I would go as far as to say that right now it's handled in a gamebreaking way.
Let's say I'm midgame against a ridiculous enemy. I go through the techs to discover new world resources, because I need them badly. So I get to the end and what have I gotten?
All the new resources spawned in the territory of another player, that I am at war with. Not only did I get NOTHING for going so deep in the adventure tech tree, I actually BOOSTED my enemy's performance. Happy days, I just gave my enemy +70 metal per round, +100 food.
So, not only are the techs useless because they don't benefit me - I am actually worse off for researching them in the first place.
Put the spawns back in friendly territory, please. Find another way to make them less appealing early-game (more pre-techs for example).
Oh, and empire still doesn't have any tech to spawn a crystal world resource, leaving all the "sorcery" items (legendary gear, charms and rings) off-limit.