[quote who="Kamamura_CZ" reply="26" id="3281134"]"Massive potential" - I keep hearing this expression since Elemental:WOM release. It's usually related to games that people desperately wanted to love, but for various reasons, it was not possible. Just like with Tristan and Isolde.[/quote] I'd agree with you if it was any developer other than Stardock. SD will make the effort to see that FE lives up to it's potential.
charon2112
[quote who="willie sanderson" reply="47" id="3281029"]Thus FE is just an AVERAGE fantasy game. Doesn't mean it can't get better as I'm sure it will since Galactic Civilization 2 is my favorite 4x space game of all times .. [/quote] FE is only average to those who consider it average. I consider it far better than average, and even in it's present state, has the lasting appeal and classic quality of GalCiv2.
IGN also gave MoO3 a 9.2. Their credibility in reviewing 4X games is lacking.
[quote who="seanw3" reply="19" id="3280127"]I an already planning a parody of Valentine in one of my quests. Needless to say it will be quite comical. He will be a master wizard that has spent so long writing critiques of magic, he has forgotten how to use it. His primary weakness is the silence spell.[/quote] No! He should be an undying troll, whose wails deafen all, and whose tears will drown the world.
[quote who="Valentine82" reply="9" id="3280059"]The game seems more casual than it is on the surface, in the review it's compared to Civilization 5.[/quote] FE is a hell of a lot better than Civ V. And yes, I'm looking at you, Shafer.
See subject. Thanks!
[quote quoting="post"]... but for a hardcore gamer...[/quote] Whenever anyone refers to themselves as a hardcore gamer, I immediately tune out.
[quote who="GFireflyE" reply="7" id="3279246"] Sandbox mode doesn't have enough RPG intergrated into the experiance. Diplomacy is overly simplicated. Tactical combat isn't advanced enough. Content is lacking, but community can thankfully fill that in. [/quote] It sounds like he accidentally re-reviewed WoM, not FE.
[quote who="Glazunov1" reply="7" id="3278525"]I'm thinking more spells, more variety of terrain tiles, greater resolution in unit creation, more traits, more sovereigns, larger maps, and plenty of extensive quest systems are probably up there, too. [/quote] Those things are all cool too, but dynasties was a really special addition that made Elemental unique.
[quote who="AlLanMandragoran" reply="9" id="3277951"] Quoting enoeraew37, reply 8Mushrooms, Bread, Salted Pork and Tilda Herbs can only be used 1/battle per unit Apothecary only sells Growth potions (they dont sell Healing Potions and Iru Elixirs anymore) Alchemists sell Growth and Healing Potions (but they dont sell Iru Elixirs anymore) Plenty of ops to throw a "salted meat" in there..no takies..lost opportunity.
[quote who="charon2112" reply="146" id="3275559"]And I have a question about the large map in the OP. Will certain elements be random when you play that map? Like faction placement, resources, goodie huts, quest locations, monster lairs, and fertile land city locations...or is every element locked in place? And if all factions always start in their appropriate locations, then what happens if you're playing a custom faction?[/quote] ...any response
[quote who="Frogboy" reply="1" id="3275132"]There is still some low hanging fruit the AI hasn't made good use of that I'mworking on. For example, it's still pretty rotten about using strategic spells and it's rotten at late game researching that's going to just require me to do a bit of hard coding to make it better at FE specifically. In tactical, the AI is still poor about using items it finds. Bottom line, there's a lot of area
I wish.
[quote who="NorsemanViking" reply="172" id="3276965"] Quoting charon2112, reply 171 The problem is that serious, no quitting players are almost impossible to find, and trying to get everyone together with the same huge block of time that a 4X game requires is equally hard. If you're blessed enough to have cool friends that want to play a 4X game for hours on end then that's awesome...but I sure don't. Then
[quote who="NorsemanViking" reply="170" id="3276947"] Quoting charon2112, reply 168 Quoting Ashbery76, reply 130I could not care less about mutliplayer and time after time in these games less than %5 of the paying player base seem to even bother.Look at all the work Totalwar devs put into Shogun2 mutliplayer and it died fast wasting resources should have gone into the main game. I think it only works in starcrap style RTS games,MMO and FPS.  
[quote who="NanakoAC" reply="2" id="3276475"]it is an amazing game, but i definitely wouldn't call it stable it crashes for me about 1 in 4 times when loading a game, and at several other random points. It's probably the buggiest game i've played since fallout NV but yes i do like it and it is awesome ^^ [/quote] This is weird, it never crashes for me. Going all the way back to WoM. I find few serious bugs either
[quote who="Ashbery76" reply="130" id="3275148"]I could not care less about mutliplayer and time after time in these games less than %5 of the paying player base seem to even bother.Look at all the work Totalwar devs put into Shogun2 mutliplayer and it died fast wasting resources should have gone into the main game. I think it only works in starcrap style RTS games,MMO and FPS.[/quote] I agree with this. Really the only time MP works with
Thank you so much for making these. I'm playing the huge map now, it seems great so far. [e digicons]:grin:[/e]
[quote who="fargol54" reply="12" id="3275698"]And virtually every RTS game ever made usually demands you zerg the AI before he zergs you. I don't find that fun in the least, but I will admit FE doesn't do it as "in your face" as other RTS's.[/quote] credibility at zero percent...
[quote quoting="post"] I've played several games so far, and I keep on experiencing deja-vu. Then it hit me. It's the stack of doom. In almost every game, an AI player sends wave after wave of stacks of doom at my cities until they fall. Talk about one dimentional/sigle minded gameplay. Let's stop pretending. There is only one path to victory - war/miliatary. All other victory conditions are highly dependant on a strong miliatary (e
[quote who="mastroego" reply="37" id="3275883"] FE's "less than stellar" reception is not due to bugs (though they don't help, either), but rather to the fact that FE is just not a fun, engrossing game.[/quote] I couldn't disagree more. WoM wasn't really fun, but FE absolutely is. It has the makings of a classic, like Galciv2.
[quote who="willie sanderson" reply="426" id="3275879"] Quoting Lord Xia, reply 415HAHA, yea, GOG games sells old shit, it's not the same. I don't get how people can use that argument. Ummm last I check The Witcher II is not an OLD SHIT game. You lose. [/quote] As mentioned above, GOG only sells Witcher II because the same parent company owns both. GOG is great, but it's no Steam. It doesn
Admit it Brad, you threw that "LH" out there just to drive us crazy. And I have a question about the large map in the OP. Will certain elements be random when you play that map? Like faction placement, resources, goodie huts, quest locations, monster lairs, and fertile land city locations...or is every element locked in place? And if all factions always start in their appropriate locations, then what happens if you're playing a custom faction?
Fallen Enchantress: Legion of Heroes?