You are not building it in a essence-less city, are you? Given that it gives mana per essence, it would have no effect.
Tuidjy
I saw this in my game as well. I sold all the offending items, and repurchased what I needed. It's not as if you are not swimming in cash, in the campaign, unless you want to equip EVERYONE in champion plate
This issue is not fixed in 1.0, as reported by CogBurn here .
Unfortunately, it's a known issue, and we do not even know if the developers consider it a problem. You at least saw it with a weak quest. Imagine the same thing, but instead of archers as a reward, an Ashwake dragon. As reported in this thread .
I fixed it by fiddling with the Windows settings, and I'm not man enough to break it for her again. If it happens again, I will post a screenshot. But basically, it was using basic Windows fonts without anti-aliasing, and it looked terrible.
I've finished the campaign on my Windows 7 PC and the fonts were great. But on my wife's XP laptop, the fonts are so bad that the game is practically unplayable. Everything is tiny, thin and pixelated. Any suggestions as to where to start looking? It looks like a problem with Anti-Aliasing/Clear fonts, but FE seems to be overriding the Windows settings.
[quote who="Droghar" reply="1" id="3257780"]1) Yes - click on govern on the bottom right of screen, then enchantments tab, and you can remove enchantments there. It's not possible from the individual city interface.[/quote] Actually, on the city detail screen, in the upper left hand corner, there are icons for the enchantments. On top of each icon is an 'x'. If you click it, the enchantment can be dispelled. Much easier than hunting them down in the ledge
I just finished a game on ridiculous on 1.00 It may be just my luck, but with a lot of snaking, my capital had three resources in its sphere of influence. For comparison, Yithril had 7, for a perfectly round conclave: 3 grains, 1 clay, two shards, gold. Kraxis had 6: horses, 2x crystal, iron, gold and a shard.
Here it is, with pictures: Before (Turn 1) After (Turn 2) Another (Turn 2)
Actually, I have had the same thing happen to me. At the end of turn one, I've had two libraries and one prestigious location spawn where I am sure there weren't any. (I know, because it was for a playthrough, and I had a snapshot of my starting location) I think that the game spawns resources for everyone, player and AI, and if it's not some master plan of the developers, it should be fixed. As a matter of fact, I do have that same game posted on on that <a
The Air elemental is 10 times better than the rest. I think it's a balance issue. If you wonder why, look at its weapon. Its damage scales up, which means it remains useful at any point of the game. Just like crow demons.
I'd say it's worth it so that level 4 solo sovereigns do not complete quests that take a level 10+ and an army.
Once upon the time, in April, I had it figured out precisely, but as bugs were fixed, things changed. Here's the way to think about it. 1. In order to move, an unit needs to gather a certain amount of energy. At the beginning of the battle, everyone has 0 energy, baring traits (impulsive, for example) 2. Every tick (you can think of them as combat rounds) every unit generates energy corresponding to its initiative. 3. Every tick, the energy of units i
[quote who="Arzon" reply="32" id="3256137"]What's the best way to read PDFs these days? acrobat is such a pig.[/quote] I like Sumatra. Foxit isn't bad either.
It's a welcome change, if a change it is.
Heavenfall, does Stormworld have a human race? I.e. a race that is not too far out there? A non-magical people that eats grain and meat, drinks water, etc...
No, the Master quest victory is the really easy way out. It's the easiest way to win on insane.
Now that I am watching, I've seen it again. Level 5 Markin walking around with level 8 Ariana in tow. That quest involves killing a huge spider that could have had Markin for breakfast. --- Heh. I now have a savegame that will have a level 4 Magnar waltz through the Arena of the Slakhanan before turn 30. Just make sure you do not move Deras, and you will see it. I do not see why anyone would be interested, unless they don't believe me, but if so, I
Yes. Some of the buildings (if not all of them) have other uses. They should have had a building with NO other use but to cast the spell, they should have put something nasty about the building in the lore, and everyone should declare war as soon as you start building it.
[quote who="GFireflyE" reply="19" id="3256038"]They cannot afford to become useless, stagnate, govenors.[/quote] Did you just call my Janusk from this playthrough useless? He led my trained units to victories over Pariden and Magnar, forced surrenders, and governed the captured cities while the war was going on, fending attacks partolling borders, etc...
The loot table for weapons and armor has been badly nerfed. In my ridiculous/ridiculous games, I equip my guys from my shops. Of course, there are plenty of total unbalancing early drops, just not equippable ones, as one could see if I could get around to posting Borislav's adventurers. The game is up to turn 55, it's quite interesting, but I am sitting in a stupid radio station, waiting for a team of geeks to find problems in my embedded software so I can fi
Hmm... did you also increase the cost of your spell to 150? (triple) Because if you did not, you just had a very asymmetrical game. It's a single player game, so you can do anything you enjoy, but it is not a balancing solution if the game is only fun if you have a way to make outposts that is denied to the AI. 300 is a lot of production.
I one of my games, I totally screwed Karavox by starting a city very close to his capital, and snaking to some resources that were in line and close enough to prevent him from building anything - i.e. all of his building spots were too close to the resources that were merged in my city. So now he is completely contained...
As someone who does not reload, I have found that by level 4, a hero either becomes a badass who should not be dying, or can just opt to be a governor, and lead armies (governors still get the swordsman and trainer lines, and those are all you need to be a good army leader) My last playthrough, I started with Magar the Basher and Tearny the Governor. By turn 50, they were Magar the Governor (three injuries, in change of the conquered Athilga) and Tearny the Basher (a fearsome wa
[quote who="dangerlinto" reply="1" id="3255997"]What level difficulty is the world st at and what level is Magnar set at?[/quote] Ridiculous/ridiculous, but I think I have seen people asking "How did the AI get an ashwake dragon" when they were playing on Normal/Challenging. It should not happen at any difficulty. Yes, on ridiculous Magnar is pretty scary from the get go. He still has absolutely no chance whatsoever to get through that quest alive. An AI shou