[quote="huminado"]First of all - it's a good game.
But to make it truly astoundingly GREAT, you HAVE to run the Star Wars versus Star Trek mod.
Google around for it. It brings the whole game completely to life with the Emperor, Wookies,
Picard, Ferengi, Borg, Cylons and many other races, with their own very well-done ships, tech
trees and home planets. The whole tone of the game changed when I started playing this mod.
And because they all have unique tech trees, it can take a while to find out how to play each race.
So playing a game as Human or Wookie is a completely different experience than playing the Borg
or the Ferengi, and some races have overwhelming weapons in their trees but such difficult
economies, that it gets very tricky.
I tried repeatedly to win playing the Klingons on crippling difficulty - but so far haven't succeeded.
Same story for Ferengi, but getting closer. IIRC Borg are quite fun.
[quote="Overweight Manatee"] Warpdrive 1 is in fact Hyperdrive 11, the developers were just too
embarrassed to admit that they had absolutely no creativity.[/quote]
Every tech grouping (like drives) either makes that item smaller (and maybe different price), until
you get to the next grouping which will have a multiple of power, and cost associated with it. I
don't think what you said here is true, but it certainly isn't a new argument - other people in other
forums have made the same claim - but it wasn't my experience while playing.
The downside, is that you usually wind up with ships maxed-out in a single technology, and I
haven't seen a play-style that encourages combined arms at all. But I might just be missing
some subtle nuance of the game, because you can set the focus of any given ship-design.
Another downside, is that the AI is boringly conservative, and will accumulate massive fleets
without attacking just to defend home planets. Maybe that changes on the highest difficulties,
not sure.[/quote]