stein220

stein220

Joined Member # 3408409
68 Posts 416 Replies 802 Reputation

1. pathing, as mentioned already 2. yeah, the cursor does seem kind of "off" somrtimes, maybe it just needs to be angled differently? 3. insta-raze (i like the idea of a turn limit and think it should apply to monsters too. not sure if that's going into feature territory) since the city defender issue is rather contentious, i'll propose a solution, here, so as not to derail the topic at hand: <a href="https://forums.elementalgame.com/439263"

221 Replies 588,264 Views

"When a city gets attacked twice in one turn, sometimes it will lack all its militia defense the second time around." - Heavenfall According to frogboy, this is by design, presumably to make it easier to capture heavily-defended cities? I would like to propose a solution for the devs, but obviously am soliciting feedback here: I'm not sure if it's possible, but what if you could choose which defenders fight a given battle? defend

4 Replies 12,566 Views

so far, I've just used it as a win button if i didn't feel like mopping up but have to see the victory screen. i don't try to rush it or use it if i'm in the middle of a war.

39 Replies 124,039 Views

IN games where i don;t use a lot of unit enchantments or very many tactical spells, i can get to around 2000 mana late game on a medium map. i might have taken over many shards by then, but it's doable.

102 Replies 59,025 Views

I've gotten the spider queen quest a couple of times. It has a chance of occurring around turn 100 and produces multiple stacks of Deadly spider armies. I changed the trigger in my own CoreRandomEvents.xml file because that is way, way too early for something like that to happen. Also, fwiw, when I control-U'd after one of the occurrences, the sp

8 Replies 17,814 Views

totally off the wall suggestion (not sure if this has been offered before): Get rid of the "Path of the Governor" but make it so you can turn any champion (and sov?) into a governor at any point (like after they are injured many times). Then they trade in their previous level-up perks for governor based ones. The higher level the champion, the better governor they will be. This would be a one-way transformation. They could then get xp from cities; it coul

24 Replies 11,286 Views

thanks, I'll check it out. I was thinking there might be some already there because of the arctic wildland in the game.

73 Replies 261,004 Views

this is a good mod. i like the eco map type, haven't tried lush yet. has anyone tried creating an arctic map type? I tried un-commenting the arctic maptypes in coremaps.xml and even making the arctic value 1 and the rest 0 for that type (with a couple other combinations as well). However, it doesn't seem to make maps with arctic tiles.

73 Replies 261,004 Views

[quote who="Tuidjy" reply="7" id="3288891"]Are we going to have female henchmen now? Just make one of the three basic types female, and we can design from there...[/quote] like a shield maiden?

10 Replies 8,722 Views

good suggestions here in this thread: I posted some suggestions here a while back for giving them abilities to help defend cities. https://forums.elementalgame.com/433493

24 Replies 11,286 Views

[quote who="sweatyboatman" reply="11" id="3282776"] The #1 basic strategy you need to learn is that you need to settle places that are near monsters. If you only settle "safe" spots, you will quickly find yourself boxed in and out-grown by the AI. The odds that a displaced monster will attack your city are miniscule. It's going to happen, but if you let the fear of losing a settlement to a monster prevent you from expanding you are going to have a really hard

112 Replies 207,530 Views

this was actually a good necro. Frogboy, you may have gone to an alternate future that branched off from our timeline [e digicons]:grin:[/e] , likely due to a butterfly effect if you didn't hear about some calamatous, Kindle-destroying event during your trip. My mom gave me a Paperwhite for my birthday but said she would exchange it for a Kindle Fire if I wanted. I chose to stick with the dedicated e-reader to minimize distractions and

42 Replies 112,546 Views

It would come up like a random event with a picture of sad refugees: "Refugees from [City name] in [Faction country name] have reported that a [monster name] attacked their city." With the complaints and counter-arguments that monsters are or aren't treating the AI differently, this would help us know if monsters are attacking the AI behind the Fog of War.

2 Replies 7,685 Views

Frogboy stated that the expansion will change how champions work. Here's an idea to throw in the mix: give each champion a small quest in line with their backstory that triggers when the champion reaches a certain level. Then the sov and champ can go on the quest (and bring whoever else along),and when completed, the champion gets some nifty upgrade (traits, weapons, whatever). edit: still holding out for sieges.

1 Replies 3,472 Views

[quote who="athelasloraiel" reply="5" id="3275722"]hmm, how do I get them?[/quote] They're unlocked as part of the siege weapons tech in the warfare tree. Once you've researched them, you just "train" them like normal troops.

19 Replies 16,515 Views