So the question now is: since Thursday has arrived, will there be a beta today, or tomorrow?
Glazunov1
I would give you karma, but you could find your ass with your hands only because your ass is shaped like a plane tree. I would give you karma, but I'm a plane tree. I would give you karma, but we're offering a two for one deal with a plane tree, and we've run out of plane trees.
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I would give you karma if your head wasn't shaped like a plane tree.
I would give you karma if you father didn't smell of elderberries.
[quote]"I'm even more excited about the "iron man" mode in XCOM: Enemy Unknown . Players will still have a choice of difficulty levels, and then they can choose to disable player saves. That will free me from the worst temptation of the squad-tactical game: save-spamming my way through a hard engagement so that I don't lose any of my hard-won veterans."[/quote] They should have taken it
I would give you karma if your mother wasn't a hamster.
[quote who="Napean" reply="19" id="3131808"]Wait, I need a little clarification. Has SD already pushed the beta back to next week (22 April - 28 April), or is there still a chance we may get it in the next three days?[/quote] There has been no comment about pushing it back beyond this week.
I would give you karma if such a thing existed, and if you existed, and if I existed.
[quote who="Kongdej" reply="63" id="3131729"] Quoting Glazunov1, reply 62 You remind me of one of the big issues we grumbled about in Oblivion while modding it: any attempt to create new, reasonably attractive Redguard (black) male and female faces was made much harder because the controls for shadow planing and facial structure were simply copied over from Imperials. Took me part of a week to do what I managed in under an hour for the other races. Even the Dark Elves we
[quote who="Supreme Shogun" reply="16" id="3131727"]Well they said it'll be another week already. They're probably just putting the final touches on it, trying to get as much done as they can, etc.[/quote] I like the way you think.
I would give you karma but it would unleash a black hole that would consume the universe.
Banned for swimming in the Surrealist's pool when there wasn't any water present.
I would give you karma but we are under attack by a horde of ravenous were-squirrels.
[quote who="Kongdej" reply="61" id="3131592"] Quoting Murteas, reply 60Actually skin color is why I always create my custom factions with my own faction generator. I like my factions to have either blue or green skin most of the time. Don't know why. Well I hope that they upgrade the skin color choices when creating custom faction's, just for the sake of the custom part, also would be nice if skin color would change slightly between units, since 2 identical
[quote who="tetleytea" reply="39" id="3131520"] The Civ V expansion (Gods & Kings) is bringing religion back. Should be on time for July 4th weekend.[/quote] Each person must judge from themselves, but I honestly can't see paying the team for having "fixed" one of the main problems they themselves introduced into Civ V. Not when the others remain, at least.
[quote who="seanw3" reply="84" id="3131393"]Who was it that said they wished FE would take some of the engine of Warlock as an example? That really made me laugh. Made my morning.[/quote] I've been playing (legit) the latest Warlock beta, and it's nothing like FE--but that's to be expected, since gameplay is entirely different. Use that engine for FE? Agreed, it just simply couldn't work. The games are similar in only the most basic of
[quote who="seanw3" reply="2" id="3131430"]If we don't find out today, we won't get it tomorrow in all probability.[/quote] Or possibly, they don't know themselves, as yet.
[quote who="seanw3" reply="52" id="3130784"]Beta is next week now. They just posted a dev journal about needing to rewrite some black slavery jokes in the quests...[/quote] I noticed a nasty Guelph joke. Obviously added by some damn Ghibelline. Now you've got me doing it. Shame on you.
[quote who="Derek Paxton" reply="48" id="3130495"] I also suspect that the Crag Spawns are catholic. [/quote] What, they show up in groups of threes, and launch holy water ranged attacks? Mitre smites? Leech health points by forced tithing of victims?
Can we stop administering blunt trauma any time, soon? One post of correction was sufficient. The rest is just pile-on, and it ain't pretty.
Derek, thanks for taking the time to reply. [quote who="Derek Paxton" reply="127" id="3130381"] Basically in the old system you would get a trait that was Intelligence +3. Ideally you would know that 3 points of intelligence raised your xp gain by 6%, your spell mastery by 3 and your spell resistance by 1.5. Instead, few people knew what intelligence did and it was making the game more complex without making it better (I don't mind
[quote who="Fistalis" reply="125" id="3130233"] You misunderstood. They did remove them from the vanilla game. The stats and the mechanics behind them remain in the XML files for modders to use. However they have no bonuses/effects etc in the vanilla game, and are not used at all there.[/quote] I see--thanks. I'm not sure I like the change. Or put it this way: I like the change. I like the idea of traits/characteristics, which are much more ea
[quote who="TheBirthdayParty" reply="8" id="3130081"] Quoting Napean, reply 7Why wouldn't you want to register? Half the fun of the P'Dox forums is seeing how many shiny icons you can accumulate Because I haven't bought the game yet, not convinced i'd buy it. As I said above, i'm trying out the demo.[/quote] You can still register. But whether you want to register or not, you're not kept from viewing
[quote who="BLANKFACEHOOKER" reply="119" id="3129383"]Skyrim did the same thing..and its a much better games for it. It's not like they are taking away the stats.. Just the useless ones.[/quote] They're not taking away the stats. They're only hiding them, as has been stated. From my perspective, hiding the stats and providing a more immersive way of conveying the same thing is great in FE--raising stats per level in WoM is bland as could be--but