Nathan E

Nathan E

Joined Member # 640791
10 Posts 159 Replies 643 Reputation

At high resolutions (2560 x 1600) some parts of the user interface are quite small. In particular, the icons for your army units in the lower right are tiny. It would be useful to have "auto resolve no magic" buttons. Currently, I'm not using the two ways to auto resolve battles as it quickly wastes all of my mana.

0 Replies 1,812 Views

Having minor factions building up a single city, draws focus away from the major factions. It would be neat if minor factions were an entire separate race. A city composed of an alien people who were stuck at a certain level of development.

265 Replies 682,238 Views

And now a 1.05 patch in an hour or so. Hopefully the AI will perform better. Not much point to singleplayer if its a cakewalk. And multiplayer won't be till next week or something.

23 Replies 101,954 Views

[quote quoting="post"] + AI difficulty levels tweaked for more challenge at higher levels [/quote] Is the AI going to play better at higher levels or is it simply getting free resources?

222 Replies 634,006 Views

Oh thats cool. Hadn't even realized you'd have a 64 bit version. Will 64 bit have any material differences vs. 32 bit? Larger maps is it?

79 Replies 173,496 Views

Was wondering about this. After uninstalling through Impluse, still had lots of Elemental files in c:\programdata\stardock\elemental and C:\Users\(account name)\Documents\My Games

14 Replies 11,295 Views

Lots of these changes sound neat. I don't the game design requiring you to have a spellbook and matching shard. Sure you could create your caster so that they have all of the elemental books but that takes a big chunk of your points. In the last beta, researching magic also gave me books I was missing. But you're looking at a large amount of research until you luck into the book that matches a shard you own. Seems too risky to count on winning via magic. Perhaps Beta 5 improve

72 Replies 123,161 Views

Being able to easily switch at game load who is controlling an empire or kingdom is key for large games. This would allow the game to continue if your 10th person couldn't participate, you could switch them to AI control. If someone got a bad start or gets knocked out early, you could switch them to control what had been an AI.

20 Replies 16,863 Views

Oh, was wondering why I couldn't lower land next to my city. I'm stringing out my cities a great deal already to expand my area of influence to capture mines and other resources from adjacent empires. Guess I'll have to see if I can do the same to get a harbor built.

1 Replies 769 Views

True, it would have been useful if stability of the betas HAD been much better. Hard to test much or get a feel for the game if your running out of memory after 30 turns.

70 Replies 235,533 Views

"Generally speaking, beta 4 shouldn’t crash on you during the course of a game." The game won't run out of memory and crash any more?

128 Replies 193,992 Views

4 to 5 attempts? I've had this problem too but didn't keep trying 5 times. I don't understand how a save game can sometimes load and sometimes not. Either the file is corrupted, not corrupted or something else is going on?

11 Replies 1,582 Views