GFireflyE

GFireflyE

Joined Member # 4452479
140 Posts 2,588 Replies 1,369 Reputation

[quote quoting="post"]I've seen this for a while but it didn't really occur to me until I started playing with henchmen more. The scout ability is an army ability. Which sets the expectation that the ability applies to the entire army. This would make them a guide of sorts. I actually like the idea of a scout shuttling armies through dense forests. It is also something the AI can be told as well when it's deciding it's unit makeup. Thoughts? [/quote] *

6 Replies 12,839 Views

[quote who="parrottmath" reply="197" id="3465958"] Quoting Primal_Savage, reply 196 Quite unusual too as the ratio (Downloads/Unique) has been stable at about 1.5 for a while. In any case, not a big issue, was just wondering. I see it from time to time. But to help answer your question there may be 1300 people who played Oblivion intensely for awhile, then stopped removing everything from the computer (due to boredom or the comp

2,228 Replies 8,551,689 Views

[quote who="willie sanderson" reply="21" id="3465810"] Nope UNbalaced is the way to go and leave OUT Multiplayer altogether. MOM proved it works and it's a lot more fun playing with unbalanced races than playing basically the same template just a different skin or look. I'll always want unbalanced and no multiplayer from now on. P) Multiplay ruins games variation of the factions makes them more fun and gives the game longevity like MOM. [/quote] +1

49 Replies 220,123 Views

[quote who="Primal_Savage" reply="20" id="3465506"] Quoting GFireflyE, reply 9- Should there be new Misogyny trait to be had as well? How about: +Prince Charming (+100 Critical Hit Avoidance v Females) https://forums.elementalgame.com/454091/page/1/#0[/quote ] [/quote] lolz. XD fantastic!

21 Replies 39,175 Views

[quote who="parrottmath" reply="180" id="3465078"] Currently working on adding skeletal pedestrians. Need to update the 80+ tiles with the pedestrians I've made and will soon have an undead empire using skeletons instead of the fallen people. Unfortunately, I was unable to get Banshee's to work. But skeletons are a go. For people looking to see what I've been doing lately. I'll be going through my mods and updating them shortly with all the updates.[/quote] sweet

191 Replies 533,222 Views

[quote who="Darkstare" reply="96" id="3464609"]What do I like the LEAST about LH: The graphics are childish, cartoonish and plainly ugly [/quote] I've seen this comment by many (so I'm not picking on you). I am ever so surprised many out there do not like the graphic style used. The 'childish and cartoonish' style, imo, really makes the game feel more fantasy and more alive. It's going to be the second most important thing I

156 Replies 835,747 Views

[quote who="jutetrea" reply="6" id="3464611"] The creatures themselves aren't THAT useful - I use the air ones to scout and the earth ones aren't terrible. They do artificially increase your faction power to possibly help you keep up with the AIs. [/quote] I find them to be quite useful. You have to baby them a bit at the early levels, but with the right enchantments and experience, they become quite a threat.

11 Replies 22,435 Views

[quote who="amanadark" reply="4" id="3464522"]the creature does respawn. i'm pretty sure it does [/quote] I believe it's 10 turns after the creature dies, the shard will spawn another. If the shard is merged into a city, you will not see the timer on the shard.

11 Replies 22,435 Views

[quote who="abob101" reply="9" id="3464308"] Thanks for your thoughts all, very sensible and helpful. @ GFireflyE - I agree with everything you said, except i'd make it so the player has to destroy the Tower of Dominion before they can start building a "new" one in another city. So if they want to relocate the captial it comes at a cost (the time taken to build a new one). [/quote] Fair enough. I was thinking the same

17 Replies 32,568 Views

I would caution SD against this. Unless they plan for it will be better than the Champion Bonanza mod, I think this would frustrate the modding community further.

4 Replies 15,897 Views

It is my opinion that the Tower of Dominion should be a 1 per faction building that designates 'Capital' status to the city. Building it in another city, destroys the other copy and thus moves the capital city to the new location where it is built. This would give players the option to change which cities were the 'contiguous' cities, potentially reducing unrest penalties. Extending this idea, heroes that join your cause should show up at the capital city

17 Replies 32,568 Views

[quote who="DsRaider" reply="68" id="3463541"] Quoting smeagolheart, reply 67 If it's a leader pack, make stuff we can't do ourselves with mods. I wouldn't even go that far. I don't mind DLC that doesn't implement C++ changes and could be done by modders, a lot of cool things can be added in that way. What bugged me about the leader pack was the lack of content. What did it really include as new content? 3 new sovereign traits,

83 Replies 531,791 Views

[quote who="Ashbery76" reply="205" id="3463520"]+ Fixed an issue that could cause players to become stuck on the FE scenario map 2. This is not fixed unless the map needs a restart. [/quote] the map probably needs a restart.

