Disclaimer: This is basically my notes on for sovereigns, much like the one I did for WoM. Expect this to be WIP and feel free to add to it.
Goal: To encourage sovereign, unit, and NPC modding and to make more interesting and unique characters.
TO DO: Get normal NPC data.
Codes and brief descriptions:
Internal Name - Basically the game's name for the unit, only for the game's organizational purposes. Not displayed.
DisplayName - The name displayed for the unit
UnitDisplayName - The name for the unit when you click the unit (in the UI)
Class - A definition of the unit's class... seems unused.
Allegiance - Kingdom or Fallen - Who's side are they on? Defines units and buildings.
RaceType - ??
Unique - 0 or 1 - "There can be only one"... is this unit unique?
CanBeDesigned - 0 or 1 - Editable by unit designer?
FactionToLead - [faction internal name] - Which faction do they lead?
Gender - Male or Female - Do they stand up or sit down? Duh.
HasWages - 0 or 1 - Do they cost anything to maintain?
IsSovereign - 0 or 1 - Are they a sovereign?
GameModifier - These are basically bonuses. Usually related to faction prestige.
LevelMilestone - Defines unit's default stats. Perhaps we can raise them over time?
SelectedAbilityBonusOption - (see below) - Bonus abilities or skills.
AutoCreateEquipment - (see below) - Starter equipment.
Equipment - (maybe see below) - The default face, hair, clothing, and equipment is defined here.
Backstory - A text background of the character for when you are in the "Sovereign Selection" screen.
LoreBookIntroText - A text background narrated about your character for the player to read upon starting the game.
PossibleAITrait - (see below) - This defines possible AI personalities the sovereign can have while CPU controlled.
Medallions - You can assign a custom image for their portrait here.
AnimationPack - (possibly listed below) - The selected default animation pack.
AnimationParticleEffect - ??
BattleAnimationBehavior - Seems to be only Melee ??
ClothMapScale - Unit's scale on clothmap.
ClothPoseIndex - Pose for clothmap.
CutSceneDataPack - Special animation for cutscenes. I suspect this is for diplomacy scenes.
SoundPack - (see below) - Soundpack for unit (can make noises for selection, attack, ect)
SelectedAbilityBonusOption:
[TODO]
AutoCreateEquipment:
[TODO]
PossibleAITrait:
Expansionist
Builder
Adventurous
MonsterHunter
Diplomat
Proud
Greedy
Manipulator
Paranoid
Isolationist
Expansionist
Unstable
Sorcerer
Manipulator
Aggressive
Militaristic
WarMonger
SoudPack:
SoundPack_Generic_Male
SoundPack_Generic_Female
SoundPack_FemaleAdv1 - Lady Irane
SoundPack_FemaleAdv2 - Porcipinee
SoundPack_Relias
SoundPack_MaleKnight1 - Verga
SoundPack_MaleKnight2 - Carrodus and Kul-Al-Kulan
SoundPack_BlkKnight1 - Karavox
SoundPack_Ceresa
SoundPack_OldWizard1 - Magnar and Markinn
SoundPack_Catapult1
SoundPack_Darkling1
SoundPack_DarklingShaman
SoundPack_Demon1
SoundPack_SuperDemon1
SoundPack_Drake1
SoundPack_LargeSpider
SoundPack_Wolf1
SoundPack_Dragon1
SoundPack_Bear1
SoundPack_Giant1
SoundPack_Golem1
SoundPack_Slag1
SoundPack_Snake
SoundPack_RockGolem1
Equipment:
[TODO]