Now updated with XtraDeconstruct compatibility!
davrovana
[quote who="a0152570" reply="2" id="3519538"] It is still a long hike to re-explore med. and up maps. Also, you may find them early and by the time your ready to take then on you forget the general area or they moved on [/quote] That does sound annoying. I just hesitate to agree that a 'find LTs' spell is the right fix. Your problem sounds like it might be more a map size problem.
Not sure I agree. Finding lieutenants is a major motivation for exploring the map. Give away LT location and the map and its features for that game iteration become even less relevant to gameplay. Also, you have less strategic pressure. Searching for the LTs forces you to divide your forces indefinitely while they hunt for the LT, lessening the effectiveness of turtling in a corner of the map.
[quote who="TheSAguy14" reply="5" id="3519440"] MOD\Sorcerer\your files MOD\Gfx\Sorcerer Gfx [/quote] Nah, those will work fine. Just so you know: I found some issues in .92 and am pulling it temporarily. Should be re-posted in a day or so. So don't try it quite yet!
updated to .92, link now on NexusMods
SnowRevol- Laziness on my part. The NexusMods page is now in the link, now Dropbox can't ruin links with mischief. : )
Try some mods! XtraDeconstruct is huge and great. If you want to summon your brains out, try demons and Wizards (which also has religions now!). Children Of Storm is the mother of them all, and oldie but goodie. Or just download anything by me. : ) Paladin , Sorcerer
It is very wise to give a game an F- based on small issues. You should have given an E minus minus!
Getting dragons is almost a guaranteed win. Yet the AI is very, very unlikely to get them, so really it's an advantage to the player. But you have to climb the civics tree to get them, and find dragon lairs to build on, so they aren't a reliable way to win. If you are careless, one or two crushing blows could kill your dragon. Also, don't get cocky and send dragons alone.
Okay. Modtastic is now a word.
Spell #4: Life worshippers can recruit animal henchmen
Fixed broken link!
There are a few paladin champions available to show themselves at fame milestones. I only made eight so far, though, so you very well might play through without seeing any paladins. Make your sov or first champion a paladin if you want to be certain. Or use henchmen . : )
I have figured out the Tile Editor tool, some interesting little spells coming for 1.0!
Hunter's sense, level 6 and 7 cities, and paladin are my mods. Shouldn't be causing any exceptions on their own - but with some of the mods in there conflict is possible. I can tell you I have done nothing to make them compatible with patchwork, a big mod, so that's a very possible source of conflict (or awkward gameplay!). Several of those mods strike me as out of date with the current version of LH. Try XtraDeconstruct! All my mods work with it and it is
Yeah, which mod caused an exception?
Someone bumped my thread and I updated the lvl 6 and 7 Cities mod for XtraDeconstruct!
XtraDeconstruct file is posted! Grow yer cities!
Pretty much answered. Spell "SoulSpark" does this as part of its value calculation, check that out if you haven't already.
What mods are you running?
XtraDeconstruct compatibility is coming. Primal sent me a file and I will implement soon.
Interesting. Thanks for the confirmation on that issue, Primal.
Never seen a sovereign as a vassal to another AI player. Curious if anyone has ever seen a sovereign converted to a champion under another AI sovereign. I am thinking only the player can ask for Surrender, not the AI.
All the major mods should work with 1.8 as well as 1.7. XtraDeconstruct, Children Of Storm, and Demons & Wizards are the three best of the big mods, as far as I am aware. Of course there's my mods, too. XD Sorcerer , Paladin
[quote who="abiessener" reply="3" id="3515600"] It'd be silly to just do it for the Swamp Giants, wouldn't it? [/quote] Personally, I do it for the benjamins.