Glazunov1

Glazunov1

Joined Member # 4194303
85 Posts 1,589 Replies 24,096 Reputation

Haven't got mining technology yet. I can't build on a gold site in my territory, but I can build on an iron ore one. The former cites correctly that I lack the technology. The second simply says an iron mine will cost ten gildar, and as I've got 25, it's highlighted rather than grayed out.

3 Replies 1,291 Views

[quote who="Leo in WI" reply="14" id="3132581"]Read through that impressive list, have a question: (hope I'm not a dummy and missed it in there) Did initiative get fixed? (where casting haste or slow on one unit, resets the whole initiative list) [/quote] It certainly seems so, to me. I blinked in surprise when casting haste on one of my faster units, and slow on a large, slow-moving enemy, meant [i]three[/i] attacks (non-contiguous) on my foe befor

94 Replies 342,975 Views

Favorite classic films? These: Children of Paradise (France, 1945) Beauty and the Beast (France, 1946) The Seven Samurai (Japan, 1954) Ugetsu (Japan, 1953) Ran (Japan, 1985) My Man Godfrey (US, 1936) The Seventh Seal (Sweden, 1957) Trouble in Paradise (US, 1932) The General (US, 1926) Beauties of the Night (France, 1952) Grand Illusion (France, 1937) Duck Soup (US, 1933) <

86 Replies 348,319 Views

Still not finding a \programdata\ subdirectory with the zipfile, even with all directories unhidden. Got a couple of \programdata\ subdirectories in SDCentral\Temp and Stardock\Impulse\DockData, but nothing was in them. Did find a debug.err file in My Games/Fallen Enchantress, which I've sent along.

75 Replies 61,242 Views

Just that. It's easy enough to get the kingdom/empire benefits effects from the existing eight sovereigns, then note which one you want. But if you want to create your own character and decide to change the kingdom/empire later while designing a sovereign, as it stands now you don't know what benefits they'll get. You'll have to jump back to the eight sovereigns' screen, or make notes of those benefits before you move on. I'm thinking that a pop

2 Replies 1,144 Views

[quote who="Hawawaa" reply="39" id="3132647"]Still says .86 in my downloads, well I'll get some dinner ready. [/quote] Does someone want to get Hawawaa, and point out that his luck with important things happening while he's off eating somewhere is holding?

94 Replies 342,975 Views

[quote who="Derek Paxton" reply="40" id="3132648"] Quoting Humility, reply 37 Why is that fortress remove? What about those stone wall city looking, I like it, but I never got build personal, best I got is wood wall city, but I see a.i. city wall and it's beauful, but why is remove? Technical issue, it will probably come back.[/quote] Falling real estate values will do that.

94 Replies 342,975 Views

[quote who="FatNonFree" reply="18" id="3132588"]This is great but when does it come out? [e digicons]:')[/e] [/quote] What? They give you a such great changelog, and you want a game, too? Ingrate! [e digicons]:annoyed:[/e]

94 Replies 342,975 Views

Good one, Draginol. :) Intellectual ownership has always been a rather vague boundary for the big corporations. Steve Jobs touring PARC back in 1979, and getting a Smalltalk demo complete with the brand new, utterly secret GUI by the suits over the protests of the engineers...? Then that GUI shows up almost immediately in Jobs' own work. And nothing had been patented. But you're right: at its height, Microsoft was the King of Assimilation.&nbsp

13 Replies 33,089 Views

I'm still curious how they'll implement gods and their quests--just how individual they'll make each, including rewards, punishments, and visuals. Sacrifice did an excellent job of this, but of course, the quests were the main game. Here, quests are only a part of game design, though a significant part. I'd really like to see some differentiation between the gods, including a special building for each, if you've pleased them greatly--but we'll see.</p

153 Replies 677,861 Views

[quote who="larienna" reply="63" id="3132543"]I don't want to promote competition, but I never heard of Warlock. I took a quick look and it looks cool ... because there is hexagons (I a an hexagon worshippper). But it sincerely looks like Civ V with magic. I hope this game would be modable, I could make a master of magic for that mod too. That could be interesting, 2 MOM mod on different games that share ressources like artwork, music and otehr stuff.[/quote]

69 Replies 147,754 Views

[quote who="OrionM42" reply="173" id="3132548"] Nice Catch, Ratatosk ! ... and OMG, the Changelog List is ENORMOUS ! ... and now we are talking FE 0.90 !![/quote] Lot of balancing, but also a few major changes. I'm really looking forward to trying this build.

