I have no doubt there are unidentified flying objects. I just doubt they are alien spaceships.
tetleytea
These reviews are too lukewarm for me. I'm going into Dragon Age now--no lukewarm reviews there.
Recurring theme in the gaming industry: slash the developers and put the games in "maintenance mode". Result: crap.
I''m playing HOMMV like mad right now. I don't understand why the two expansions got such lousy reviews. Their more-of-the-same formula, but just enough new stuff to make it better, works for me. And I played all 4 of the other HOMM's.
How's the campaign in Supcom 2? I already finished the campaigns in FA, I tend toward single player, and Supcom 2 is starting to run around $10 now. Is it worth buying just to get some fresh new campaign?
There may be PC gaming's lifeline right there: in the economics. PC games are downloadable and that makes them cheaper. Console games are getting more expensive; no doubt about that. The free market will establish an equilibrium at some point, and PC will still be in the game. Of course, consoles will see that and start to offer download options, but they still have to advertise, and for that you need a web browser.
You mean you won't just buy a console and play Guitar Hero? :)
Along the "evolve or die" thing Brad said, I think Brad's already on the right track: mods. Games that are mod-happy can be wildly fun, and consoles will probably never be able to do that. PC's are playing a leg down from consoles. First, consoles are designed for gaming. PC's are designed for the enterprise market, because that's where the big money is. Also X86 machines are stuck with an extremely outdated instruct
Coding multi-threaded anything is hard to teach. And it's not so much the coding as it is the debugging and testing. The bugs are non-reproducible most of the time, and you have to have thorough knowledge of how the code works to think of ways you might get unplanned for out-of-order execution.
I wonder if the Cows level this time will say "Eat mor chikn".
Some games deserve burning.
[quote] Back in the 80s one of the best games I ever played was Rogue.[/quote] Rogue is a direct ancestor to Nethack. Incidentally, Rogue also birthed Moria (a close sibling of Nethack), which in turn birthed Umoria, which in turn Blizzard freely admits heavily influenced the original Diablo design. What you're saying would be a pathetic ripoff, I am saying would be an AWESOME remake. I would borrow from Diablo in that you would be hacking at
Oh, but what about the Lord of the Rings trilogy? That's a remake. Lion, Witch, and the Wardrobe is a remake. Both of those remakes are fantasy, both overhauled the graphics, and both are AWESOME.
Speaking of Impulse games....how come King's Bounty is not a Staff Pick?? Are you kidding? And the price is a steal.
I played HOMM1 through HOMM5 and I'm loving it. HOMM's original graphics were pretty cheesy (although I liked it...), and now HOMM5 is the same basic game but with lots of campaigns and the same 3D engine as King's Bounty:AP. I love it. The reviews don't seem to agree, though. I guess you have to fight a glass ceiling of 8/10 when you do a remake. Starcraft 2 is almost a spitting image of the first and it's wildly successful, although that
I tend to agree with the enthusiasm disappearing. It's not a slam; just a statement of reality. The enthusiasm was founded on anticipation; now the reality has set in and Elemental is not in the top tier of strategy games out there at the moment. I'm not buying Elemental myself, just because other games have won out over it. HOMM5 is my game of choice, in spite of the dismal reviews of the expansions (which I totally don't get). But
I assume you mean Stardock devs, and not just game devs in the whole industry. To a large extent, I agree with you. And they do, too, when you look at Impulse re-releasing old titles really cheap. But you have to think like a dev: they've got all this creative energy they want to express, and they won't be entirely happy releasing someone else's idea for the rest of their careers. The glory goes to the guy who dreamed up MoM--not the guy w
Only reason I'm not playing Galciv2 now is because I've already played it to death. It's not out-of-date at all, and you're lucky to get it for under $10. The sad thing is, they could still milk plenty more out of it just by adding lots more asteroids, anomalies, planet tiles, events, weird abilities, etc.. I'd pay money for that. And it doesn't look like they're getting my money for Elemental. I might not start on Twilight of Arnor thou
[quote]In the meanwhile ... I am playing Heroes of Might & Magic 5 version 3.1 -- available at a very low price on Impulse![/quote] I got HOMM5, too, retail. I don't know if it is similar to Elemental (sounds like it kind of is), but it is certainly similar to the rest of the HOMM series. HOMM5's got dismal reviews on the gamers' sites, but as a HOMM veteran on single player I actually find it pretty enjoyable. Definitely a way to bide my time. <
[quote]The original GalCiv wasn't a masterpiece by any means[/quote] Totally totally disagree. Galciv is why I am here today. It's strange how that works. I'm in that same situation--I've got this killer app, I created this wonderful main window. Then I've got this rinky-dink dialog box off to the side, the users end up leaving that up 24x7, while they like to minimize the main window. I almost made that dialog box a modal di
I can see Zerg easily getting artificially high APM. 0-s-d. (where 0 is your hive) There's 3 A's right there, and you're constantly doing it. Actually it's more like 0-s-ddd. And then there's 9-v-click-on-hive (where 9 is your queen). That's a lot of actions. It's not expertise, per se--you just do it a lot. Now if someone has a high APM with a lot of ctrl-keys and shift-keys, now you're talking.
[quote]No matter how you slice it, you have to bite the bullet and do either "Great Train Robbery" or "Welcome to the Jungle" without siege tanks. [/quote] Great Train Robbery with Banshees is such a cakewalk it isn't even funny.
For $14,000, you can take a 4-month cruise around the world on Princess, all meals included. That's lobster, steak, and foods you never heard of. A $17,000 gaming rig, all the world you'll see is your little shack at 2am with a stack of used pizza boxes in the corner. And then in 4 months, you'll be bored of it and it starts to go obsolete anyway.
From the video, I see a couple neat things in Civ V. Looks like you can spend culture to buy traits for your civilization, and I think that's pretty cool. That's like one of those "Why didn't I think of that before?" moments. Also, from one comment the narrator made, I think you might get a cultural bonus for being the first to sail a ship around the world. And if that's the case, that's...like...awesome. I played Civ IV once, and no mor
"Old Warlords game"? Like how old? I remember Warlords for the Atari (which was not a strategy game), and I remember Warlords for the Apple II+, which was basically 4 players on a 9x9 grid, and you had a capital city in the middle. All text. This "Warlords I" didn't really come out till like 1994.