[quote who="Nick-Danger" reply="76" id="3270656"]@stage62 and charon2112 As I've clearly said: "I can replay a tactical battle using exactly the same units/tactics/etc. and get widely divergent results -- from wiping the enemy (while) taking no damage, to being wiped while doing little to no damage." and "Some randomness/luck is important -- there should be no guaranteed always-win strategies, but there should be a sensible middle ground where g
charon2112
[quote who="Nick-Danger" reply="72" id="3270540"] Quoting sweatyboatman, reply 50...The tipper in this case is the complaints about randomness and luck. Randomness and luck have no place in the world of the veteran MP gamer. Everything is deterministic. Do thing A, followed by thing B, followed by thing C and if your opponent doesn't do D and E, you win! Which is why it's a breeze to program scripted & braindead AIs for such games. FE is dis
[quote who="tancred1425" reply="408" id="3270301"] Quoting Borg999, reply 386Quoting pdifolco, reply 385No way I ever use Steam.Period. I refuse to be able to play only with online permanent connection. To be fair, I beleive Steam has an "offline" mode. Not for all games. I was given Empire: Total War as a Christmas gift, and you can neither install nor play it without a permanent online connection. That was my first bad e
[quote who="KingHobbit" reply="61" id="3270172"] 10. I hate balance. Master of Magic was one of the worst balanced games of all time. One of the reasons that I liked it. Part of the fun is taking the worst race with the worst sovereign, and still trying to win.[/quote] Agree 100%. I want some factions to be strong militarily, and others weak, but strong in tech research. Or some to be strong traders, or centered aro
[quote who="sweatyboatman" reply="50" id="3269779"]For the most part whenever I see someone complaining about "balance" I know just what kind of criticism the game is in for. It's the veteran MP gamer. It's not too surprising, since most games these days are built and targeted at the dedicated MP gamer. And most online game forums are filled with the same. This gamer is the kind of person who has been trained by years of MP gaming to find the "best strateg
[quote who="jperry18" reply="56" id="3270049"]I am Loving the game, but one thing I miss is the ability and have offspring. I know alot of people could care less about that feature..... but it combined my love of "sim"ulation games and RGPs to the next lvl...... I would really love an expansion with that feature added back in.[/quote] I agree. Dynasties were a great feature that really elevated Elemental and made it special and unique.
I'd love to see play by email implemented.
[quote quoting="post"] First game I played was on challenging using Tarth - it was not interesting and easy I posted my opinions here and got flamed(by some) because I was playing Tarth on the default settings. I then started a new game with a custom sovereign - I dont remember what perks I went with exactly but it was mediocre - I did not pick any of the stronger traits because I did not want to abuse the game too much. I don't review games but have a background in profe
[quote who="Jafo" reply="522" id="3269701"]One of 'the rules' of Stardock's forums is social tolerance, without discrimination or prejudice. There are 'organized groups' of people who are particularly unwelcome....[KKK for one], but fan[club]s of kids' cartoons are not an issue. Might I suggest that if you don't understand the obsession you avoid this thread and the unwarranted imposition of one's standards over another's. Leave
[quote who="BOTA99" reply="518" id="3269591"]Charon, the show is written for children AND their parents. A lot of things i nthe show actually would go well over a childs understanding. And these facts are from Laura Faust herself who developed the show and ran it the first season. Also as someone else pointed out, a LOT of adults still watch cartoons, so to each his own.[/quote] That would be fine, however I suspect that the bronies fascination with children
[quote who="Jafo" reply="514" id="3268942"] Quoting charon2112, reply 510Ummm...I'm sorry. But Bronies couldn't possibly be creepier. That show is like a pedophile recruiting video. No. That show is a children's cartoon, but, as with lots of things, others outside the 'target audience' are also entertained/enjoy the show. Eg. I am 58 and have 4 tattoos....one I drew [see my avatar] but the others are cartoon cha
Plus, so many major reviews are biased from ad dollars, I don't really care what IGN, Gamespot, or PC Gamer think of FE.
Ummm...I'm sorry. But Bronies couldn't possibly be creepier. That show is like a pedophile recruiting video.
the link tried to put [\QUOTE] at the end of the web address. I had to delete that bit to go to the web page.
After more thought, I'm starting to be okay with this. It's kind of like the setting in Galciv2 where you can choose how abundant colonizable planets are.
[quote who="parrottmath" reply="9" id="3268645"]My last game I had 5 cities within 20 tiles of my main city. The map is random and depending on the settings you choose could also depend on the city placement. I've also had another game where within 40 tiles I could only settle 3 spots (but I had the settings on barren for that one). Set the map on temperate and see if that provides enough places to settle.[/quote] I'll try setting the map on temperate
Essentially every complaint in this thread about Steam involves something that isn't true...intrusive DRM, Steam controlling when, how you play, etc...Steam is quite simply the best, cleanest, most efficient DD service I've used. The only one I liked better was SD owned Impulse. But that's history unfortunately.
[quote who="Wizaerd" reply="7" id="3268604"] Quoting charon2112, reply 5 Quoting Wizaerd, reply 3 Quoting charon2112, reply 2That's not good. The game is telling me exactly where I need to place cities, leaving me very little strategic choice. So outposts gather the resources? Can I connect the outpost to a city, so the city gets the benefits? Or are all resources global? No, game is telling you where you CAN place a
[quote who="Wizaerd" reply="3" id="3268573"] Quoting charon2112, reply 2That's not good. The game is telling me exactly where I need to place cities, leaving me very little strategic choice. So outposts gather the resources? Can I connect the outpost to a city, so the city gets the benefits? Or are all resources global? No, game is telling you where you CAN place a city, not that you HAVE to place it there. [/quote]
[quote who="Wizard1956" reply="34" id="3265262"]Try using this link. It seems to be working now. https://www.stardock.com/accounts/accountinfo[/quote] Using this link worked. Thanks! [e digicons]k1[/e]
Old thread, but I can't change or remove my avatar. I get an error if I try to remove it, and if I try to change it, it doesn't work. **Disregard, found the fix in another thread** help?
That's not good. The game is telling me exactly where I need to place cities, leaving me very little strategic choice. So outposts gather the resources? Can I connect the outpost to a city, so the city gets the benefits? Or are all resources global?
So, I noticed that when I create a pioneer and send them out to settle a new city, they can't unless they're on a tile that produces grain. But it seems like very few areas have grain. The game is basically giving me a very few small areas where I can put a city, thereby forcing me where to build. Am I missing something, or is it supposed to work this way? In my current game, there's many resources I'd like to build near, but there's no grain nearby
[quote who="willie sanderson" reply="389" id="3266682"] Anyway, the point here being, what are your feelings on Steam these days? I don't like my GAME LIBRARY being OWNED by the 3rd party namely Steam. I've read horror stories of Steam banning accounts and thus the buyer/customer loses ALL Of his games he BOUGHT and PAID for. Yeah I know games are merely licensed these days but that crap wouldn't hold up in a real court if it got down t
[quote quoting="post"]Dynasties This is a big one. In my opinion, an entire dimension of the game was removed when Dynasties were taken out. Champions in WoM were far more than just chess pieces to boost your army with - they had lives of their own, they were born and died, married and had children. Losing a spouse in a battle was a big deal and the game told a story through these family lines. Marrying off a family member to another faction was awesome and