juryal

juryal

Joined Member # 3900361
20 Posts 119 Replies 9,300 Reputation

If you were interested in WoM, I think you'll like it. It's a solid game, significantly changed and improved. It's nice to see a compliment. I don't think Stardock gets enough praise for their efforts, both in terms of customer satisfaction and as a developer.

8 Replies 4,484 Views

Like it or not, Steam is a huge avenue for selling games. If Stardock can sweet talk their way onto the featured list on the main store page for even a few days, I imagine it would pay off in terms of sales.

12 Replies 5,250 Views

I'll second that. Even on my aging PC, the game turns go by quickly. Much quicker than other turn based games, such as Shogun 2 or Civ V. I guess I don't quite need a new PC yet. Sigh.

24 Replies 82,344 Views

Also mentioned in this thread: https://forums.elementalgame.com/432241 I reapplied the patch package (not the full installer) after which I was able to see the forest models again.

3 Replies 3,384 Views

Please fix the issue with Burning Blade. The AI players are able to stack it. Mentioned in these two posts: https://forums.elementalgame.com/432447 https://forums.elementalgame.com/432244

158 Replies 59,631 Views

This is a pretty annoying bug. An enemy sovereign just had a simple one-handed ax and had over 50 damage thanks to all of the stacked burning blades. A quick search of the forum suggests this bug has been around for a while, too. Edit: Seen in .981

2 Replies 4,023 Views

I tried clearing files from My Documents and AppData. I've changed graphics settings from highest to lowest, including things like antialiasing and shadows. Oh well. It's not like I wanted to play the latest beta or anything.

35 Replies 18,053 Views

This is also happening with me. Happened in .980 and .981. I installed .981 on a brand new Windows install and still gives it to me. I'm running an Nvidia 260 GTX with Windows 7 64-bit.

35 Replies 18,053 Views

ParadoxianLP has some good Let's Plays. Make sure you don't go too far back, as the ones he made some in the beta that might lead you astray.

23 Replies 55,521 Views

[quote who="Frogboy" reply="108" id="3126441"]*personally* I would like to see multi-tile cities but kept in terms of "districts". I want to look at a city and be able to instantly tell how advanced it is in different areas even if it means the city is using 3 or 4 tiles.[/quote] I like this idea and I kind of thought this was the plan for the original one-tile-per-city concept floated by Stardock. Cities would grow a little based on size, and the artwork would b

128 Replies 383,391 Views
Reply to The anti-magic in FE Beta

I like the OP's idea. It would be cool to at least have a feasible option of playing a sovereign who only used magic to stop the magic of others. It would need a lot of balancing though, perhaps more than Stardock would be able to do between now and launch. As has been mentioned, might be best done as a mod.

11 Replies 45,894 Views

I think Satrhan's idea is worth thinking about. These improvements could also have a minor effect on ZOC to try and mitigate the loss of the effect huge cities had on ZOC.

128 Replies 383,391 Views

Windows 8 has a lot going for it. It has so much going for it that I will probably buy it shortly after it's released. But I do not like the unholy marriage of Metro and the classic desktop.

196 Replies 458,013 Views

For the most part, I like the tech tree. I do get excited when I research chainmail or unlock broad swords or horse back riding because I know I can start making some units that rock. The starting technologies have a role in the early game decision making: do I beef up my cities or get some spearmen to deal with the god damn bear cubs.

78 Replies 203,370 Views