ScottTykoski

ScottTykoski

Joined Last seen Member # 93
52 Posts 1,073 Replies 2,367 Reputation

No,I think it's a cool idea....I mean, you're spending alot to make that constructor...if you want to use it to up your sensor radius I think it should be the player's choice. And it won't make sensor probes obsolete since starbases can't move, making the buoys a bit more versatile.

8 Replies 4,146 Views

Is there any way you could take a screenshot to show what kind of graphics degradation you're getting, and exactly what kind of video card you're running on so we can try to reproduce it? Thanks

8 Replies 6,331 Views

The art team is curretnly wrapping up work on all the ship hulls and will move on to finsh up all the different "structural" components for the game. Once we have all the assets in, the team will be taking a few days out to designs TONS of ships that both the AI and the human player will automatically have at their disposal. If you want to tweak them, you'll have that ability, but our plan is to have enough pre-made designs so players that don't want to mass with ship design won

17 Replies 9,067 Views

>>Maybe Your people "persuaded" you to join the Technolgists?... I wish it was being that clever...It's actually just getting into negative number when trying to distribute the votes and screwing up the numbers But I promise, next build I'll get that fixed for everyone

6 Replies 3,216 Views

>>When wheeling and dealing with the aliens, they will often agree to give me a certain amount of credits on top of a technology ... but the credits don't appear to ever get into my bank account! Yeah, this one bit me in the butt 3 times before I realized I wasn't getting the money from the trades Damn you Stardock employees!!!!....oh, wait

3 Replies 4,314 Views

Ah yes..I beleive this to be a bug concerning the "*.RaceConfig" filetype. Go into your "GalCiv2/Data" folder and delete all files of this type and see if you get the proper alignment. This will be fixed in code soon, but for now I think this will temporarilly solve the problem

5 Replies 4,107 Views

Yeah, the "Report Window" and "First Time Event" (first colony, anomaly, ect) text all needs to be tweaked for GC2. Hopefully it should all be fixed for alien text though, so let us know if an alien call you the humans by accident

1 Replies 2,149 Views

I wish we were working normal hours, but no, last week was one of the craziest crunch-times I've ever been through...and we're STILL not happy with Beta4 But hopefully higher standards on our end will meen a more exciting play-through when Beta4 finally rolls in

26 Replies 20,786 Views

Hey KIY, Thanks for the feedback...we're definatly trying to keep the game true to the first, but also change some around to reflect the new spirt of the game. I'll only talk about the Drath beacuse there's so much to get done before the beta It was my call the change around the Drath to make him more wise-old-man looking. The one from Altarian Prophacy was more vile looking because they were the new vill

14 Replies 11,388 Views

As Astax pointed out GalCiv star sytems have a 5 planet limit, but I don't think there's any reason we can't pick a few of the more popular planets to place around Sol I would suggest Earth, Mars, Jupiter, Saturn, and Pluto....but if anyone has other suggestions just drop em here!

41 Replies 24,478 Views

How about letting the user upgrade their stats when a new level is reached on a ship (ala RPGs), but you can only upgrade a stat that is <= 1. For example, a ship with MassDrivers:2 Shields: 1, and Armor:3 reaches level 2. The user gets 2 stat points to spend, but can only use it on the above stats, propulsion, range, or sensors (no 'suddenly the ship has lasers' nonsense). This would add a fun bit of extra customization on well established ships, without giving the ships

13 Replies 7,673 Views

Starcat: Ooooh....random events baced on specific types of planetary improvement I like it! I'll try and squeeze this into our otehrwise bloated schedule! KiRon: Your right, Frogboy (the Game Designer for GC2) WANTS players to have specific planets throughout their empire. Player's will already be forced to deal with keeping their citizens happy with "Entertainment" projects...It'd seriously sap out the fun i

9 Replies 6,664 Views

Razul: If you have the GC2 beta installed, just go to the /music directory and play the MP3 files in your Media Player. If you don't have the beta, then I'm afraid you'll jsut have to wait for the game to be released, or for the demo Sorry. Kevin: That was added by the music guy, who never officially told us what's being said If you figure it out...be

2 Replies 4,564 Views