StevenRLynchAbundanceThatIAM

StevenRLynchAbundanceThatIAM

Joined Member # 4149234
324 Posts 3,920 Replies 27,720 Reputation

Defeated Sovereign in Battle means you wiped out the player by beating the Sovereign. It doesn't mean beating the Sov and sending them to their nearest city. Also, the Wildland Boss Kill Achievements are not unlocking at the present time.

1 Replies 3,047 Views

I don't mind Dragons razing cities instantly (with their breath they could burn down the wood structures pretty quickly). But any other units should take time to raze a city, or turn it into a lair for the interim. Regardless, a city being destroyed should never salt the starting square, except perhaps if you raze it yourself.

132 Replies 432,075 Views

Well, it would be good if each Path or Sub-Path got instrinsic stat bonuses for each x levels, so you don't have to spend level-ups just boosting a single stat. Global unrest reduction for Commanders (or a Commander Sub-Path), Attack for Warriors, Defense for Defenders, Accuracy and/or Dodge (although Dodge bonuses couldn't be too high) for Assassins, and Increased Spell Mastery or Increased Spell Damage for Mage Path or particular Sub-Paths. I don't think a leve

101 Replies 321,951 Views

I had a really levelled-up Cold Ward unit that did heaps of cold and fire damage. Then, when nowhere near a melee Ogre, the Ogre did a Crushing Blow and killed it in one shot. It was about 4 or 5 squares away. Also, one time I had a unit killed by a Burning Hands spell that was not cast adjacent to the caster. There needs to be a check for AI units that the unit/s it's targetting actually obey the normal range limits.

13 Replies 24,211 Views
Reply to Store prices in LH Support

... and hope they don't run into a monster. ;-)

15 Replies 8,775 Views

So you got it to work from the Mods folder? If so, that's great! =)

8 Replies 8,107 Views

I would suggest that either Guarded Strike means you do 75% or 100% damage, with a 2 or 3 turn cooldown (1 if 75% damage). At 50% it means you barely scrape above the opponent's armor.

4 Replies 8,097 Views

I have also had a L9 hero have about three different magic traits, and not much else. A L9 unit should have at least 11 traits (not including race trait).

10 Replies 12,645 Views

Can you allow any non standard armor to not upgrade to standard armor? For example, Monks robes would be not upgraded when upgrading armor, but all other regular armor pieces would. Otherwise, obey what the player says when designed a unit for which items are upgradeable and which aren't.

109 Replies 74,675 Views