How about a + b ,since 'a' can serve 'b', 'b' could serve 'a' and vice et versa ?
b does not directly serve a. You fix your house's floors before throwing a dance party.
I don't think that's a fair question. The "bugs and performance" will probably never be completely gone - ever. They have been addressing these issues since day 0 and will continue to address it for years to come. Are you saying that multi-player shouldn't be enabled for years?
My, that's one adorable strawman! How about I correct it to "many bugs squashed?" Aw, but you knew that's what I meant and were just trying to be cute.
Secondly, there are a lot of people who are having fun with the game and a lot of people who are angry that what was advertised on the box is still not in the game.
Oh, you mean things on the box like:
"[a] Randomly generated world, rich in history and ripe for conquest, mak[ing] each game a new experience?"
"Rich, single-player campaign with many hours of gameplay?"
Those are on the box. Those aren't in the game. And that's without going into the spiritual "isn't in the game either" ones. Or the technical "I thought I bought a finished product" ones. Oh, and inb4 the inane fanboi nonsense about how it was a finished product and Stardock is going to deliver some day, just you wait! I didn't pay for someday. I paid for today. That's not me being selfish or impatient, that's me paying for a product and expecting it to work. I'd buy stocks if I wanted to "invest."
People, in general, are more tolerant of imbalances and bugs, but not so tolerant of full-fledged features of the game not even being enabled, period.
Wrong, sorry. People aren't tolerant of "can't play past turn 150" or "bluescreens randomly" or "20 fps on my brand new tower" or "I can win the game in 50 turns because the AI does nothing." People are actually rather intelligent and realize that if what you have is in pretty bad shape, it's probably better to fix that up before adding more features on top of it.