[quote who="Derek Paxton" reply="12" id="3258580"]Yeah, GFireflyE is correct. It means I have it fixed here but it wont be out to you guys until the next patch becomes available.[/quote] We need it faster! :D Sincerely ~ Kongdej
Kongdej
Don't remember, I knew it did at some point... I have to try out casting flamedarts as an assassin again to test it [e digicons] Sincerely ~ Kongdej
[quote who="PSXfiles" reply="3" id="3258656"]I see. So there is no way to set a city to "research" like in Civ where you can set it up to gain science or culture every turn? A lot of times I run out of buildings to build and the city just sits on Zzzz. It's a small annoyance, but it's nice when you can right click your army movement to end the turn rather than having to hit the end turn button because a city is in Zzzz.[/quote] Yea an "Idle" option for cities would be nice, to
[quote who="UmbralAngel" reply="7" id="3258646"]Well I don't have a big audience of devoted followers... but I can definitely make a youtube video "Everything you need to know about FE" that people can link to : D[/quote] You don't!! [e digicons]:(O[/e] ~ K
[quote who="Chibiabos" reply="2" id="3258593"]I am honestly going to wait before posting a review. I'm taking a bit of a critical look, I want the bugs fixed so I'm reporting them as I find them ... I think this may tend to skew my score downward a bit. At this point, I'd probably give it a 70 or 75, which I think is a good and respectable score, but a lot of "its gotta be 100, it must must must!" fans don't see it that way. I ground through the campaign, pau
[quote who="Frogboy" reply="1" id="3258560"]You can, though it's not officially supported. Look in the prefs.ini in the documents\my games\fallen enchantress folder[/quote] I should have known >_ I ran my whole laptop on lower resolution just to have the game on lower resolution ^^ (For screen capturing) Sincerely ~ Kongdej
[quote who="BlackRainZ" reply="3" id="3258571"]weeks[/quote] Weeeks, its important. (Bad humor attack) If you do figure out, do tell, it would be nice knowledge to make scenario maps. Sincerely ~ Kongdej
If that is the reason its sad, I said so in another thread: People need to learn to look at new games with fresh eyes, forget past games you played and try out the game as a new experience. When you then learned how the game works should you try to compare it with other games. Most gamers have a hard time with this game due to its unique mechanics, it takes time to learn to defend yourself against the wild beasts that swarm everywhere. Edit: That was a relatively broad term of
[quote who="you28" reply="3" id="3258521"]reaching the abby (I do have two demon horns) would that break the quest ?[/quote] The demons are usually north(?) of the abby, they might have wandered south and that might produce the bug, or you might have found a way past the abby without triggering the quest North(?) = just imagine its the right direction if I am wrong Sincerely ~ Kongdej
I dunno actually... I usually run with "Random" map type ^_^ This way I get to experience each map type slowly one at a time. Sincerely ~ Kongdej
[quote]each turn is a month[/quote] A weeek! :D Weeeks are slightly longer, and consist of 8 days actually. Sincerely ~ Kongdej
[quote]avoid hiring Gnarri. [/quote] While it is true, I don't mind having him along, he start out really low level compared to some of the choices so I could pick more traits with him Edit: obviously I am an idiot, but whatever, that isn't new knowledge. Sincerely ~ Kongdej
[quote who="StillSingle" reply="14" id="3258511"] great memory there Kondej!![/quote] Yea right, I have a selective memory... Its just not me who is choosing what to remember. Sincerely ~ Kongdej
[quote who="Derek Paxton" reply="8" id="3258146"]I removed the champion weakness entirely[/quote] Good riddance, due to how I thought this weakness worked I never played Pariden. ^_^ [quote who="Derek Paxton" reply="8" id="3258146"]and added Weak (-1 attack and reduced weight capacity) as a new sovereign weakness and gave it to her. Fits more with the theme for her.[/quote] Seriously? O_o... Off to not playing Pariden again :) Sincerely ~ Kongdej
[quote who="Derek Paxton" reply="2" id="3258325"]Extra large "Doh!" for leaving out the best unlock the ability provides. I've fixed it.[/quote] Old players like me kind of loses sight of these things, so I understand, I hardly read those descriptions anymore :) Sincerely ~ Kongdej
[quote who="seanw3" reply="11" id="3258048"]Quoting evilsince84, reply 6 However, Seanw3, do the in game character models not affect your opinion of the game? To me, it would be like looking into the face of an ant and deciding they aren't pretty enough.[/quote] Just do like me, play with your eyes closed! [quote who="seanw3" reply="11" id="3258048"]A godking doth not care the look of his subjects.[/quote] Oh on with Sean's Megalomania agai
Eeeek, and I who was planning on poking around altering stuff :( (even though I don't even know how or where to start ^_^) Great stuff Cpt Heaven! Sincerely ~ Kongdej
[quote]I have a sovereign I created who I decided to make a weaker character, however, I'm planning on him starting off with an additional companion to off-set his weakness. I know how to add an additional dog or bandit or guard to him but I'd like him to start with a full champion or companion or hero character who can level up, get equipment, and hold their own.[/quote] Aside from the question, this is a really cool idea :) Sincerely ~ Kongdej
[quote who="hatstand" reply="5" id="3258353"]The scripts on the page are a bit dodgy, the book keeps twitching about. And yeah, that font is awful.[/quote] I see this too, and the font is not for my eyes ^_^ Arh well, don't have the back or concentration to read right now anyways. [quote]Hiergemenon (Heer Gem Eh Non)[/quote] Its called the "Hierga-nomnom" (Heer Gah Nom Nom) ;) Sincerely ~ Kongdej
[quote]Yithril's pioneer units use their racial berserk ability on themselves.... and then run away screaming and flailing arms as they take 1 damage per turn from it and never attack anything.[/quote] Very very angry pioneers :) Sincerely ~ Kongdej
Just had it with another hero as well, it seems if the "Yew Longbow" is placed inside relias's backpack from mission 1 to mission 2 it becomes slightly bugged. Sincerely ~ Kongdej
I have it in my own game too. (And I already reinstalled from fresh deleting every trace of elemental twice, to make sure). Sincerely ~ Kongdej
[quote who="Khardis" reply="2" id="3258291"]A follow up question, if I may - Strength and such is referenced here and there but I do not see this stat on champions. Could someone elaborate on this?[/quote] I would love to hear where it is referenced, We used to have base attributes, but they were removed. [quote who="Khardis" reply="2" id="3258291"]The reason I mention it is that Destiny's Gift (100 mana spell) gives a boost to the 'base' stats - this sounds like s
[quote who="jonmdewey" reply="1" id="3258274"]I can confirm your report. I also got the elixer in the 1st map. I noticed it had a use button, but I got distracted and didn't use it till the 2nd map, where it also gave me a permanent 'growth' spell effect.[/quote] Thanks, so I'm not going nuts :D Here is a something Sincerely ~
Fixes itself when the city reaches level 2, would still be nice if it was fixed. Sincerely ~ Kongdej