Tasunke

Tasunke

Joined Member # 3846508
78 Posts 3,839 Replies 852 Reputation

I remember wintersong mostly as the Singing Bird. Although I suppose the Blonde Cartoon Tiger is more prolific. Is it just me, or did winter change his Avatar more than three times in one day recently ...

102 Replies 252,245 Views

***Disclaimer*** the following Post is merely idea-spam, and does not take itself seriously. Rename any of the following traits if it seems redeemable or usable. Any corrolations to reality should not be taken seriously. Russian- unit sizes are doubled (at no additional cost), Best Seige Weapons German- HitPoints are doubled, Second Best Seige Weapons American- trade routes give double commerce, citizens give less science but Universities give triple science Is

149 Replies 259,732 Views

It doesn't seem too logical that queing buildings would be more expensive than building them one at a time. Unless you are simultaneously building them ...

7 Replies 4,077 Views

Ahh ... pose-designer, set designer, hair stylist, make-up artist, as well a Clothing Designer .... should allow for enough customization on the Unit Card.

4 Replies 4,702 Views

Minion- less likely to have Children, decreased Prestige Robust- more likely to have Children, increased Hitpoints Womanizer- more likely to have a Bastard. (cost points) Faithful- never have a bastard. (will give you points) Sexist- Diplomatic Penalties with Sovereigns of the Opposite Sex. Longer Troop training of Troops of Opposite Sex (if even allowed) ... includes Chauvanistic and Feminist Austere- increased tax income

149 Replies 259,732 Views

Healthy +10% HP Feeble -10% HP Stubborn - Diplomacy 10% harder, 10% Magic Defense, Spells 5% more expensive Open Minded - Diplomacy 10% easier, 10% Magic Weakness, Spells 5% cheaper, Magical Attack and damage increased 10% Elitist- Lower Population Capacity, increased Prestige, Troop training time +50%. Troop stats +1, combat speed doubled. Populist- Higher Population Capacity, decreased Prestige, Troop Training time -50%.

149 Replies 259,732 Views

Necromancer- undead related spells are 20% easier to research, 20% quicker to cast, Undead are 20% cheaper, and 10% stronger. Living units are 10% weaker. Fire Mage- Fire spells are 10% cheaper and 5% stronger, all other spells are 10% more expensive and 5% weaker. (continued for each element) Archer- ranged attacks have 10% increased attack, range, and damage. All units have 10% less defense. (all units) Fighter- hitpoints increased 10%, defense increased 10%,

149 Replies 259,732 Views

Honest - 30% increased Diplomatic Power, Treatise are 30% cheaper, cannot break a deal (only cancel within alotted time) Deceptive - Diplomatic Treatise are 30% more expensive, can break at ANY time. Generous - 10% less taxes, 20% more prestige Greedy - 10% more taxes, 20% less prestige Leader of the People - 15% more prestige and diplomacy, 10% longer troop training costs Selfish Leader- 15% less diplomacy and prestige, 10

149 Replies 259,732 Views
Reply to Mod Idea in WOM Mods

Give everyone magical powrs

6 Replies 4,793 Views

Sounds good to me. More poses, and probably more backgrounds (but likely just more poses). The more custom the Card can look, the better.

4 Replies 4,702 Views

"Salt" could be an earth spell. Could cancel out ice attacks/elementals, and could make water sheilds vulnerable to electrical attacks. In fact, a sufficiently powerful earth spell could increase the amount of metal in the whole battlefield (or at least beneath the enemy). For instance, if you made the ground beneath the enemies lined with copper or diamond, then any electrical attacks in the area would attack ANYONE on that altered ground, and more effectively (max damage, ce

52 Replies 203,517 Views
Reply to Hexes in WOM Ideas

I wonder if octagons would be better??? are Octo-maps possible?

66 Replies 196,186 Views
Reply to Hexes in WOM Ideas

Eh, just allow the map to be divided by hexes, so that people can mod in a whole new set of rules centered around Hex-maps. If people can mod in hex maps, they can attempt to balance them too. Not sure how much work it would take to allow Mods to use hex-maps. Could be alot, could be a little, but it would certainly be ALOT of work to make two versions of the game (one on hex and one on squares) ... so I would prefer the actual game to only use Squares.

66 Replies 196,186 Views
Reply to Demon studies in WOM Ideas

Hmm, maybe the color patterns for various equipment could show up on the model, wether it happens to be skin, scale, or armor. So if you were using a Titan's Pendant (extremely expensive) Your entire model would be shaded with an obsidian background and a brilliant Blue-white pattern. Demon-> model is shaded with a bright orange pattern. Ect. Of course, certain creature pendants might have something extra, like wings or horns.

30 Replies 82,578 Views

Well, thus far it seems that the only way to physically kill a sovereign is to either kill him in his opposite element, or to destroy his last city and THEN kill him.

8 Replies 7,304 Views

Well, I suppose (sans lore) that there could be a time of strife in kingdoms and empire. Where civil war breaks out and the quest for supremacy is accomplished. Then, at the end of it all there was one large kingdom to rule them all, and one large empire to rule them all. Even then, with all power consolidated, there can only be one! Regardless for the potential of peace, the Empire and Kingdom waged a war for superiority. The entire earth shook as the very land was transformed. Great

2 Replies 3,578 Views

Post edited. I was saying that all Counter spells don't have to operate Identically in order to be equal. You don't have to be the same to be equal. That goes for Counter spells, that Goes for offensive spells, and that goes for Global spells.

52 Replies 203,517 Views

Oh, I see. Well then, they are Biologically Long lived, and immune to every type of non-trauma related biological death other than aging. Murder, killing, and playing chess can kill them. But only if you try for a really, really, really long time. Honestly, I kind of half-expected as much. Still, I felt it was easier to get the Biological Immortality concept introduced first, and then perhaps, if I wanted to, add the caveat that they might still be able to event

8 Replies 7,304 Views

Hmm. Well, you could do this without actually doing this. To put plainly Essence = Mana. At least for Channelers/Sovereigns. What you are potentially suggesting is that Cities require a Mana-burn maintanence. Well, I suppose you could use an "essence burn" although this would cheapen the price of essence in nearly all other circumstances. I mean, technically you could just switch everything to essence burn that would normally be costing *major* essence ... however it over-all

1 Replies 6,323 Views

Henry VIII? :) still, the Idea of Shakespear in a High-Fantasy setting (as opposed to the Saxon/Briton dark-fantasy/low-fantasy of witches and superstition) with sorcerors, dragons, and powerful magical spells in the hands of Kings and Emperors ... I tend to think of Shakespear in another somewhat unsuited mechanism. Anime. Have you ever seen Romeo and Juliet the Anime?? Im not saying it wont be "good" ... its just certainly not the same.

50 Replies 128,576 Views