New York Nutrabaits user, Joel Harber has been putting our gear to particularly good use in recent weeks over in The USA, taking a very impressive seven fish in only nine daylight hours from a water close to his home (Now that's what you call having a nice day!). Joel reports his success on PVA bags stuffed full of mini 3D Pellets and broken up 20mm Shelf life Boilies. We have pictured Joel this month with a very striking look
Thormodr
I have faith that the game is going to be great. Derek Paxton will keep things ship shape and in order. I like everything I've seen so far. :)
I would think a lot of the reviewers would be frustrated with the controls because, let's face it, console controls just aren't as good and as precise as a keyboard and mouse. $15 is a fair price to me and I'm sure I'll get my money's worth anyway. Especially if there is a sandbox mode included. Not excited about the crappy DRM to be honest though.
Sounds like Derek Paxton is well aware of the problem. DIG: How have you approached the range of PC processing power on the market? D. P.: The most significant limitation for turn-based strategy games on the PC is the amount of memory a 32-bit operating system allows to an application. Our players want to play on large worlds, worlds that dwarf even the largest StarCraft II maps. On most
Part 2 was interesting. Thanks for the link.
[quote who="Wilson" reply="197" id="2974328"]What about modability? I'm no expert, but I'm not aware of any particular mod tools for MoM. In my eyes, that's a huge advantage for FE. Correct me if I'm wrong![/quote] Good point. E:FE should certainly be more moddable than MoM.
[quote who="mastroego" reply="173" id="2973803"] Quoting louist, reply 171 Quoting HallowedBMyName, reply 169 Quoting Souls-Stream, reply 164 Can you name me 3? One is graphics, obviously (2010/11 game vs. a 1995 game); can you name me 2 more? It doesn't require DosBox to run. And... Hm... Err... I rest my case. See, we all knew FE was going to lack MoM's diverse races, flying units
Great news. I'll give it a spin. :)
Arr, I hate the sea and everything in it.
Sa[quote who="TheProgress" reply="15" id="2973187"]Game is going to be stuffed full of Ubisoft DRM sh*t.[/quote] Sadly that will be the case. I like Ubisoft games but man they have awful DRM. :(
[quote who="Murteas" reply="104" id="2972309"]Really discouraging to me to hear all the complaining, and I am not even on the dev team. I don't necessarily disagree with the desire to have more spells, and in fact I would love to contribute to creating those spells (with Murteas' Grimoire or something simiiar), but the way people are demanding and even predicting a complete failure at this point is ridiculous. Give feedback, and suggest spells, encourage, and g
[quote who="Edwin99" reply="82" id="2971723"] Quoting Vordrak, reply 781. For example a spider themed book... Spider Themed Spell Book - Excellent Idea - Discovered by Quest - 2 to 4 spells per level Primary Focus: Tactical Spells 17 Spells - 13 tactical, 2 strategic, 2 city enchantment, 1 Enchantment "In ages past there was a titan that was the master of all giant spiders. It is said that their exists a tome that instructs
It looks very intriguing. I've been watching this game for awhile. I think the initial game will allow the company to get their foot in the door so to speak. After that, there are great possibilities for a game like this. I'll wait and see how the game goes at launch and then look at buying this. There certainly looks to be at least $15 in entertainment here. :)
Oh man! That game is still around? Lol. It's been a long time... [e digicons]:grin:[/e]
Atari sucks. Maybe they'll make MoM2 as a FPS ala X-COM Abomination by 2K Games. The last good game ATARI put out was M.U.L.E. [e digicons]:grin:[/e]
Looks pretty good. The variety seems decent and I like the fact that there are quest and unique spells. The artwork also is fantastic. A+ job there. I do miss nature spells though. As mentioned by others, I like summoning bears, wolves, treants etc. I suppose that could be modded in of course. Perhaps a "Druidish" type character could then be made. <
[quote who="LightofAbraxas" reply="11" id="2970105"]I heard that they decided to turn FE into an FPS and they've been spending all their time coming up with a new marketing campaign for it.[/quote] Turn based Strategy games just aren't contemporary. [e digicons]:hrmph:[/e]
[quote who="Satrhan" reply="100" id="2969923"] Quoting Thormodr, reply 98There is a fantasy empire building game that will feature dynasties in development. http://www.lookatmygame.com/Games/Fantasy-Dynasty I don't know much about the game to be honest. Looks kind of cool though. Thanks for that link. Graphics of the main map aren't much to look at, but the game looks very in
There is a fantasy empire building game that will feature dynasties in development. ;) http://www.lookatmygame.com/Games/Fantasy-Dynasty I don't know much about the game to be honest. Looks kind of cool though.
Fall from Heaven 2 sort of had trophies when you played the Doviello. They helped add culture and money to the city they were added to if you had the proper building built. I like the idea of using the boss monster you killed for various things as mentioned above. Extra morale is a nice idea. It'd be cool to kill a white dragon and be able to use it's scales to make cold resistant armour if you the proper building or kill a highly poisonous creature and
[quote who="noobshot" reply="12" id="2969221"] Quoting Thormodr, reply 5Also, happy to hear that Derek and many people at Stardock are huge Magic the Gathering fans. i was playing Dualsoftheplaneswalkers 2012 on PS3 last night 2h giant (2v2)... anycase it was myself and my second controller vs derek and jon... they said they were playing alot of magic on spare time to get ideas... anycase i owned them up real nice... spanked them up using dual illusions decks... though they sa
Well, I am anyway. [e digicons]:beer:[/e]
Lol. I guess I didn't think that out too well. Of course MoM was inspired by MtG! *slaps forehead* [e digicons]x_x[/e] I must be getting old. Ha ha! tanafres, you are right. The magic system in MtG is still one of the best ever. Even after 17 1/2 years of playing, it's still horribly addicting. So, if E:FE is going to closely pattern MoM the
[quote who="jecjackal" reply="3" id="2968782"]The new food/housing concept sounded nice. I also like the trophy idea.[/quote] Yeah, the idea of trophies sounds very cool. Prestige from killing powerful beasts helping the growth rate of a city. [e digicons]:grin:[/e]
Nice interview and good to hear from Derek and Jon. They really seem to love Stardock it seems. Also, happy to hear that Derek and many people at Stardock are huge Magic the Gathering fans. [e digicons]:grin:[/e] I'd love to see a little Magic the Gathering influence in E:FE if possible.