pad152

pad152

Joined Member # 4130713
96 Posts 226 Replies 9,770 Reputation

Problem: Attacked creature (won) and then a second creature attacked my party the game crashed. File http://dl.dropbox.com/u/8105715/Attack_crash_Elemental.zip Debug.err Prefs.ini DxDiag.txt

0 Replies 158 Views

[quote who="Heavenfall" reply="8" id="2658116"]I don't think it will be anywhere near that much. However, everything I've said is guesswork, more or less. Just wait for release if you're unsure about the game and the content of the game.[/quote] Hopefully we will see this in the beta long before the release, I've never seen a beta like this where you only see bits and pieces of a game at a time. I wonder will we even see the complete game be

13 Replies 5,229 Views

I just wondering how much of an RPG feel will the game have when Adventuring. In Birthright, the RPG part was about 50% of the game, where you spend just as much time Adventuring as you did on the strategic map.

13 Replies 5,229 Views

[quote who="OMG_BlackHatHedgehog" reply="107" id="2657887"]it's to force us to expierence the other parts and focus on their indivisual performance rather than synergy and overpowered combinations. That said, I'm not very happy about it unless the Magic side has a way for us to make armies... i believe combat will degrade to pretty much just Champion v Champion with a group of Peasants. [/quote] Seems to me it just nerfs testing, having different people

134 Replies 481,342 Views

[quote who="Frogboy" reply="102" id="2657799"]BTW, in beta 2-B Civilization and Warfare are getting disabled and Diplomacy, Magic, and Adventure are being enabled.[/quote] Don't really understand the point in disabling parts that are already in the game?

134 Replies 481,342 Views

There was an old D&D Serria game call "Brithright" that had both a strategic and adventure mix, when your characters when adventuring you were taken to different maps and played like an RPG, sort of like Ravenloft or the old Might & Magic. I don't remember Adventuring in MOM, you just wondered around the same strategic map. So what will adventuring be like in Elemental? &nbs

13 Replies 5,229 Views

+ Right-clicking on an NPC now talks to them by default instead of attacks them, and right-clicking on a friendly unit talks to their leader rather than attacks them (though, because negociations are disabled for Beta 2, this doesn't actually do anything right now) 1. How do you attack now? I have foreign army's inside my borders but, can't attack them? 2. I hate having to chase an npc across the map to try hire them with the new movement system, m

134 Replies 481,342 Views

One of the issues, there are to many building you don't know what they even do (Villas, Estates, etc)? Need more buildings that do something vs food +1, housing + 1. Buildings to train/upgrade army units (peasant to archer, footman to knigs ward, etc.) Buildings/guilds to add/train npc's (healers, miners, potion makers, etc.).

46 Replies 24,342 Views

I have a city with a ramp/hex into the water and the technology. The Harbor now shows a requirement of city level 1, the issue is the city level, city level shows 3 on the main lower panel but, the city detail screen says town? How do I know if I really have a city or a town? See Saved Game http://dl.dropbox.com/u/8105715/C8ElementaSavl.zip C8.EleSav

0 Replies 207 Views

For what ever reason the initial graphic settings in the Prefs.ini cause all sort of problems with my ATI graphic card. Elemental Start Screen 1. Load Screen/Game start screen - can't Alt-tab and hides all sorts of messages like your firewall telling you the Elemental.exe want's to access the internet or Display Driver failed to initialize, etc. For each new release (new .exe) I have to edit the Prefs.ini file to windowed mode to see why the game won't sta

1 Replies 324 Views

Like Speeds up game play, before if felt like you were crawling not moving. Don't Like Having to chase and npc half way across the map just to try to hire them, seems like a step backwards. Maybe if you click on an npc they should stop and wait until you talk to them.

10 Replies 4,247 Views

Custom Sovereigns 1. If you create one with Chrisma less than 12, you won't be able to hire npc's. 2. Limited Armour shown for female sovereigns. 3. Can't load saved Sovereigns, the point in saving them is what? 4. Very limited hair types for female sovereigns.

7 Replies 1,541 Views

Beta 2A v.803 Problem: Clicked on Tutor Unit in unit design game crashed! http://dl.dropbox.com/u/8105715/Unit_Design_crash_Elemental.zip File Unit_Design_crash_Elemental.zip contains debug.err DxDiag.txt Prefs.ini

0 Replies 140 Views

[quote who="KellenDunk" reply="2" id="2655860"]Generally the design principle has been that an army units' experience level is chosen during recruitment, that only Champions and Sovereigns gain experience, because they're exceptional individuals.[/quote] Seems odd, that army units don't receive any benefits from experience! That seems to make them, little more than lemmings. I had through that maybe, a high experinced army unit would have the chance someday to turn into

3 Replies 2,042 Views

Beta 2A [v803] Problem: New game, just hired a party of 4 npc's when I moved my character to merge with the npc's, the game crashed (exit to desktop). File: Join_with_npc_party_Elemental.zip http://dl.dropbox.com/u/8105715/Join_with_npc_party_Elemental.zip File contains: Debug.err DxDiag.txt Prefs.ini

0 Replies 283 Views