I know there will be a modders guide coming out soon but I was wondering what the basic plans are for community 3d assets.
1. Where is a good place to learn more about the HKB format?
2. Will packages such as 3D Max be able to import/export the HKB format?
3. Most of the textures at the moment are PNG format. If there are massive armies/tactical battles in future should we be using DDS format for textures?
4. Are boning and basic animations handled within the HKB format for each model?
5. Will we be able to create flying units?