Kongdej

Kongdej

Joined Member # 4590945
160 Posts 3,335 Replies 21,948 Reputation

Also see https://forums.elementalgame.com/440738 for other people having problems with the scenario. The scenario used to yield Production , but after the current Tile Yield overhaul it seems to have bugged out. Sincerely ~ Kongdej

1 Replies 1,649 Views

Also, its only in the recent patch that the city doesn't have production, I do remember it having production when I played the campaign, so the bug is with the city's production. Sincerely ~ Kongdej

13 Replies 68,239 Views

[quote who="SerinMaldy" reply="3" id="3325448"]To Kongdej: ?[/quote] Dont drink and drive... ;) Honestly my bump is to keep your post at the top, and so I can "track" the post more easily :) But I have no idea how to remove the cap of 9 materials for your cities, honestly I haven't looked for it, I planned to... But these days I haven't felt too good. Sincerely ~ Kongdej</

7 Replies 6,360 Views

Ew, now we have to do work and all that :D Edit: Going to sleep now, might take a look at it tomorrow, I might forget all about it ;) ~ K

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[quote who="Frogboy" reply="18" id="3325416"]Quoting mangobutter, reply 17 If multiplayer is ever included, will it sacrifice the quality of the single player AI in any way? No. I don't think FE would make a fun MP game in terms of competitive play. I think, however, it would probably be fun to play cooperatively.[/quote] Besides, if someone wants competetive-ness they can always try and mod the numbers for they're desires :) I

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This is one of the vast patches, filling in tons of bugs, loopholes and balance changes... [e digicons]^_^[/e] Sincerely ~ Kongdej

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Bump, still happening in 1.31, dunno what to do exactly (I did try Derek's solution) Debug: https://www.dropbox.com/s/6k7n4adg9e97z66/debug%20%2817%29.err Still no crash-zip Edit: What do you mean with security prompt? I have no pop-ups in the background when it happens. - Also if you have any ideas as to where I might-meaby seek a solution

5 Replies 19,115 Views

[quote who="dangerlinto" reply="1" id="3325355"]Create an iron Mine. This produces metal. If you don't have Iron Ore in your border, either expand to it (building an outpost will work) or if the only available ones are in someone else's borders, you can trade for it (diplomacy) or just kick their butts and claim the town that it's feeding.[/quote] He is playing the scenario, the rules are quite different in the scenario (Campaign).

13 Replies 68,239 Views

[quote]I have looked in the options, and there appears to be no way to run in a windowed format-so I can't move it across that way.[/quote] This is one of the most hidden (Sorry, its also stupid) options in the options menu, but you are looking for the " Resolution " option. <p

4 Replies 2,871 Views

[quote who="ben_sphynx" reply="1" id="3325334"]There is a setting you can change so that new troops stay in their city when they are first made.[/quote] This is called " Auto Station New Units " and is found here Just clarifying as some of these options can be quite odd to figure out. [quote]Departing Troops from cities is a joke. They expend their maxim

3 Replies 7,505 Views

[quote who="athelasloraiel" reply="3" id="3325278"]but....the game is just 10€!! Its dirt cheap!!![/quote] Obviously you have the money to purchase games twice, but some people doesn't O_o... Which is also why we don't pay 5$ for a map pack. Sincerely ~ Kongdej

8 Replies 38,408 Views

[quote who="Derek Paxton" reply="3" id="3325206"]Sorry you are running into issues, please check out the following: http://screencast.com/t/qaaMJAkUCy That lays out the steps for getting the debug file and crash information, I'd love to take a look at it and get this issue fixed so you can play.[/quote] He might be referring to https://forums.elementalgame.com/415301 which helps people find the debug.err and the cras

19 Replies 11,673 Views

I would prefer if production would carryover too, this would really ease up on the micromanagement needs. I have a little perfectionist in my brain that nags me everytime I forget these perfectionist items, and find it rather annoying to "have to" check my cities each turn, it also would help to make smaller-easier troops worth "more" since you will lose less production compared to maxing out units (which I find too necessary in the current game).</span

18 Replies 33,854 Views

Hi, I am not from Stardock but still feel sad that you are in stuck in this situation. You might want to move this post into the ." FE Support " sub-category though, it will probably get more attention there! :) Good luck, and meaby try refreshing the earlier ticket, I have had a way shorter response-time experience regarding Fallen Enchantress Sincerely ~ Kongdej</s

13 Replies 61,329 Views

[quote who="Deardorffj" reply="6" id="3324908"] Hey thanks guys appreciate all the feedback. I'll try updating my driver, tho it may not help? Ive had the game crash a few times in the regular game as well now :/[/quote] Some specific setups are prone for this, sadly, my new machine included :( Hope your debug.err will help the educated people with wrenches. Sincerely ~ Kongdej<

9 Replies 4,353 Views

[quote quoting="post"] Everytime I get to the part in the Turtorial where it says to "explore east while the pioneers are being trained" it crashes. Any thoughts? Anyone else experiencing this? [/quote] You may want to look at the "How to report and Issue" on the support forum here: https://forums.elementalgame.com/415301 You will find that there are 2 files you can help the developers with sending along so t

9 Replies 4,353 Views

You will want to report " Debug.Err " when crashing, and also the crash-zip if possible. Its all explained in "How to report an issue" here: https://forums.elementalgame.com/415301 Sincerely ~ Kongdej

18 Replies 19,715 Views

[quote who="OliverFA_306" reply="5" id="3324539"]Doesn't "dense" make too easy to cast high cost spells? On the other hand shards still have to be built, so it is limited by city materials or gold. I suppose that using Sparse resources prevents from building shards too fast.[/quote] Well, if I want to cast high-cost spells, I can find other solutions than putting the shards on dense. While it is true, it is still up to the player to decide, I find most my mana comes from Conc

8 Replies 12,570 Views

[quote who="nikolaypavlov" reply="4" id="3324219"] A similar thing - the AI would send out armies of pioneers, unprotected by any real warrior. These are easy prey.[/quote] I do so too myself, they should protect them if they are entering " Wild " territory (Fog of war is what I call wild), but when moving within its own borders they should let them get to the destination asap. Sincerely <span style="font-size:

5 Replies 6,861 Views

[quote who="ulysses_31" reply="7" id="3324184"] We can all read, but did you actually get it to work ? If so, how ?[/quote] I cant read (Joke) ^_^ [quote who="Nidhogg_123" reply="6" id="3323973"]spell description: 1.click 2. https://forums.elementalgame.com [/quote] I think your link is missing something ~ K

11 Replies 15,144 Views

I find most settings fun, the thing I learned from my own experiences. Map Type : random I find that this increases my "excitement" about each new map, as each game will be created in a much different manner. Wildland freq : none To my experience, wildlands are bugged, I usually end up being charged by the biggest and baddest wildland mon

8 Replies 12,570 Views