I want the races to gain more than just two types of building styles depending on their race as well as their alignment. The second bit, is to keep the city's style the same as it was before it was conquered. So you get more flavor to the visual of your empire.
Kabanzai
Hahaha. . Yes, it's related to pc gaming A game that combines the fleet command setup of Sins of a Solar Empire with the customization of Fallen Enchantress, and the free world play of x3.. That would be my ideal game. I love carriers in battles.
heh. .Reminds me of Two worlds magic.
[quote who="Carewolf" reply="46" id="3284057"] Quoting athelasloraiel, reply 45I wasfollowing an AI pioneer unit through wildlands to see what will happen - guess what - he was never attacked by anyone. and eventualy settled on a piece of land I didn't see as settleable.. Try making a custom pioneer with the stealth ability that makes monsters pay less attention to it. Fun stuff. The ranger ability that makes them move fast through wilderness is also good.[/quote]
No, It's no visual bug. It's when I'm trying to build add ons to outposts and it wants to swap to resource instead.
Nah, No enemy could get to them since I was the only one with flying units on that map, and it was very early in the game kind of contact too. They even kept bugging mes aying 'Oh so and so is crushing us'
I'm having trouble finding this wishlist area.
As the title says, Uploading images from 50x50 to 100x100 and only 7kb or less, does not work for this account.
Which should be a bug, since when you change topics from one that is boosted by a library, the rest goes into the next topic.
I still have 7 meats after feeding the umberdoth and gaining it as a follower.
I think what I'd really want is a faction Editor. . To polish up factions you like even more.
The city que keeps changing if I have a 'high priority' building or something annoying like that. I've already decided my que, Even manually changed it for the game to revert it back each time.
I had a nation locked on a peninsula, behind my capital. They never got one unit past me, Were too far away from anyone else.. and had no air shrines for flying units. Despite all of this, they made trade, and thus caused everyone to declare war on me. (since blocking caravans is a big war crime.. HAH. Thanks to the stupid 'Auto road through your enemy's capital'
'The color of drown flesh' when describing the corpse spider should be 'The color of drowned flesh'
Grabbing a library on the first turn before choosing a research topic , destroys all 20 research rather than storing it for when you do choose.
.. Lil annoyed to see all my custom factions ignoring their custom setups and going with the cookie cutter units that are defaulted into each faction. If possible, I'd love to see something that lets me delete the basic 'juggernaught' and leaves me with the ones created using the faction's flares.
60 attack + shrink = 50 attack .. It only shrunk the base properties, not the final properties of the Juggernaught. Keeping the bonus gained from the higher difficulty.
Personally I hate the whole 'I Can beat you! I'm not really suffering losses .. even tho I've never won' Ai mentallity. Sometimes.. I'll just whap the person next to me just because they're in my way Another question is.. Are you blocking trade routes with your cities, or off in a corner?
Just as the title says, where would I go to make suggestions and request features added to the game. I know there's a few in map creation that I'd just love, or to be able to have an in depth Faction editor so I can name my first 10 cities for a faction etc.
Basically, the enemy ai Attacks my unit , and I go and hit 'auto' but then I hit the settle button before the animation ends, and I can grow a city AND capture them as a fake guard.
I think what I'd rather like here is more options with the Monsters rather than just keeping them streamlined with the AI. I'd really prefer it if the 'Boss monsters' that are in heavy defendable camps , STAY in those camps and just attack if you're a square away, sending out hordes of mid level monsters to attack you instead. But yeah. EVEN IN HARDEST MODES.. A pioneer from the AI should not be left alone by the monsters. It should be Hard environment, not
Thirtieth turn while on Epic. Ai is already offering me Aliance treaties. I understand they get an economic boost on Hard, but isn't this blatant cheating when they get THAT fast of a boost on 'EPIC' games?
I keep having units attack the person they attacked the last turn if I try to move them to a new position. This is very annoying when I'm trying to cast spells or skills.
I'm not saying that it doesn't happen. Hence the 'preferential' However, How many times do you get Wrecked by the Ai setting up next to some HUGE ass monster mob that's near your teritory, The ai has no fear of mobs because they rarely if ever attack them.
Apparently if you're moving to the square that you want to settle as the pioneer is attacked, if you hit settle before they fall down dead.. You build a city and capture whoever was on that square as your own units!