I'll get this feedback to Derek, I agree that there could be a little more 'sizzle' to the warrior tree in particular. It's very very good (those attack bonuses are really good, if not exciting), but it could be more interesting
Kestral2040
I'll talk to Derek but I think that's the intended behavior aside from the name of the demon you've summoned :) thanks for the naming catch tho!
update: fixed by Derek for the next patch, thanks again!
hahahah, thanks for the info. Sorry about that, will look into how you found -1 thugs in a syndicate commander group :)
holy crap... do you have any other information on what happened to have that occur? what all were you fighting? was it a camp? did you have any special units with you besides the sand golem? very odd also, did you actually get that much XP? like, did you gain a ton of levels after the fight? or was it just a display error? -edit: noticed that a couple thugs have levels of -1... that's probably the issue, do you remember where you encountered them? were they
there were some things removed from FE for LH (smaller mechanics like influence and melee damage types) but for the most part it's just additions. Thanks -Toby
yep, it's supposed to have a cooldown :) so enjoy the OP wisp now as we will be fixing it ;) thanks for the report and all the other balance feedback
edited the name to reflect the content a little better (as per GFireflyE's request)
I only reload when I do something by accident (in FE or any game like it) or feel like I was cheated. If I lose a fight or something that's never cause to reload for me
You guys are all welcome post any guide you have made or use in this thread, we just want to keep the ones in the original post as the 'official' ones so people can get the distinction of what is coming directly from us vs the community. We love all you guys' contributions, thanks! :)
[quote who="charon2112" reply="22" id="3273827"]Thanks again for making the pdf's, Kestral. [/quote] no problem! it was an honor :)
[quote who="seanw3" reply="70" id="3272967"]This support group likes to start with aversion therapy. Why don't you play for 24hrs straight to get it out of your system?[/quote] sounds like a plan :) or a weekend I should say
My name is Toby, I'm 30 years old, and I think I have a problem. I have played too many video games. Is this the support group I'm looking for? ;)
[quote who="hntr101" reply="19" id="3272451"]Kestral - Is there any way that this can be put into the game? It would be nice to have an option on the main menu called something like library that can be click on to access these great manuals. I think it would add easy access to a vast amount of information and the manuals would add a nice touch.[/quote] The monster section in the Hiergamenon has all the info that the monster manual has, and the spells section covers the spe
[quote who="charon2112" reply="12" id="3272076"]Thanks again...! One more tiny request, could you make 'lite' versions of these also? Thanks![/quote] I tried but the 'lite' version of the monster one didn't seem to be much smaller... :/ I dunno if it's the way the original images are or something? [quote] New request here : how about adding a litlle explanation on each monster's skills? (Maul, etc)[/q
[quote who="charon2112" reply="8" id="3272005"]Kestrel- can these by made available as pdfs? Pretty please.[/quote] done, check the original post for links
Most people who love RPGs have probably played a table-top game or two in their day. These games always had an assortment of books filled with lore and rules for play chronicling the game and its world. Hearkening back to these games of the past, Fallen Enchantress also now has a collection of literature you can read to get more information on the rules of the game and its world; specifically covering the four cornerstones of RPG books. They can also now all be viewed easily online <a
your improvement options vary a LOT based on your city specialization, it can just be hard to tell sometimes... if there were a nice tree you could see of city progression options I think it would be a lot more clear........ if only something like that were coming in an update ;)
[quote who="OrionM42" reply="88" id="3263441"] Quoting Lord Shitzu, reply 87Anyone else have green or bluish outlines around the pages on iPad 3? For some reason both the PDFs listed in the link have thick green (and in the case of the slim, turquoise) outlines around every page, whether I view it in the browser, iBooks, or Dropbox. I have viewed (and used) both the Fallen Enchantress Manual (which I just love!) and the Hiergamenon, on my iPad 3. I frankly th
[quote who="Supreme Shogun" reply="10" id="3261848"]Wow! Super Awesome. Just like the manual. I think I have to say it again. That manual is awesome. So is the Spell Reference. That is raising the bar on what comes with games. You guys get a 10/10. Customer is very satisfied. In fact exceeds the ideal of what customer expects. Well done. [/quote] Its been awesome seein
it will, as will the manual
yea we will be adding the manual to the website in a similar format very soon, I'll let you know when it's up there :) for now, I have another treat for you though: https://forums.elementalgame.com/435065
To go along with our old school (with real information in it!) manual, we also have a spellbook for you guys. We hope you enjoy it, the spells should be accurate to our internal build today so they may vary from live a little bit. If anyone notices any mistakes lemme know and I'll fix it. It will also be going up on the website along with the manual. https://stardock.cachefly.net/FE_Spellbook.pdf If you a
were you changing it from the main ui? The spot right under the research bar?
How does this function for you? https://www.elementalgame.com/hiergamenon We are gonna get the manual online in a similar format soon (with some improvements)