er Steam, which at least a lot of people like. Its fully featured with about everything I expect with the cost of Steam tie in.
Now, I don't like Square Enix-GPG anywhere nearly as much as I did with Stardock-GPG, but Supreme Commander 2 just was a better game in terms of technical details and I think a lot of that had to do with Steam as a platform rather than the Raknet shenanigans with the multiplayer code. Stardock sorta needs to launch games with Reactor in my opinion, else Steamworks will just keep moving forward. So many major developer titles are being bundled with Steamworks now. We talk all day about the PC becoming a closed platform, but no one is showing me, a consumer, anything besides Steam.
Steamworks nor Raknet handle in game connectivity. GPG's network code on SupCom 2 was simply a lot better than what was in Demigod. It isn't Raknet's fault or Steamwork's boon that the game sim stutters in Demigod if there is lag.
All raknet/steamworks does is connect the players together and hand the socket to the game.
If the PC does become a closed platform, it's no skin off my back. There are lots of other platforms to develop for. It's consumers who lose, not game developers. You don't need to worry about us. We'll be fine. It's people who don't want their big budget games consolized that lose out.
Right now, Steamworks is the ONLY option because ever other potential alternative on the market has to monetize their library (Securom, GameSpy, GFWL). Steam makes their money because Steamworks gets the title exclusively on Steam which helps generate Valve money.
Impulse::Reactor will be the alternative but won't be out until this Summer and even then, only time will tell whether the industry will use it.
But consumers don't have any say in the matter because the decisions are made at the developer and publisher level.