[quote who="sisonpyh" reply="7" id="2167730"] When I load the game it says I"m using TA version 1.96 on the main menu. The unique tech trees are all there.[/quote] You need to update to 2.02. Do you have Impulse installed?
Phaedyme
Then it doesn't really mean anything. Odds are good that they didn't treat the kids exactly the same - not because of the outcome, but because it has been demonstrated that people do act differently toward boys than they do toward girls.
Oh, bull. Girls do not have an innate aversion to games.
I think the fact that the entire design of their tech tree is based on them being time travelers, plus Brad talking about them being time travelers without ever hinting that they're scam artists, might imply that it's not a trick.
[quote]By the way, the real point is not the damage it causes to other players, but rather the damage it causes to Blizzard. The damage it causes to other players is a side issue, and unlikely to be a large factor in the judge's decisions.[/quote] On the contrary, since WoW is a subscription game, damage to other players means canceled subscriptions, which means damage to Blizzard. That's why Blizzard's case includes complaints from 400,000 accounts about this. If damage to pla
Or you could see if Alliances is a tech you can trade to those races. If it is, they don't have it.
[quote]YOu just said the keywords, potentially destroying their business, I highly doubt that would ever happen and on top of that I have a hard time with preemptive lawsuits, just because you think it may hurt your business is not enough you have to prove that it hurts your business, and last I checked WOW has continued to add to its astronimical amount of subscribers while still increasing its cashflow from WOW by the truckload.[/quote] I'm sorry, I did not say he was potentially des
[quote]And yep I am sure WOW would cease to exist with out this over reaction. Not that every other MMO ever created hasn't had to deal with and has maned up and dealt with it accordingly without some over the top lawsuit.[/quote] Who claimed that WoW would cease to exist without this lawsuit? And what makes this lawsuit an overreaction or over the top? What are you trying to say here? That Blizzard should have no right to protect its investment from people acting in bad faith to damag
I don't know, there's a lot of theory about how time travel just might be possible. Perhaps not in the way the Thalans did it, but they're gazillions of years ahead of us and probably know things we do not. Also, many worlds is another way to account for what you're talking about without removing free will or requiring predestination.
[quote]Phaedyme - correct me if I'm wrong, but isn't your avatar River Tam from the Reaver fight in Serenity?[/quote] Yes, that is my avatar. :) Here's where I got the image: http://whiteafrican.com/?page_id=78
[quote]As for people losing the enjoyment of there game, give me a break, I would bet that none of the users on WOW even knew it was happening let alone affected them. Second what stops me from sueing Blizzard because I start at a disadvantage in WOW if I start now versus someone that has been playing for over a year and kicks my ass! That sure as hell ruins my enjoyment.[/quote] Because botting affects the economy (people use bots to farm items and gold so they can sell gold to playe
I don't want to get rid of agents, but I don't like how multiple civs ganging up on one civ ramps up that one civ's espionage costs. And I think that taking the lead militarily within the first three years should be a viable strategy, not get you dropped into the espionage economic death spiral. Also, Willy's correct, [i]she[/i] is the proper pronoun. ;)
Willy, the problem isn't that the AI uses agents against the most powerful military. The problem is that the price of agents ramps up dramatically as you train more, which means that you will end up in an economic death spiral if you try to maintain a strong military while defending against a constant stream of cheaper agents from the other planets. The [i]only[/i] defense against that is the CE. The system is good, but far from perfect.
[quote]It means that a user named IQofSpam posted how to avoid having any significant number of spies placed on your empire, something *some* people apparently haven't figured out, seeing as they still complain about being the victim of spy spam.[/quote] So, have you actually been [i]reading[/i] this thread? Also, have you ever built counter espionage buildings on all of your planets? I have, and aside from the time to research (time taken from other technologies), they tend to
Lavitage, [quote]That's what you fucking get for leaving mega events on.[/quote] Do you have an actual point here? Please feel free to elaborate.
They arrived five years too early, per Brad. Loupdinour, something that the Thalan have no way of knowing. But let's assume they do: Preventing Alan Bradley from going back in time and becoming Draginol means that he never does anything to the Telenanth, causing it to explode, change the laws of physics, and cause intelligent life to come into being ... in which case, there'd never be any Thalan Empire, nor any Altarians, Drath, Drengin, etc. Destroying humanity before the Drea
[quote]Destroying humanity in its entirety would also prevent them from doing any good (fusion, hyperdrive, etc). So it only makes sense to go to the pivotal time when they 'went bad', to turn them around.[/quote] Most importantly, it would prevent them from putting the Dread Lords and Korath clan down like dogs. While not as bad as destroying the universe, that is still a fairly bad outcome.
Of course, it's not a minor part when you end up with thirty randomly placed spies on your worlds, or multiple civs dumping agents on you. :)
I've seen some PQ 2-3 worlds, I don't recall seeing any 1s. Also, it seems like the terraforming bonus on those worlds isn't as good as it used to be, but that's probably just anecdotal evidence on my part.
There were more troops on the transports than on my homeworld, and my soldiering was worse. My enemy was Drengin or Yor, and I had no bonuses.
Ah, reductio ad absurdum, I haven't seen you in weeks. Aren't you being - dare I say it - a little bit pissy that someone's disagreeing with you?
I totally agree with you. Once, in trying to test an invasion-related bug, I started a masochistic game on a tiny map with one opponent, made contact ASAP, researched invasion ASAP, traded the tech to the other race, gave them transports filled with soldiers right next to my homeworld, and declared war. The transports sat there without moving for over a year before the AI pulled them back to its homeworld. I did not have any ships in orbit.
No. The sliders are too abstract. The agents are too expensive, especially given how easily they die. I wouldn't mind a hybrid system - espionage and counterespionage sliders for getting information or blocking it, the Espionage ability to mean something, the ability to target planets for sabotage. I'm not getting pissy, but I was annoyed. The agent strategies aren't stupid, they're actually more interesting than moving a slider around. Yes, the AI doesn't (and appare
I'm not sure I adequately communicated what I was trying to say if you're taking what I said as being the same as the usual build up strategy. What I meant was you that had nothing to work with and had to spend ages researching enough technology just so you could have a good economy, some production on more than one planet, and some research on more than one planet. When I played Thalan in beta, I literally had nothing to do beyond building a colony ship every few turns until the rush w
True that. My niece might grow out of it as she gets older, but right now she has fun with the arbitrary violence. Blue turtles in Mario Kart bother her more. Hi, SapphyAngely. :)