Btw: I think this thread got broken, devs can you fix it? =) Best regards, Steven.
StevenRLynchAbundanceThatIAM
I guess this is a bit like the difference between the journey and the destination. [e digicons]:grin:[/e] Both are important, but it's fun being part of anyway. I'll settle for a great game for FE and the next standalone, even if it doesn't lead to mega MoM or HOMM2 status. =) Best regards, Steven.
It was my very first strategy game that I remember. =) I played the Broken Alliance demo (which allowed all factions in the game) and was hooked! I never really got the same kick out of HOMM III, I don't think it had been properly rebalanced with the changes from HOMM II and I personally don't think it had the same style and character as its predecessor. =) When custom campaigns come along to fheroes2, it will be awesome! [e digicons]:drool:[/e] A good campaign editor
Steven is fine. [e digicons]:sun:[/e] Yes, it's amazing how some simple changes can make the game fun all over again. And the stylized graphics still hold their own even after all these years. =) They have a real fantasy style, very Tolkienesque, but still very appropriate. =) fheroes2 will get even better when the AI is easily moddable and custom improved maps and campaigns come on line. [e digicons]:D[/e] Much to look forward to! Best regards, S
You need to have the HOMM2 Data files (from DATA subdirectory). But you can get them with HOMM 2 Gold for $US9.99 at GoG.com . So far, you can play scenarios in single player or hotseat, and Battle Only mode in single player, hotseat or network/internet. But campaign support, expanded maps and map editor capabilities are coming, and in the future the AI will be able to be customized too (maybe through Lua). =) Lots of cool stuff! Bes
Much higher resolution. I think the resolution defaults to the best fit to the screen you have, at least it does on my computer. You can see much more of the map at once, and it is kind of neat to have the town screen/battle screen fit "inside" the fantasy map/world. =) Total customization of keys and stats. With HOMM 2 Mod balance tweaks and other tweaks allowed by fheroes2, almost all creatures, castle buildings, spells and skills are useful f
Something that simply must be fixed, at least by FE, no question. There should be an area of the UI that you can use to get all the information you know so far and if known, the next square to go to to progress each Quest. Best regards, Steven.
It's made using SDL and other libraries, see http://dl.dropbox.com/u/8710134/readme.txt I think it uses files and libraries that are available on Windows and Linux. Anyway, there are Win32 and Linux versions, although the Linux version is not quite as updated. But I think it's possible to compile yourself if you have skill in that, but the files needed require a fair bit of configuring and tweaking to get the right b
I was initially very disappointed with Elemental as released. But I had already found out that the community was fantastic, and I didn't want to leave them. As time went on I realised that Stardock was not your usual run-of-the-mill company, and even though the release was a bad one, the hearts were good, and the kind of communication that tends to lead to flamewars in many forums on the internet instead lead to the opening of hearts and minds on the Stardock forums. I'm gla
Well, there is the changelog, although that's rather wordy, and lists all new features and all bug reports wayyyyy back. A lot of the new features are as options, so you can find a lot of the new features by looking at the config options which you set before starting a new game. Some features are global, like the garrison and visiting hero change I think, although probably this could be made an option if there is enough demand for it. You can edit pretty much all the games s
The new win32 version is up - there is an experimental Battle Only mode where you can set up two combatants with their armies and fight a once-off battle. =) Best regards, Steven.
Well, I'm not saying make Elemental like H2 (which is not possible, considering that units never command from the sidelines, and there are not big stacks of creatures which grow every week). But fheroes2 is heaps of fun, and because the core of HOMM II was so solid, improving balance and adding features that were thought of later makes it even better and more fun. =) fheroes2 now has a wait system like H3 and garrison and visiting heroes, although all heroes still count to the her
Try fheroes2 for HOMM II. It is going to have a Battle Only mode soon! And with all the features it has already, and better balance thanks to the HOMM II mod, it's a great play. I don't think there are any useless units any more - for example, peasants at one extra square movement per turn makes a huge difference and in really big stacks they can do a lot of damage if used carefully. Also standard zombies are sped up one square too. And Knight troops have that li
Gee, that kinda shows how much I followed the Original Star Trek. ;-) Best regards, Steven.
Although I would hope that plant-based ocean varieties of Omega 3 would not have heavy lead. Wanting plant-ocean-based Omega 3 rather than fish-based was not only because the fish did not produce the nutrient themselves. ;-) I'll have to see about getting some good-quality, low-contaminant-level Omega 3. I'll see if it's possible. =) It's funny looking at your Avatar (no relation to the movie ;-) over and over again and seeing "Beam me up Scotty". :P (if I have my or
Well, I'm not saying it's perfect in Australia, but at least we have bulk billing for those that need it most, and relatively cheap prescription medicine, at least for those on health care or pensioner cards. (Although I daresay the normal price for prescriptions in Australia is quite a bit lower than for the same prescription in the US.) And there is the Pharmaceutical Benefits Scheme, which heavily subsidises crucial medicine. Though you can't really go past ocean-plant-
Ahara, so you are a HOMM II fan! =) Have you seen my post on the fheroes2 project in the PC Gaming sub-forum? Best regards, Steven.
[quote who="ElanaAhova" reply="6" id="2881543"]I agree. In fact, I would piggy back (froggy-back?) on the above ideas by suggesting that some rare, very rare, unique technologies, or 'one time construction projects / weapon - armor making / spelling result from exploring and researching in a lost library / temple. If you have your people working a library, there is a small chance they will 'discover' something valuable from the past. And, may I suggest that the 'new' di
[quote who="Heavenfall" reply="191" id="2880269"]Magog_AoW how did you put the video straight up in the post like that?[/quote] I (and probably others) would be interested too. [e digicons]:thumbsup:[/e] Best regards, Steven.
[quote who="cephalo" reply="43" id="2880320"]After using Python for Civ4 and Lua for Civ5, for basically the same code, I have to say Lua is about 10 times faster than Python. It's a big deal. If you haven't started the integration process, you should go Lua.[/quote] Stardock, Frogboy and Kael, what do you think about this? I agree with cephalo that this is *very* important. What do you think? Best regards, Steven.
I guess that's why we have the internet then - so we can don't have to take every source we read at face value. =) But I do agree that WoW does sort of have the "peer group pressure" feeling about it. (ie. so many people are playing it so it must be good. ;-)) Best regards, Steven.
[quote who="IBNobody" reply="15" id="2879775"]Derek, I've been mentioning a few easily fixable faction and sovereign bugs for awhile (see my Sovereign FAQ). What's the best way to bring them to your team's attention? Shall I post the XML changes required to patch said bugs?[/quote] Yes, it would be fantastic to fix these bugs, you and Stardock have my full support to fix these right away! =) Best regards, Steven.
It is possible to have LinkSeeker (without home page or toolbar) installed with avast 5, you just have to uninstall avast and re-install it afterwards. =) AFAIK there aren't any conflicts and both programs are working. Again, AFAIK. =) Best regards, Steven.
Temporarily, it may be useful to turn off "auto-select next unit" or whatever it's called in the options. This at least prevents other units being selected automatically in the tactical or strategic map. Best regards, Steven.
[quote who="DrJBHL" reply="25" id="2878624"] Quoting davyandjane, reply 24As an alternative to Linkscanner try WOT(Web of trust) it does the same thing. WOT works by reports of sites that are infected. Linkscanner works proactively: It will report infected sites before they're recognized by WOT. It will protect you better than WOT.[/quote] Unfortunately I have avast 5. =) Best regards, Steven.