Units I design seem to be untrainable for me (tried just creating a new unit armed with nothing but a Cedar longbow. They're saved, but they don't appear in the train units screen when selecting a city)
Also looks like the textures are missing for the trees in "greened" land (I just see the shapes, filled a solid brown).
I've also had it crash after a few turns (more than five, more like 100 or so), probably still a memory leak somewhere.
Damage reporting is strange. I'm shooting units with my bow and seeing a consistent -27 damage, but it's taking two shots to drop units with 14 hit points. From the hit point totals on the units I can see I'm doing around 3 - 7 damage each hit, so I suspect it's the damage reporting that's broken.
Liking the changes so far. I think either income or costs needs a slight tweak though, it feels like it's a waste of time building merchants or the like now since my income quickly skyrockets.
Although hilarious AI moment - I've got over 7000 Gildar in the bank, and Resoln demands I pay them a massive 22 Gildar. Was I paying their diplomat's coach fare home or something?