[quote who="Captain Pat" reply="30" id="3192176"] Quoting Kongdej, reply 28Quoting Captain Pat, reply 26Seanw3, you still don't get it, but thats okay. Its not your fault.' Me neither Sincerely ~ Kongdej Do you want me to draw you a picture? [/quote] Yes! ^^ Sincerely ~ Kongdej
Kongdej
[quote who="Captain Pat" reply="26" id="3192153"]Seanw3, you still don't get it, but thats okay. Its not your fault.'[/quote] Me neither :S Sincerely ~ Kongdej
Hi there! Gonna put in a quote so you know what ill talk about ;) [quote quoting="post"]my main pet peave is with the %10 exchange rate at the mall. I believe that there should be a %10 exchange on items you purchase and then sell... but items you gain in combat...pelts skath fins high level weapons (that can not be produced by your faction) should have a higher value. The current %10 rate makes it not even worth traviling back to town to sell. A higher price on won/disc
[quote who="Alfdaur" reply="11" id="3192045"]Let's just play the new beta first, before going all 'rabble rabble rabble!"[/quote] Beer in the sky for this ^^ Sincerely ~ Kongdej
[quote who="John Ramsey" reply="3" id="3191934"] I still have aproblem with the %10 exchange rate at the mall. I believe that there should be a %10 exchange on items you purchase and then sell... but items you gain in combat...pelts skath fins high level weapons (that can not be produced by your faction) should have a higher value. The current %10 rate makes it not even worth traviling back to town to sell. A higher price on won/discovered items would certainly make the risk of attack
Hm, this post reminds me I never got to finding an antivirus program... ^^ Never had any trouble though. Sincerely ~ Kongdej
[quote who="Nitram99" reply="157" id="3192070"]And how many beta versions are there gonna be, until Beta 19 or so? Seems like this game has been in beta for a very long time, when is the final product due to be released???[/quote] To my knowledge the "Star-Dockians" put it out on beta rather early, mostly so the community could get a good feeling for the game, and start finding and coming with troubleshooting, I am rather new to Star-Dock beta's. (Or any beta for that reason).
Great post, nr 1 have been said countless times xD. Next time it would help (me) if you put in some screenshots especially on nr2 and 3, You can use the "Print Screen" button, paste into paint, (meaby put in some circles and arrows) and save as a jpg, then upload to " www.imageshack.us ", or any other site of your choice. Then there is a little green button when posting on the forum to add a pic. Can give additional info if you need. <p
Oh lol, thats what happens when I am tired and reading stuff :) Sincerely ~ Kongdej
[quote who="seanw3" reply="7" id="3190667"]Re: #5 A single game tile is actually hundreds of square miles. Within that land there are no doubt dozens of points of interest. When you do a quest, the tile merely marks the specific point of interest that is relevant to your quest. This is the best way to think about tiles and the game interface. It is more a representational medium, as is any map. [/quote] And remember, yes your city is actually that big! Sincerel
[quote who="Zubaz" reply="5" id="3190661"]Good post, good replies. I often times skip the tutorials in games because "I'm smart, I can figure this out" and then I get frustrated when I can't. I've tried thinking of a way to convince people like myself to run through the tutorial and haven't come up with great ideas . . . any thoughts? Could we call it something else? Offer a reward? Something else?[/quote] A solution
I love seeing these posts, helps give clarity about how new players feel about the game, and also pokes me in what is lacking from the UI and the tutorial. speaking of which [quote who="Derek Paxton" reply="1" id="3190597"]2. How do I get new Spells? Where is the Spell research? The main way to get spells is to level up your champions and sovereign. If you select spell skills for them you will be able to use more spells. You can also get access to new sp
https://forums.elementalgame.com/427621 Look under Step 6: Essence. Sincerely ~ Kongdeh
As a "helpfull" consumer I want to help you, one way to do it is posting the debug and saves using dropbox ( www.Dropbox.com ) Also you can try and run the game with a recording program of any kind, videos are probably (I would think so anyways) a nice way to report the exact bug, showing the turn before the bug, etc. Also make sure all your stuff is up to date :P, these are not graphical bugs (I think) so its not that important though ^_^
[quote who="joasoze" reply="10" id="3189988"]FE is shaping up to be a good game. Lets focus on that [/quote] YAY *waves arms* Sincerely ~ Kongdej
I would want a slightly larger tech tree with 1 or 2 more branches.... But I do not need the tech tree any slower right now, I usually play fast because it takes ages to get up the tech tree, a slightly bigger tech tree would just feel like there is more to achieve, then again I do feel differently about the tech tree than (I Think) the devs, or brad, or whoever is up there deciding, is envisioning how its best. (I would like it to be "viable" to only focus on 1 tech tree) <
[quote who="GFireflyE" reply="8" id="3189483"] Auto turn would be annoying. When do you go do your city maintenance???[/quote] Pssts. Before you move your units ;) Sincerely ~ Kongdej
[quote who="StevenAus" reply="6" id="3188713"]Auto-turn could be scrapped and 100.1% of us wouldn't notice a thing. AND those auto-turn queries would disappear from the forums once and for all! Why do we need an auto-turn option anyway - as if it's so hard to click on turn to end the turn when YOU'RE ready! [/quote] Should just be turned off as default, I believe its very handy if you learn to play with it, and I guess someone will. ^_^ I don't mind a
[quote quoting="post"]Some of the cool stuff that I really like is when the earth elemental or grave elemental come out of the ground. I know it's trival but I like that kind of stuff.[/quote] Its not trivial, it some of what gives each and every game, and this game a lot of great flavour, helps set a fantastic mood when playing, and I concur, more of these kind of.... flavourful animations! Sincerely ~ Kongdej
Meaby it will be part of the planned "Workshop" button? =) Sincerely ~ Kongdej
[quote who="unseen4ce" reply="3" id="3188128"]Thanks alot guys. Problem solved.[/quote] Those sneaky options sometimes confuse us :D... I think you have a point in a notification would help clear up whenever auto-turn is ending the turn, just so newer players (and me, cause im an idiot) knows what is happening :) In general, the game needs to wait with ending turn until you are researching techs, and building stuff in all your cities, the reason I tell you this is I feel you n
[quote who="JMiddleton" reply="8" id="3188139"]GalCiv2 lets you upgrade all units of the same type in a single operation - that would be a useful option.[/quote] I really liked the upgrading system found in "Alpha Centauri", along with the unit workshop, that both had traits and a semi complicated unit system, somewhere along the lines of Fallen Enchantress. But also had a really simple and nice interface to use it. I think the interface parts should be the last of our co
How to nice to see all the positiveness in this thread... oh wait... I am pretty sure the developers are working hard to remove bugs, thing is, whenever they implement something new, or change something (like they will change the cities in beta 4) they WILL implement new bugs every time, even bug fixes can bring along new bugs. This is how it is everygame, and you will only see a downgrade in bugs nearer the finishing product, when they have the game they want, and is only focusi
Asking me, I don't want sovereigns to be more powerfull, but rather, more unique to the game. I want a specific reason to use my sovereign instead of powerlevelling a hero, besides just "he doesn't get injuries", since if its a gamebreaking injury, I will probably load an autosave anyways since losing half my progress with an injury nerfing my high level champ hurts my feelings [e digicons]^_^[/e] I do not think a lot of the solutions posted in the orig
[quote who="seanw3" reply="8" id="3186947"]You have no damn worth ethic anymore. [/quote] damn it, you noticed ^_^. Nah just want to cut off repeating myself all the time playing a game. Sincerely ~ Kongdej