I ended my turn and it chrashed. (early game) http://dl.dropbox.com/u/12734598/debug.err
Lantros
Great to read that you have already fixed issues, i ran into while playing. :) There are two things i´d like to see that they get fixed.... - the problem with the messages at the same time like idle city, new tech, new spell etc. - pls. find another way to manage city lvl.up. I would like to have the possibility to take a look at the city and then i can decide wich bonus is useful. Something like that...
Yeah! Thank you Derek.
I attacked umber, but i couldn´t win the fight, because he had a city guard wich is unbreakable. The guard resists all magical and physical dmg. I tryed it three times. Here is the savegame... http://dl.dropbox.com/u/12734598/stuck.EleSav
Maybe we can get a past 1.09p ongoing changelog? Its a great idea and i really appreciate the last two . :)
[quote]7. The strategy is to use your spearmen as a meat shield. Initially your casters blast away at the high-armour/high-damage units with Arcane Arrows. Then as your spearmen/familiars and champions take damage heal them up. If you lose ANY units you're not doing it right.[/quote] Healing 10HP with this early healing spell is too much imho. I would reduce the healed HP and int. should have an effect. (more int. = more healing power)
Again. I build a farm, but i have no food. Or did i miss something? http://dl.dropbox.com/u/12734598/Elemental_1291550435.jpg
... essence. sry. :)
In this game i have 2xfarms and 1xapiary an a champ. with 20% food prod. in town. There is 1xcity with 4 huts, but my food.prod = 0 ?? Is this correct? http://dl.dropbox.com/u/12734598/No%20Food.EleSav and some cosmetic: - Allready built libary have the description "Studys become Libarys". I think that doesn´t fit. - Part of the description of shrines is "....increase essenz 10%"
3 issues: - I euiped a champ. with a staff, but attack isn´t shown in the same round. - i couldn´t equip my sov. http://dl.dropbox.com/u/12734598/cant%20equip%20sov.EleSav - i tried a reload and game chrashed http://dl.dropbox.com/u/12734598/debug.err
Nice. :D ...ähhmm, sry!
I also miss the "Recruiting" Tech in the adventure tree. Is it removed? Update: Found it out... Recruiting after researching Expl. And i want my portrait back! ;) ....just cosmetic. http://dl.dropbox.com/u/12734598/Elemental_1291467005.jpg
I started a new game with 1.09p and took the darkling-quest. I reached the terrorized village in season 7. Suddenly after the fight there are many, many noteable locations from lvl. 2 - lvl. 5. Here are the savegames. Before and after the fight. http://dl.dropbox.com/u/12734598/before%20fight.EleSav http://dl.dropbox.com/u/12734598/noteable%20locations%20.EleSav
[quote]It'll be late tonight EST.[/quote] It would be great to have the patch, but have you guys no family, wife, girlfriend, children...something like that? Its friday. Go home and have fun. :)
[quote]Just to let you all know, the next meeting of Fanboys Anonymous has been pushed back till after the release of 1.1 as a result of the testing of the BETA versions,[/quote] Damn! I have to change my air tickets.
[quote]Derek, I hope you all know that most of the community is behind you 100%, and very much appreciate all the time and effort yall go through to make us part of the whole process. I know it would probably be faster and less painful for all of yall at SD to let the community take a backseat, but I think we can all agree that following elemental these past few months has been a fun and wild ride.[/quote] Personaly, i can sign this. I play video (pc) games for almost 20 years. Its th
[quote quoting="post"] Is there anyone exept fanboys on this forum? I cant explain the fact, that everyone here ignore the huge AI problem. AI is a critical fun factor here, and unfortunatly it cant be fixed fast. Come on Stardock, you know what you need to do. [/quote] Yeah, definatly they know what to do. And if you read dev. journals you can see that they (especially Brad) working on it. So...whats the problem? Right now with the 1.09o Beta there ar
[quote]Founding a new Kingdom offers a maximum population of only 5 people. It is actually possible to run into a conundrum where you can not build any Workshops, and/or Huts by accidentally building the wrong thing initially. (Such as a Study or Arcane Laboratory.) - This forces growth to halt unless you hit a lucky goody hut. Maybe a pop-up letting newbies know this would prevent the initial "WTF Moment". * This is easily recreated by simply starting a new game, and once again w
[quote who="Derek Paxton" reply="8" id="2835457"] Quoting pad152, reply 6A another crash prone Beta release and then a hot fix patch, sounds familiar. Beta or not, what's the point of putting out a release that crashes every 10-15 min? Stardock is doing the same thing it did before the game was released. One has to ask, if Stardock keeps doing the same thing, how will the 1.1 release be in any better shape then Elemental's original release? Doesn't Stardock have any in-house QA ability?<
Cool! Seems to be e weekend without social life. :) [quote who="pad152" reply="6" id="2835433"]A another crash prone Beta release and then a hot fix patch, sounds familiar. Beta or not, what's the point of putting out a release that crashes every 10-15 min? Stardock is doing the same thing it did before the game was released. One has to ask, if Stardock keeps doing the same thing, how will the 1.1 release be in any better shape then Elemental's original release? Doesn't
[quote]Hot fix scheduled for today to address this.[/quote] [e digicons]\o/[/e] Impressions: - mana maintenance window is fantastic. - I like the new icons for the spellbooks (combat, terraforming etc.) - With 1.09o it was the first time i created a pure channeler (much int., very low strengh and dex., all spellbooks etc.) and what i´ve missed was a job thats fits with such a pure magical char. Something like "Alchemist - provides 1 Mana per seaso
Its possible to train the pre - built units, but the game chrashed if you train custom units....
[quote]The level 3 crash when I tried to train units is no more after I deleted older custom units.[/quote] really? hmm... *testing* EDIT/ Nope, i deleted all units except the peasants, but it still chrashed
I tried the new beta patch with the Altar and pacing was very good. After that i tested it with Tarth and it was considerably slower. As a consequence the game at all was much more difficult, because it takes time until you have units to defend your city. Or you have units, but you have probs. to start the economy. I wouldnt say is less fun, but its definitely more difficult with out the starting ressources.
[quote who="Alstein" reply="147" id="2835234"]It's looking like a hotfix is needed- apparently there's a crash bug that causes a CTD when you train units on a lvl 3 city. I've run into the problem myself. [/quote] I really hope that can be fixed before the weekend. Beside this issue the game is very enjoyable. :)