DoT for Grasping Vines struck me the other night as I watched a unit I had stranded sitting in them, seems like it would add to flavour of spell. Also does anyone else try and always use Flame Burst on a diagonal to maximize the space the targeted unit will have to travel? I particularly enjoy Bursting a fast unit into a slow ones path...
Since a bunch of other mods currently have artwork upgrade threads going, how about we hold off on splitting out an art creation thread? Magog is the only one doing the outstanding stuff right now, and I have the tiles for Curses covered. How about we wait until we have a new Chapter that needs stuff and post a list of everything outstanding at that point? Currently I am focused on testing with the 1.9 beta series AI and its more dangerous casters.
I also had an idea for a new spell for the Battlefield Chapter, using John_Hughes excellent "Grasping Hands" tile. Something a little more defensive this time:
Earth > Level 1 > Shelter Hero: "The sovereign caused giant hands of stone to enfold and protect his hero, as gentle as a caring parent"
Target: Friendly Champion; Cost: 10 Mana; Duration 5 turns; Earth Shard required; Hands rise up and protect the champion from harm, adding 10 Def, 10 INT, and giving Regeneration 2 for the duration. Target cannot move, counterattack, or take any action.