I just updated to the new patch, and started a new game to see how much has changed since .912. So I choose my custom summoner sov, set the game to Easy (bumping the AI to normal because I've been having issues with wandering mobs being too hard at the beginning) and leaving everything else at normal settings, when lo and behold as soon as the game loads I get the message "Sov is under attack!" I nearly quit the game right then and there; I don't even have a chance to BUILD A CITY before I'm under attack!?!?! That's completely unacceptable. If I lose in the early game, it should be because I overextended myself way too much, NOT because a damn wolf pack sniped my sovereign before she could build a city on the first freaking turn.
Now don't get me wrong, I love the random enemies and think there should be more of them, generally speaking. I also think they should be implemented more incrementally; I do not want a forest drake to be 7 tiles away from my founding city, blocking my only expansion route, and I certainly don't want to be attacked by a goddamn wolf pack before I can even found my first city. To be honest, I nearly ragequit because of that, but lucky for me I was able to defeat the little buggers. FIX THIS. If I wanted to risk being wiped out at turn one, I would play the game at the max difficulty level. This was on EASY setting; I want the game to be EASY when I play on this setting, NOT nearly kill me because of shitty RNG. I will try to play through this game some more, see if this ever happens again, but IMO, something like this should NEVER happen.