deep into at the start and then the game is over before I know it.
3. What are is your economy like? How much of each resource are you getting per turn? What is your Faction Power compared to others?
I believe I was getting around 68 research per turn. Didn't have a lot of luck with metal but I did end up catching one after defeating the Imperium Wildland. Crystal, Horses, and Wargs were in abundance. I only really needed Horses/Crystal (a lot of crystal) for the army that I did build. It felt unnecessary however.
My Faction Power was near the same as other races until Yithril went on a warpath, consuming both Gilden and Krax (the latter of which I managed to talk into this unfortunate war using diplomacy). During this time I was only using my Sovereign and three champions, who the game now properly values high-level units as well.
4. How many factions did you start with and how many are still alive? How many are able to compete with you? At what difficulty?
I started with the full compliment of vanilla champions. As mentioned above, two were destroyed by Yithril. Most are somewhat competitive although going over the end-game graphs it seems I kept a huge Population (likely thanks to Altar) and decent Research advantage. Difficulty was Hard.
5. What kind of armies does the AI have? Are they building powerful armies or wasting their potential in small weakling groups? Did the AI ever use anything larger than a party?
Honestly, I didn't do any warfare so I can't say beyond the groups I saw moving past. They seemed to at least travel in relatively large groups (5-6) moving with Champions but the units therein were somewhat weak.
6. What do your armies look like? What level are your units? What weapons do you use? What armor? How many heroes do you have?
Level 30 Sovereign with too many swords.
Level 15 Non-Magical Assassin/Defender Champion
Level 6 Governor Champion
Level 9 or something mage? He was at best a courier for my other heroes.
Level 14 or so customized Lightninghammer/Leather (upgraded to Chain at the end)/Horses units.
Level 11 or so Shieldbearer Henchman. Was mostly useless. I should've made him a governor.
That was the extent of my entire army. I didn't really need more, and the non-heroes came way later on.
7. What is your overall opinion of the late game for Fallen Enchantress?
Honestly, it feels sorta rushed. I tend to finish the games in around 200 turns and that's with a lot of dawdling/exploration. At least the AI looked to be holding it together in terms of warfare and even managed to destroy rivals very quickly. However, they lack where it matters: Unit Level. Their sovereigns are much weaker. Their units are much weaker. And thus I never really felt threatened despite all that was going on.
Maybe that's just because I was able to walk over Wildlands as if their master's were small bugs I crushed on accident. The Mastery Quest's final boss I nearly killed in single attack action using the Berserker's Sword (he was 1 or 2 hits away) and might've been able to oneshot with my highest damage sword if I had Crushing Blow (this is without a critical). At that level of power, there's really not much left to fight you.