Quoting kyogre12,
reply 11
I'm going to agree with Annatar about Halo Wars. Compared to a real RTS, its simplistic and dumbed down. Plus, many of the fans of it (not all, mind you, but enough) treat other RTS like dirt, and think that Halo Wars will revolutionize the genre. I was reading a preview for it in a gaming magazine (don't remember which one) where they called all of us PC RTS fans a bunch of "RTS snobs" If they're going to insult me, I definetly don't want to buy their game. Just because we know what a RTS should be like doesn't mean that we're "snobs"
\end rant
Well they also think Halo is the best FPS ever made, so there ya go.
The general console audience is too easily impressed, which is why I think many, not all, console games suck, at least when compared to the awesome PC games I've played over the years. Call that snobbery all you want.
Halo Wars would bomb as a PC exclusive; this is the platform of StarCraft, Age of Empires, Sins, Dawn of War, SupCom, and Total War
Well, I have to agree with them about the thinking Halo is the best FPS, but that's because the total number of FPS that I've played amounts to about 3 (unless you count Portal, then its 4).
Personally, I think that Halo Wars would bomb no matter what it there weren't all of the crazy obsessed fans (no offense). If they were to ever play a real RTS (like the ones you mentioned) they would quickly realize that Halo Wars sucks cow manure in comparrison.
In my opinion there are some genres that are better on consoles, and other that are better on PCs. RTSs for sure belong on PCs, but I think that, generally, games that require less strategy and more "twitching" (FPS, racing, party games, etc) are better on consoles. RTSs, TBSs, and other games that require you to think a little more instead of charging in with guns blazing are far superior on PCs. Which is why I almost only play PC now. I don't really like the "twitchy" games.