182 Replies 529,393 Views
Reply to Beta Tomorrow? in FE Beta

[quote who="Ratatosk7" reply="43" id="3132424"]Ah another week I guess?[/quote] What evidence leads you to think so? Brad stated last week that they didn't want to rush the patch to get it to us, then, and would have it to us this week. The rest of Thursday and Friday remain.

63 Replies 51,053 Views

[quote who="Superique" reply="32" id="3132364"]I'm waiting a Political Machine Game with Primaries... Like a minor and funnier version of the President Forever Game. Please Stardock make this![/quote] I do like a nice dose of vigorous snark, especially when it's dead on accurate. :)

43 Replies 101,502 Views
Reply to Beta Tomorrow? in FE Beta

[quote who="Werewindlefr" reply="39" id="3132400"]He's talking about SotS 2, not FE. [/quote] You're right. I stand corrected.

63 Replies 51,053 Views

[quote who="Fistalis" reply="161" id="3132406"] Quoting FrostyThundertrod, reply 159 No beta this week, right at the bottom of this post made today it sayes there beta will be next week. after he get back from cal. https://forums.elementalgame.com/420317 That post was made a month ago.. he's back from Cal lol.[/quote] Perhaps he's in one of those time zones that are a month behind. Like the Twilight Zone, o

182 Replies 529,393 Views
Reply to Beta Tomorrow? in FE Beta

[quote who="relmich" reply="36" id="3132359"] Quoting Hawawaa, reply 35If no beta today... well I get a Sots 2 hotfix today and next week Sots 2 is feature complete so it aint all that bad I guess. So is that game playable now? How is it in its current state? I was interested in it until the disaster of a launch sacred me away.[/quote] FE is very playable, though it crashes intermittently on my system. Re

63 Replies 51,053 Views

[quote who="Bellack" reply="69" id="3132261"] Yea that did not make since to me either. Don't like mods then don't install them you game is then never affected.[/quote] Yep. And even if you've installed them, the way installed mods are handled in Bethsoft games--unless they're texture-only mods--you can just turn them all off by leaving them unchecked on the data screen, before the game loads. It's very easy to do.

70 Replies 78,137 Views

[quote who="LordTheRon" reply="154" id="3132304"] True but they have a trackrecord of releasing new betaversions on Thursday's so it would be a healthy assumption that today would be the day.[/quote] You may be right; in fact, I hope you are. But I've found that assumptions for the best often don't end well. If you assume the worst, you're sometimes pleasantly surprised. ;) And since we're only talking about a day, here, i

182 Replies 529,393 Views

[quote who="LordTheRon" reply="151" id="3132288"]Last week is was delayed by a week, so that means we're expecting beta 3 today unless a dev comes here to post that this will not be the case.[/quote] Delayed by a week doesn't necessarily mean delayed by exactly 7 days. ;)

182 Replies 529,393 Views

[quote who="GunslingerBara" reply="13" id="3132250"] Quoting Glazunov1, reply 12 Quoting Cruxador, reply 1Stardock is indie? Can't speak for anybody else, but it's always seemed to me that if some head developer sits around afterhours discussing the latest game session they've had with their friends, chances are they're indie. If the head developer sits around afterhours discussing how well their stocks are doing with their friends,

15 Replies 33,688 Views

[quote who="Kongdej" reply="65" id="3132057"] Quoting Glazunov1, reply 64But it was a nuisance, and didn't make modders feel any too happy about Bethsoft when we discovered some of the "shortcuts" that had been taken in the game. Gonna be a bit blunt here, but that is only because you were trying to mod the game, I do not think the developers always "thinks in those lines" when coding the game Then again, what do I know, I just know I stopped playing Skyrim after it

70 Replies 78,137 Views