I'm writing this since this comment looks a little bit like the ones we used to read for WoM. "You just have to trust us, the game is fine, even though of course we know we can't please everyone".
I think some people may have a distorted memory of WOM. The biggest problem with WOM's design was that I did try to implement features from the community. And not little ideas either. The big ones.
So what started out as MOM slowly ended up trying to be all things to all people in the community. That's how we ended up with quests, dynasties, and a lot of the weird economic mechanics. It's just that people cherry pick things that THEY wanted that didn't get in to argue that we didn't listen to the community.
By contrast, Derek is a game designer. And he has put together a great design. Nearly all the complaints I read from people are things that have to do with balance even when people don't realize it is balance they're actually complaining about.
The only reason GalCiv was so well received was by the time people were paying attention to it; it had already gone through years of being WOM-like and the game got chiseled to the point it was a great game.
Also, yelling at me about some feature you think should be changed in the game isn't real useful. I'll read it (I'll read all the posts) but it's not my area in the game, nor do i want it to be my area in the game.