Definitely check out the Sword of the Stars tech tree. Masterfully done, and it looks like Elemental is definitely headed very much so in that direction right now. Random techs (which weren't revealed until the prereq tech), breakthroughs, etc. If Elemental used a similar system, I'd be quite satisfied.
Beric01
Definitely looking good. Technology is my favorite aspect of any strategy game. Good to know Elemental is gonna get it right.
No matter; I still crash due to memory, or alt-tabbing, or etc. This game is crazy unstable, and on my core i7 920 GTX 465 rig too. It least there's an autosave.
Had a OOM crash in the campaign, stage 3.
Hotseat. Yes. LAN? Definitely yes. Online? Maybe, not sure.
Yup. Definitely agreeing that champs are bland. They for sure need to be more special and unique.
Identical problem. I checked task manager before force-quitting the app (it was no longer responding) and Elemental was using 1.6GB of memory! I think we have a massive memory leak here. [e digicons]>_>[/e]
[quote who="creepyfellow" reply="9" id="2847462"]It's entirely possible that whatever conditions caused their crashes had not been tested by other testers. I understand it's frustrating as hell, but Stardock did not hire Psi Corps to bug hunt. They need reports and hard data.[/quote] Exactly. It could be that the demographic that happens to have certain hardware/software configs also just rants on the forums instead of reporting it to Stardock if something goes wrong.</
I haven't crashed since the beta. It must be you or your computer. Expecting Stardock to be able to test millions of computer combinations, including varieties of hardware and software installations, seems a little unreasonable, does it not? Stardock is trying as hard as it can. But the most bug-free games still crash sometimes on certain systems, and I do think you're being a little unreasonable. At least submit your bug reports, logs, and savegames to Stardock for testing.
I don't even have the "Harbor" available on my buildings list, to even try to construct! Will it not even appear on the list until an available beach tile exists in range of the level 3 city? I've triple-checked, and the tech is on my "completed" list. But it's like I haven't even researched it. We honestly need a detailed FAQ for building a harbor. Too many people have trouble building them (myself as well, this patch around, apparently). Things like exact tile/influen
1.1 here. So I've researched the tech. I have several beach locations next to my cities. But "Harbor" doesn't even appear on my buildings list! I need to explore and find some fertile land, because my people are starving and all farming tiles in the area are taken by me or my neighbors. The sea is the only frontier. Am I missing something, or is there a bug here (or at least in my game)?
The problem with DC is you shouldn't be able to "force" a player to keep a treaty using game rules. However, if a player's kingdom breaks a treaty, it should hurt their citizens' morale, trust, honor, etc., and make it less likely to want to do something diplomatically-related again. Negotiations, etc. are what we're talking about. I fully support Frogboy's focus on singleplayer. But isn't the ultimate singleplayer experience where your computer opponent seems human? So
Preordered the special edition; haven't played it in 2 months. Looking forward to starting playing again after this patch. I KNOW this game has potential, I'm just giving it a bit more time.
Sounds good. I will give 1.1 another more serious play. I especially like the sound of the econ improvements.
All I can say at this point is that I'm not regretting my $80 down for the limited edition yet. If the game is more playable in 6 months, so be it. I've got other games I can play until then. You guys are a great company. Thanks again for all the support and hard work. Hope the future goes better for you.
I find the opposite. Game is too easy on hardest level.
In California; still waiting for mine. Anyone else got theirs?
This is one heck of a post. I just read the whole thing. OP, you are awesome and so right here. I highly appreciate your time taken to make this, and would highly encourage you to make more such articles.
[quote who="Aractain" reply="14" id="2736587"]Sounds terrible. I would hate to go away from my computers. Poor things would get loney wouldn't they! Yes they would! *strokes case* Good girl![/quote] I can assent to this. Going home from 2 weeks vacation in Montana tomorrow. My desktop (back at home) is feeling jealous because my desktop has been getting all the love.
I like it a lot, but it needs some more fixes and patches and general improvements. Maybe it'll take a year. But this game WILL be awesome. Just like Sins took a bit to be OK.
Gamestop never has any good PC games anymore. I'd go to Target if I were you. I'd had success with them in the past, including for Stardock's products.
[quote who="coreimpulse" reply="14" id="2728507"]Why was Introversion unwilling to put their titles on Impulse?[/quote] Excellent question. I bought their pack off Steam when it was on sale (for $5 I'll buy most any Steam game, even though I don't care for the service much), but I would have happily bought them off Impulse instead.
Wow. Lack of patience much? Have you even updated to the day 0 patch? If you don't like it now, you may very well in a month, and certainly in 6 months. Stardock updates and sticks by its games for years, unlike most developers.
[quote who="marlowwe" reply="1" id="2731078"]I hope this experience does not deter you from posting on the forums. It is rare to find a developer, let alone a CEO, that communicates with fans on a regular basis.[/quote] I fully agree with this statement.
Empire: Total War was one of the buggiest games I've ever played, yet it got rave reviews on release. I seems publications just like to gang up on the small developers.