The ships in these DLC maps are likely of a similar variety as the ones in the campaign. Probably won't see buildable ships until the expansion for FE. (LH)
Tasunke
(Google Translated) Sometimes the games have the difficult task to match the success of their previous chapter, other times have groped to say <span clas
Its in ITALIAN. Not so hard to figure out ... :P
I'd guess the latter. Which basically means you will always take full damage from spells, and never resist spells. Huh ... so I guess its not such a scary weakness after all? :D (and here I was all 'being afraid' of it :P)
Just 'value' ever really correlate to how much you can sell them for in the marketplace though? I hadn't seen such a connection in 1.00 at least.
so odd. I remember to be a scary, scary demon-beast of a Dragon general, who gave me nightmares as I cried myself to sleep each night. Where did the old Waerloga go?? :( (hmm, is it just that fear got nerfed? It used to stop you from acting completely ... not to mention the fact that it was him (riding on an ashwake of course) acompanied by 4 or 5 other ashwake dragons. and ALL could cast fear (and they did quite oft
I personally never bothered with nation/ continent maps unless it was pre-placed civs. I mean, I'd "maybe" do an earth map, but that generally got old UNLESS civs started where they were supposed to. Why else do you think I like Rhyes and Fall mod so much? XD
that sux ... (maybe without the penalties it'd be worth it, eh? XD)
Nah, just have everything placed exactly where it should be. Then its playable by any faction ;) well, only Faction types and Wildlands really need bother be in their correct locations ... quests/huts/random monsters not so much. ;)
Rvgr- How many factions will the Anthys map be able to comfortably accommodate on the Huge setting? Oh, and will the Kingdoms and Empires generally start in their own respective halves of the map? Polistes- Oh god yes! I hope that each faction starting point is in their respective nation. I concur with these responses … pre-placed starting locations for all 8 factions, accurately placed, would be AWESOME! (perferably options between
Is it just me or is the History Book written in some type of Elder Scrolls/ Dwemer language :D
either no casting time ... or no mana cost.
I think its due to champions getting random unit traits rather than injuries when they die (sometimes) >.>
but he seems to be saying that races can still be used even if he deletes them in the XML. I guess you have to delete BOTH the race file AND sovereign file to make sure the race is wiped out? Seems odd that the race can still show up if the Sovereign is alive when the race is not ... but interesting loophole :P "I am the last of my race ... let us begin ANEW!"
yea, I guess its only meant as a buff to really expensive spells. (like, a spell that costs more than 4x the mana cost of focus)
Is the Shogun: Total War multiplayer realy dying? Assuming certain things, I will be using it quite heavily in 5 years time ;) (that being said, I think the TW:Shogun's idea for multiplayer ... especially 'drop-in' battles, is absolutely AWESOME!!!)
[quote who="crimsongekko" reply="98" id="3274950"] and then somebody will make a mod for competitive MP [/quote] quite likely ;) :D
I think I'd rather go with something like Trog/Quendar blood, empire, enchanters, lucky, death worship, master scouts, uneducated. (but on lower difficulty levels, I'd probably not bother with master scouts, and instead pick something like Quick, Tough, Defensive, Binding, or Archers) -> probably archers if I'm planning on Quendar slave spam. A fun slave-state empire I've found though is ... Lucky, Quick, Tough, Ar
[quote who="Tuidjy" reply="3" id="3266122"]This is just a placeholder, but here is a race with which I feel I have at least a 50% chance to win on Ridiculous difficulty (won my last two games). On Expert, I do not think I could lose with it, even with the worst possible start. The race: Krax blood, empire, enchanters, defensive, light plate, lucky, master scouts, vulnerable to magic The sovereign: General, Death, Water, brilliant, wealthy, hardy, clumsy, rusty swor
[quote who="NorsemanViking" reply="85" id="3274803"] Most, if not all, of us agree the great singleplayer features should stay also in multiplayer. An example is of course the unit designer. Games like FE don't atract those who want 10-30 min rts multiplay. We want the singleplayer experience but versus humans, or a combination of humans and AI. [/quote] Yep, this exactly. We know it will be a long game, so we like the same level of FUN that the sing
[quote quoting="post"] it also includes the full Anthys map. A gigantic map that contains the entire known world of Elemental (at least, as of ~150 AC). [/quote] Will the Anthys map come with all 8 factions historically pre-placed? Please say all 8 factions start pre-placed. :D
Faction: Horselords (revised) -> +0.5 horses per turn as a base, +50% horse production, +1 initiative/+1 dodge all mounts.
what do Gray March and Spear militia do?