Look guys! A path! I think the dots shouldn't have borders, so they would have same style as the green unit selection squares (what they're called?) . Are they floating (they don't hide behind trees)?
Gandhialf
[quote]Magnar’s crappy artwork needs to go away soon. Ack.[/quote] Thank you so much! I couldn't bear looking at his face.
[quote who="joasoze" reply="29" id="3084169"] Civ V is the first Civ game I havent bought. Maybe I try it sometime, but they butchered what was the best game ever (CIV IV). [/quote] How come? Did they stop selling Civ IV?
Fans of Civilization V have been begging me for an answer to this question for quite some time: will Civilization V get an expansion pack? Today I am extremely excited to tell you all that yes, it will! Sid Meier's Civilization V: Gods & Kings is currently slated for a late Spring 2012 release. It will come as no s
[quote]my sovereign has no head[/quote] Pics or it didn't happen!
[quote who="Das123" reply="16" id="3081782"]Tomorrow I'll be playing Crusader Kings 2 and then in a week's time I'll be playing Conquest of Elysium 3 so I've got a lot to keep me occupied anyway.[/quote] More Youtube gameplay videos? :)
[quote who="Ihfacny" reply="6" id="3081392"]For the second battle, shouldn't the archer try to get further away (unless it only has two moves)?[/quote] No. He would draw his enemy too far away from the second bandit. Am I right, is it intentional? EDIT: [quote who="Frogboy" reply="7" id="3081396"]I'm working on the second problem now. [/quote] OK, so it's not intentional.
[quote who="Heavenfall" reply="2" id="3081346"]PS2. To determine a target, you need to evaluate three variables: 1) is the unit dangerous to me? 2) is the unit valuable to the enemy? 3) how weak is the enemy to my attacks (ie - how fast can I kill it)[/quote] Good point. But I think it's limited to intelligent units. Animals don't take into account unit's value to the enemy. I can only imagine that a wolf would attack the leader of enemy's "pack"
[quote who="Frogboy" reply="5" id="3081012"]Yea, the AIPriority value I randomize so that it's not too predictable. But randomness won't change the fact that the AI won't cast a wind shield when there are no archers.[/quote] I like this.
[quote who="Frogboy" reply="2" id="3080934"]for i = 1 to num of spells should I cast spell = rand()%;[/quote] Will the final AI have any randomization (if value of expected outcome of possible AIs actions isn't the same)? Little randomized AI could be sneaky [e digicons]:grin:[/e]
Some natural terrain improvements, like Crystal Crag, sometimes look odd -- they seem to be out of place, kinda attached to the ground. I think it's because their color doesn't match the tile's color they're located on; they're "made" of too distinctive material and there's no smooth transition between them and terrain . It would be nice if there were a few versions of (at least some) terrain improvements so they w
[quote who="Frogboy" reply="4" id="3076562"]So now you know why every DirectX 9 supported game has light text on black background.[/quote] wow, thanks for this inside information Frogboy [e digicons]:grin:[/e]
FE interface is kinda reversed interface of WoM: it's dark instead of light. Not only interface: unexplored areas are black instead of light-gray (there is darkness instead of clouds). I like both and I like their consistency. Initially I thought that the darkness of FE suggests evil (vs good). But no, it's more like darkness of forest or jungle (like darkness of outer space in GalCiv). And I like it as well.
Thanks Ausland.
[quote who="Ausland" reply="6" id="3075984"]I tried it on my desktop computer. It has an older processor, but its also 2.1 Ghz. Its also got an older graphics card. And to my amazement, FE works just fine. So, I guess its not a hard requirement to be 2.4 and this can't be why my laptop isn't working.[/quote] Do you have one-core processor? Which graphic card do you have?
One question to the devs about minimum requirements : elsewhere Frogboy said " We don’t officially support single core CPU’s because they’re so old but their terrible performance helps us find bugs." I'll ask again: So I must forget about playing FE on my oldie one-core Pentium 4 2.8 GHz, 1.5 GB RAM, GeForce 8600 GTS (256 MB)?[e digicons]8|[/e]
[quote who="Baleurion" reply="145" id="3075016"]There is no success without risk. Without risk all we can achieve is mediocrity.[/quote] When you have $10'000'000 to invest you don't risk. More than 90% of game development companies are held by money-makers, not visionaries . That's why I hang out here.
[quote who="FallingStar0280" reply="82" id="3074673"]I was particularly happy to see sound and music mentioned, since not too many people have said much about it. [/quote] I've seen the fist beta being streamed. And I can say two things about music. (1) It's very good. (2) It's too repetitive (too few tracks).
[quote who="Mistwraithe" reply="10" id="3074597"]Of course if they managed to nail both Civ4 level mechanics AND MoM level fun... Mmmm, probably best they don't I might never stop playing the game!!![/quote] Have you played Fall from Heaven II ? That do you think of it in terms of MoM-like-fun and Civ-IV-like-mechanics?
[quote who="Vallu751" reply="5" id="3074511"]jmccrea, there are two X-Com reboots coming up this year. One is an FPS from Take Two Interactive, the other a more traditional tactical combat version: realtime world and turn based tactical combat. Here's an article I googled up quickly: http://www.gameinformer.com/b/features/archive/2012/01/09/first
Chariots of Ice Dark Phalanx Legion of Anonymous Knights of the Old Kingdom
The most relevant .
I'm using the "quote" button all the time. I tried this time to quote two excerpts: one from the post and the other from a reply, and I got this (I hope this time it will look the same; edit: yeah, it looked like this): [quote]We don’t officially support single core CPU’s because they’re so old [/quote] Oh. So I must forget about playing FE on my oldie Pentium 4 2.8 GHz, 1.5 GB RAM, GeForce 8600 GTS (256 MB)? Really? [e digicons]8|
[quote who="Frogboy" reply="6" id="3068847"]We don’t officially support single core CPU’s because they’re so old[/quote] Oh. So I must forget about playing FE on my oldie Pentium 4 2.8 GHz, 1.5 GB RAM, GeForce 8600 GTS (256 MB)? Really? [e digicons]8|[/e] [quote who="Frogboy" reply="6" id="3068847"]Jon is lead designer on a different game that's in development.[/quote] Interesting. Is it a Elemental game? Is it the old-s