206 Replies 505,652 Views

[quote who="Primal_Savage" reply="184" id="3463088"] DLC05 Update: I'm quite satisfied at the result (Spider Body Custom Sov and Spider Body Trained Units). You can download it on dropbox and overwrite files as you unzip it. https://www.dropbox.com/s/dc0is7vpjq88xmm/XD_DLC05_LeadersPack_vB.zip Reduced 57%Original 989 x 743 Reduced 58%Original 978 x 724[/quote] Very nicely done.

2,228 Replies 8,551,689 Views

[quote who="abiessener" reply="57" id="3463303"]Hey all -- First off, I'm sorry some folks find the Leader Pack DLC to be lacking. Please remember, though, that there are a lot of different kinds of players. What appeals to you may not appeal to them, and vice versa. I personally am a very min-max focused player, always looking for the optimal strategy. My cities look like tentacled abominations, every improvement down in the spot that extends my territory or connect

83 Replies 531,791 Views

I caution balance. Nothing against creating new and even improved replacement to abilities. Also nothing about finding really good synergy or outright brokenness. Just that each ability should be able to stand on its own as an acceptable alternative to flavor the character. Good luck with the project. :)

19 Replies 33,165 Views

[quote who="StevenAus" reply="182" id="3463053"]Btw: GFireflyE what is the inspiration for your handle/moniker? [/quote] It's a 25 year evolution. Firefly came first; was my first GI Joe b-day present to me (I think i was 7 at the time), http://generalsjoes.com/reviews/2013/retaliation/singlepacks/wave2/firefly.html (third picture down on the left han

201 Replies 1,149,522 Views

[quote who="tetleytea" reply="38" id="3462910"]Agreed, but I guess I don't understand what exactly Frogboy is saying, and he has a successful track record creating AI, stories, and entire worlds. I guess it's that the game community already has a software library of cookie-cutter 4X strategy games, with source code for cookie-cutter AI for it. But once you introduce magic, how much can you reuse your cookie cutters? You're not making cookies anymore. <b

86 Replies 534,363 Views

[quote who="GoaFan77" reply="74" id="3462912"] Quoting GFireflyE, reply 73 For me, even elements out of the newly released material, even Clone Wars, yes even the prequel trilogy, I find to not be consistent with previously released canon material. (EU is canon ) If you read Island Dog's previous post on Star Wars, you'd know that the canon status of the EU is now is serious doubt to say the least. [/quote] In

130 Replies 645,850 Views

[quote who="GoaFan77" reply="72" id="3462898"] Quoting GFireflyE, reply 71 Quoting jim_viebke, reply 69Wookiepedia has over a hundred thousand articles. If the entire EU is decanonized, the fallout will be interesting to say the least. Edit: Or just call EU its own canon. "I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible

130 Replies 645,850 Views

[quote who="jim_viebke" reply="69" id="3431317"]Wookiepedia has over a hundred thousand articles. If the entire EU is decanonized, the fallout will be interesting to say the least. Edit: Or just call EU its own canon. [/quote] "I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened. " A decision to decanonize the entire EU will compeltely fracture&nb

130 Replies 645,850 Views

[quote who="Illauna" reply="2" id="3462463"]Impulse was sold to Gamestop. If you download the Gamestop App you should have all of your content and be able to download from them. If you really wanted to that is. [/quote] And this sums up nicely another reason why I won't touch steam. Impulse should have received the permission from every customer they service before selling to Gamestop. What if there are customers that refuse to do business with Gamestop...

28 Replies 111,952 Views

[quote who="Primal_Savage" reply="179" id="3462773"]My main issue w/ the MasterQuest container is its size. If the thing did scale w/ map settings/size (Or if it was much smaller to begin w/), then I would probably leave it in... Though obviously it would be less "majestic/impressive" if it was just a small hill [/quote] I Agree. The main problem I find is that is too intrusive and not emersive enough. Similar to the way the Drago

2,228 Replies 8,551,689 Views