You know what I just realized? That I’ve never played a game where law or some formal system of legislation, judiciary action, or enforcement has been available for the player to manipulate and affect the game world. Obviously, a system of law could easily get complicated and I wouldn’t want the player to actually have to meet with congress, propose a new law, sign the law, enforce the law, interpret the meaning of the law, etc, etc that wouldn’t be any fun for most people and would take too long to implement. I would like to see a simple streamlined version of a legal system in Elemental. The system could allow for general high level manipulation of your nations legal system.
For example at level 1 the player could pick:
Utilitarian system- legal system based on the idea of doing the most good for the largest number of people.
+ Majority of people will support the laws
- Opposing opinions are neglected
Justice system- legal system based on the idea of equitable treatment of people.
+ People will generally feel they are treated fairly
- Perfect equity is impossible to obtain
Procedural system- legal system based on the idea of perfect consistency within the law regardless of what the laws are.
+ Consistent and long lasting
- Lacks flexibility and resists change
Totalitarian system- legal system based on the idea of one individual creating law for all people to live by.
+ Expedient and easily changed
- Lacks consistency and inclusiveness
Example of level 2:
Primary Enforcers: A single group enforces laws and passes judgment
Binary Enforcers: One group is assigned to dedicated enforcement the other to dedicated judgment.
Jurist Enforcers: One dedicated group of law enforcers with judgment being dealt out by randomly selected peers.
Vigilante: No specific group or person enforces / decides judgment in regards to the law.
The player wouldn’t have to get directly involved in work for any system however the effects on his population, trade, diplomacy, and alignment would be apparent and change over time. There could even be some interactive legal events that would require the player to make some big decisions that would affect the nation or some high profile international incidents.